Posts by kyron

    now its my turn...


    of all the things that were said here, the only thing that made me say "wtf" wasnt of laser saying that I and my friends cheat, I'm used to hear that since my quake online times...


    it was of OP saying that new players "improved their skills over night... without any help... without knowledge about tactics/tricks that only the old clans have"


    now, in my experience, its not "old players" that improve fighting skills on a server, or try harder to find new "tricks" that no one had think off before


    thats the "new players" role... and I talk by my experience, when I first joined IOC, it was given to me a hole butch of advices, how to fly, how to use missiles or torps... etc


    and even after I learned that, I learned some tricks or copied some movements "skills" of several other players wich I found... to be good, and now I'll explain some of them, most of them I didnt had any help, simply because no one knew how to do it, or, didnt play crossfire anymore



    continue fire


    I first had this "idea" when I was having coffee with argos, and talking about skills and movements in crossfire, argos told me that simba, used the continues fire thing, he fired 2 guns in group, and then while those 2 guns were "recharging" he fired the all bunch, and there u have coninues fire....


    now... when does continues fire are more eficient?


    -at very short range, when the its almost impossible to see the crossair, or is just changing direction too fast


    -at medium range, when its nice to see where the projectiles are going


    -while FLANKING the oponent



    flanking


    the first player I saw doing this... and only, was fallen-saguinius... "not sure about the name"


    he killed me several times when I was a noob and I coulndt even hit him a single shoot, why? because he was in an angle that he could hit me but I coulndt hit him


    this is more effective when your ship have a better turning rate that the oponents ship, you can just stay behind him and "read" where he is turning



    torp + nemesis


    and no G, your teories are completly wrong....


    to learn the perfect distances for this I spended more than 500 mill in amo shoting at nomads or simply shooting at stations, and I still do it...


    this is just "playing" with the phisics of the game, with explosions radius, with the diferent speed of the amo and with the posicions of the the launchers in the ship.


    the torp have and explosion radius of 25 m, the missiles have 15 m, when you fire them in short range, you'll get one single blast, the missile tracks the ship, and the torp will be closer than 15 m of the missile...


    so, the torp explodes when the missile explodes, considering that the missile explodes at 2 or 3 m from the target ship, it leaves and max radius of 18 m between the target and the torp, so.... the ship will also take the torp damage.... tadaaa... :)



    when used in medium range, you'll get two explosions, missile, and torp, plus, at medium/long range the distance between them will be more than 50 m.... wich is the radius of the CD explosion, so... the nemesis is used as a shield... for CDs, making the oponents CD exploding with the missile and leaving the torp continue to hit his target....



    accuracy


    how to improve your accuracy??? simple.... read carefully G :)


    the Tiz is bad for accuracy, since it have lower projectile speed than the ppc/DKA/coa


    so... in medium/long distance, the Tiz (or whatever the level 9 gun) will make u miss most of the shoots, simply because the crossair you see is not real, its not the crossair for 600 m/s nor for 1000 m/s its something in between.... so... its wrong :)


    but, in short distance or, when the target is coming right head to head, the Tiz improves accuracy, why? because it gives a bigger "tolerance" for the projectile to hit, something like a shotgun and a single bullet riffle :)


    so, I have a key to select/deselect the weapon number 1 in my setting, wich just for cuicidence its the Tiz in every fighter I have



    now, just for a final word... when I first come online and start "getting" better, it come as a complete surprise to me that all or almost all the players here, didnt use strafe up or down, wich is rather important for me especially while dodging missiles during the turns


    and this you turn too fast crap is hilarious... because players think that the oponent start turning at the same time as they do... wrong again ;)

    well, no one knows what created the big bang...


    we know what happened some moments after the big bang but not in the 0 hour... even less before the big bang.


    whatever it was, the size does not matter, what matters is the energy, wich have to be enough to create one universe :)


    and antimater is closer than u think, positrons are present in some radiactive decays, its very easy too "catch" their energy when they annihilate with electrons, wich create a gama ray with a very define energy of 1022 KeVs, u can see more by searching positron-electron annihilation