cargo pod?
mind if i ask 'op what the hell?'
You need to be a member in order to leave a comment
Already have an account? Sign in here.
Sign In NowSign up for a new account in our community. It's easy!
Register a new accountcargo pod?
mind if i ask 'op what the hell?'
now.. that's impressive
replace cameras.ini file in your ../Freelancer/Data
(file is attached)
start new game then it loads F1 and use your saves
your height is 768 that is one of 4:3 standards so its possible to adjust your hud and fonts for perfect fit.
my monitor(or maybe its FL) refuses to show such gibberish, first make sure that it can run on 1366x768
Diary Of Dreams - But The Wind Was Stronger
Quotethe changes we are experimenting with here solve everything but those 3 bars in the middle of the bottom of the screen: energy bar, shield bar and hull bar
they also need to be resized, right now im expecting some answers from someone ill brief you as soon as I get them
the 3 bars expand at the same rate as hud and text but unlike it, its nowhere to be found in data folder
there is possibility of redrawing hud to fit it but learning to do that might take awhile as i have 0 exp in that field
happy b-day
atm im using avira, adding FL and CF in flmm folders to exeption list works perfectly
while starting CF makes exe2 folder in install dir (for security measures or something... OP can answer that) and if it forcibly closes the folder stays
since my monitor rejects anything higher than 1600x900,
for now ill try to make my best preferred settings for 1280x720(16:9) and 1440x900(8:5)
if that works out well, ill start guessing higher resolutions
edit: done with first batch (havent tested them in interaction with other player's)
on 1600x900 item names are either a bit too large or too small. so i chose small.
it would be nice if someone tested it
camera.ini for 16:9
[WinCamera]
fovx = 68.750000
[CockpitCamera]
fovx = 86
znear = 2.000000
[ThirdPersonCamera]
fovx = 86
[DeathCamera]
fovx = 86
1280x720
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.037625
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.038750
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.028875
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.026250
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.043750
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.025250
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.033750
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.022500
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.030000
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.030000
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.011250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.020075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
1600x900
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.037625
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.036750
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.028875
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.020250
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.020500
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.020500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.043750
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.026250
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.033750
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.022500
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.030000
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.030000
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.018250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.022075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
camera.ini for 8:5
[WinCamera]
fovx = 63.200000
[CockpitCamera]
fovx = 80
znear = 2.000000
[ThirdPersonCamera]
fovx = 80
[DeathCamera]
fovx = 80
1440x900
[TrueType]
nickname = ButtonText
font = Agency FB
fixed_height = 0.039125
[TrueType]
nickname = PageHeader
font = Agency FB
fixed_height = 0.037750
[TrueType]
nickname = SubHeader
font = Agency FB
fixed_height = 0.028875
[TrueType]
nickname = ItemName
font = Agency FB
fixed_height = 0.024250
[TrueType]
nickname = ListText
font = Arial Unicode MS
fixed_height = 0.024500
[TrueType]
nickname = ToolTip
font = Arial Unicode MS
fixed_height = 0.022500
[TrueType]
nickname = Rollover
font = Arial Unicode MS
fixed_height = 0.019500
[TrueType]
nickname = HudSmall
font = Agency FB
fixed_height = 0.024500
[TrueType]
nickname = MissionObjective
font = Agency FB
fixed_height = 0.043750
[TrueType]
nickname = Normal
font = Agency FB
fixed_height = 0.027350
[TrueType]
nickname = NewsMission
font = Agency FB
fixed_height = 0.022500
[TrueType]
nickname = NewsTicker
font = Agency FB
fixed_height = 0.033750
[TrueType]
nickname = PlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = TradePlayerName
font = Arial Unicode MS
fixed_height = 0.018750
[TrueType]
nickname = DebugText
font = FixedSys
fixed_height = 0.022500
[TrueType]
nickname = ConfirmPlayerText
font = Arial Unicode MS
fixed_height = 0.030000
[TrueType]
nickname = ConfirmText
font = Agency FB
fixed_height = 0.030000
[TrueType]
nickname = NavMap1600
font = Agency FB
fixed_height = 0.018250
[TrueType]
nickname = NavMap1024
font = Agency FB
fixed_height = 0.018000
[TrueType]
nickname = NavMap1280
font = Agency FB
fixed_height = 0.022075
[TrueType]
nickname = NavMap800
font = Agency FB
fixed_height = 0.020625
QuoteEDIT: Heaven, I tried your fixed calculations for cameras and here is how it looked
ehh... that was ment for gunny and his 1920x1200...
if Diablo's calculations are correct, fonts can be fixed easily... but we will need people to test them
hud and camera is easy to pinpoint in traditional 'try and see what happens' way
now, 1920x1200 makes it 8:5...
well.. i did try running it at your rez. was hoping monitor would go out of range but it simply got reset to 800x600..
if my lame calculations are corrent camera should be:
[WinCamera]
fovx = 72.571420
i dont think its a good idea to run the game in non standard aspect ratio resolutions or is that 'native' to your monitor?
nice,
increase
[CockpitCamera]
fovx = 95
znear = 2.000000
[ThirdPersonCamera]
fovx = 95
[DeathCamera]
fovx = 95
in cameras.ini
edit:thats values i use
trial and error
keep adjusting volumes until you get it right
QuoteDisplay MorePirated Materials, Cracks, Multiplayer Hacks, Keys, and Key-Generators
“Piracy” is the illegal copying and/or distribution of copyrighted content including, but not limited to, games, software, music, movies, pictures, ROMs, abandon-ware, and leaked software. “Cracks” are programs that disable copy-protection technology; “Multiplayer Hacks” are any programs, patches, files, modifications or information exposure cheats that allow a player to gain an unfair advantage over other human opponents in a multiplayer game; a “Key” is a combination of numbers and letters that is required for software installation and sometimes used to validate users for online play; and “Key-Generators” are programs that generate valid Keys.
You may not encourage, post in support of, link to, or discuss activities, methods, and/or techniques involving piracy, cracks, multiplayer hacks, keys and key-generators. In addition, the following are grounds for moderator action on your post and/or account:
* Seeking help to create cracks, multiplayer hacks and key-generators
* Seeking missing files that are supplied with installation CD(s)
* Admitting to possess pirated materials, cracks, multiplayer hacks and key-generators
* Admitting to distribute pirated materials, cracks, multiplayer hacks, keys and key-generators
* Admitting to the use of cracks, multiplayer hacks and key-generators
* Uploading any such files to SWAT sites
Generally breaking this rule will result in an instant permanent ban. However you may be given a warning for a first offence if, in our opinion, you are a new forumer who doesn’t understand why this is such a strict rule – this will be explained to you; any subsequent offences will result in a permanent ban.
and...
QuoteIllegal Use
You may not use our forums for illegal purposes, in support of illegal activities, or encourage conduct that would constitute a criminal offense. Such activities will guarantee a ban. We reserve the right to cooperate with legal authorities and/or injured third parties in the investigation of any suspected crime or civil wrongdoing.