Posts by BakZak

    I too had some problems with the 1.57 patch.
    If it helps to anyone, just do this:
    - make a clean Freelancer and Mod Manager instal
    - download both 1.56 and 1.57 (if you already haven't)
    - rename 1.56 to .zip and extract it in a folder
    - rename 1.57 to .zip and extract it to the same folder so the 1.57 files overwrite the old 1.56 files (they only overwrite the updated files)
    - zip the whole folder and rename it to .zip.flmod
    - now just lunch it with ModManager and activate it


    It works perfectly for me. Hope this helped any one.