@SWAT_OP-R8R My problem is basically the same as NucNuc's, I download the .exe files and Norton just whisks them away. Now that I have more info, though, I'm just going to install them anyway.
Posts by tq343
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Hello,
So, I was watching an LP of the Crossfire mod the other day, and I decided to reinstall Freelancer for the first time in years and play the game with the mod. The game installed fine, but I've been having problems downloading Crossfire, as well as Freelancer Mod Manager, Discovery Freelancer, Nightstalker's Universe, and one or two other mods, all for testing purposes.
When I download something, that something is automatically scanned by my Norton Internet Security program, and anything problematic is quarantined or deleted. Thing is? Whenever I try to download a Freelancer mod, be it from Moddb, Fileplanet, this site, or other sites, every single time I am told that Norton detected some variation of a Trojan called "Suspicious.Cloud". I looked into this particular virus, and apparently it is really quite nasty; I'm sure you can understand my reluctance to create an exception so the files can be downloaded and not quarantined.
However, the strange thing is that I get this exact same message, that the file had a Suspicious.Cloud Trojan embedded in it, no matter where I download the file from, and no matter what Freelancer mod I download. So, unless the makers of this virus decided to specifically infect every single Freelancer mod at every source out there, it seems likely that this is just a mistake on the part of Norton Internet Security. But, before I create an exception and potentially risk my computer, can anyone explain to me why, exactly, this is happening?
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How about an attachment for capital ships that allows you to fire out swarms of A.I.-controlled fighters or bombers, like a Protoss Carrier?
Automated point-defense turrets? To eliminate incoming torpedoes, and the like.
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As was suggested to me by burro, I have moved this thread to freelancer boards>modding boards freelancer>general editing>freelancer dreamland. Thanks, burro!
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Idea: add electronic warfare to Freelancer. This is things like combat viruses, firewalls, antiviruses, radiological (I think that's the right word) countermeasures, i.e. missile toppling, and the like.
I see it working something like this: viruses act as a sort of "debuff" on enemy ships. For example, you may upload a virus into an enemy spacecraft and all of a sudden his shield systems go nuts, flickering on and off, and eating up shield batteries, or else depolarizing their hull plating lowering their maximum armor. Or a virus that screws up your sensors, randomizing your target (like in the nebula in Freespace 2).Or even something that marks the target for your missiles as you.
Firewalls, of course, would determine whether or not a virus can affect your ship, and antivirus software would determine how long the debuffing effect would last. Who knows, you may even be able to convince Norton or McAfee to endorse you.
By the way, for those of you who haven't seen Dr. No, "toppling" is when you fire a high-energy radio beam at the tip of a missile, causing the nav systems to fizzle and throwing the missile (or rocket ship, as in Dr. No), to go wildly off course.
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This is just an idea I had: add electronic warfare to Freelancer. This is things like combat viruses, firewalls, antiviruses, radiological (I think that's the right word) countermeasures, i.e. missile toppling, and the like.
I see it working something like this: viruses act as a sort of "debuff" on enemy ships. For example, you may upload a virus into an enemy spacecraft and all of a sudden his shield systems go nuts, flickering on and off, and eating up shield batteries, or else depolarizing their hull plating lowering their maximum armor. Or a virus that screws up your sensors, randomizing your target (like in the nebula in Freespace 2).Or even something that marks the target for your missiles as you.
Firewalls, of course, would determine whether or not a virus can affect your ship, and antivirus software would determine how long the debuffing effect would last. Who knows, you may even be able to convince Norton or McAfee to endorse you.

By the way, for those of you who haven't seen Dr. No, "toppling" is when you fire a high-energy radio beam at the tip of a missile, causing the nav systems to fizzle and throwing the missile (or rocket ship, as in Dr. No), to go wildly off course.
Just wanted to throw the idea out there.