Posts by Valsmir_Seliviar

    Alright cool, that will definitely help in getting a better ship quickly....also, for the test username...I will just be using it for this guide, but my main character will be used for the RP side of things. I'm not getting as much time as I would like to try and create this guide but I am doing what I can. Thank you all for your patience and help.

    Just to let everyone know, I haven't given up on this guide, I just haven't had a lot of time to work on it. But I just did a test yesterday to get almost entirely neutral reputation straight from the start of your career, which worked out wonderfully I might add. It also allowed me to find an easy and extremely quick cardamine route that I will probably be using to build up some cash after I go out and get my first freighter.


    Just so you know I am using a test character for these studies, but please treat it as a normal RP character.....While trying to even start, I did have one person that I believe was police following me and trying to kill me along the way. Which was good practice and that is what I'm needing. It helped me figure out a new way to lose them while even along a trade lane, so thank you for trying to kill me (Paxtor, I believe the name was???).


    Course it doesn't help too much that my username is test_smugglers_guide or something along the lines of that so people automatically know that I'm a smuggler flying around lol.


    But once again, thank you all for your support and I hope to bring you a good guide to smuggling that will really help people get started in their careers as a smuggler.


    p.s. I just remembered I can't sell cardamine until I get the license.....so I will try to find a wealthy trade that is fairly consistent to build up cash for the license first then I will work on the cardamine.

    To be honest, I think I'm going to need a bit more room than just the Guide wiki that you directed me to. I plan on making this a decent sized PDF all based on smuggling alone. But once again, thank you for the link, it will definitely help in the process on giving as much information as I possibly can. So far this is the setup that I'm thinking of, let me know what you think:


    Guide to Smuggling:


    1. Introduction
    2. History
    3. Why Be A Smuggler?
    4. Your First Ship
    5. Flying Basics
    6. Building Your Factions List
    7. A Quick Method To A Decent Reputation
    8. The Art of Smuggling
    9. Encounters & Getting Caught
    10. Market Research


    USEFUL CHARTS -
    Commodities
    BMG's
    Maps
    Ships
    Weapons & Ammo


    INDEX

    So far, I've gotten some pretty good advice from all of you that will really help a lot. I'm trying to come up with a method for people to try and do this on their own without the help of any clans etc. So that they can get started into smuggling. One person had mentioned to me to have an IOC member escort the new comer around Sirius to get all of the different factions reputations listed....although this is a good idea, I am looking for a way to where people are able to do this on their own without too much frustration as well.


    Being a smuggler I do understand is hard, and even just starting out as one will be hard. But I thank you all for your support in this and I will do my best to come up with a guide that will surely get people in the right direction when it comes to smuggling.....hah, not what the police want to hear is it.

    Yeah I understand that it has just been normal trading so far.... but what I am trying to do is learn the ropes in order to start the smuggling career. I obviously can't just go out, run my way into a rogue base and just buy some carmine....there is a method that will allow people to even out their reputation enough so that they are able to go out and buy carmine, with at least some minimized threats, but also be able to get into some of the legal bases to sell it.


    Yes I also understand that Smuggling is dangerous and I will accept that, but there must be some way to at least make it a bit easier reputation wise.

    Valsmir Seliviar
    Age: 24
    Occupation: Smuggler
    Home World: None
    History:
    My father was a skilled trader that lived in his ship. I grew up helping him with shipments and learning the trade. One day my father told me a story of how he even became a trader. He once was poor and decided that it was enough....so he started mining to build up a small bit of cash, he traveled to the outer worlds and started smuggling Carmine into the home worlds. My father told me he hated having to resort to smuggling in order to start his businesses as a good and now legal trader.


    After I had grown up and got a small ship of my own my father bid me fare well....soon after I was stopped by some police and told that I was aiding in a smuggling campaign that my father had started. I was tossed into a prison in Texas and held there....locked away and forgotten. My father had been killed by the police on his journey and I have been locked away for 6 years.....cold, hungry, and empty....I had lost my soul, and will to live....but I now found a way out....and will follow in my fathers footsteps....I'll show the law that they can not hold back what is fate. I Valsmir....the Forgotten, will be unseen in the dark shadows.

    Ok thank you for that bit of information, yet still it is quite confusing to understand unless you read over it multiple times. Like I said earlier, I'm used to dumb terms and detailed guides lol. Maybe I will try to start something up myself and create a good guide to help out new people....


    If anyone would like to help, your information would greatly be appreciated.....So far, I've found a pretty good start just to build up some money in New York with an easy, yet somewhat dangerous run....which will allow them to understand avoidance without having to actually fight their way out of a situation.


    I will probably use this thread to gain information and start up a draft guide, then will move it to a new location once it is finished enough.


    So what I would like to know first....is there any easily available freighter other than the rhino for traders/smugglers to start in? Right now I'm running a Rhino, running Mining Machinery from Detroit Munitions in sector B4, to the Trenton Outpost near Planet Manhattan. This is a quick route that in a rhino will get you $56,000 per run, a nice chunk of change for a newbie. I'm trying to think of how much can be made per hour, I do know that running Mining Machinery from Planet Pittsburg back to Trenton Outpost would yield $68,000 but I'm not sure if jump on the trade lane would be worth the time.


    If there is anything more lucrative in New York that you can think of (Other than running weapons back from buffalo due to high amount of hostility).


    Sorry that this is a long post but I do want this to be detailed and a great start for a new smuggler/trader. Also is there any way that I can join IOC? My game name is Valsmir_Seliviar.

    Hello, I have just started out in Freelancer myself and wanted to learn how to even begin the career of being a smuggler. Is there some way someone could make a Beginner Smugglers Guide, just to point newbs (like me) in the right direction, maybe even some fitting tips, item tips, trade tips, etc.


    I used to play Eve online quite a bit so I am quite used to detailed explanations and elaborated guides. But when it came to freelancer, I just haven't found much in the way of good laid out guides.