QuoteOriginally posted by holmj2674
Hell there, I was just wondering if editing the prefoptions.ini to make the game easier would work in single player crossfire. I love this mod, by far and away the best FL mod out there... but it is just waaay to difficult for me. I did some reading in this was the best option I found for setting the difficulty of the game. If it does work... what exactly are the effects? It sound like enemy does less damage to you? But do you do more damage to them? Will the AI still use nanos and batteries? I think being able to survive in this mod in SP mode would add alot of depth to the game.
I would have to agree with spending over 12 hours game time in this mod I find it totally unbalanced.
The missions in single player are not even worth the effort, the amount of missles and nanonbots - sheilds alone outweighs the doing them, it costs you more to do a mission than to complete it, what is the point.
The AI/NPC ships are way over powered, you spend 15 minutes killing 3 ships and 3 more show up, all have maxed out nanobots and sheild restore, and when you loot them you receive more, how is this possible? Since you can not store these in the cargo hold for transport.
Doing the single player mission has become to burdomesome.
I think the work done is awesome, so please do not get me wrong, but if this mod is not intended for single player mission/story then I will gladly go away.
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