Aspyr Media is set to release the Stubbs The
Zombie: The Soundtrack on March 15, 2005. The songs for Stubbs the Zombie: The Soundtrack
were handpicked and recorded for the game by some of today's most popular rock bands, as
well as some great up-and-coming artists. Being released by Aspyr Media, the soundtrack and
game are a perfect example of how Aspyr merges multimedia platforms into a full
entertainment experience.
The game Stubbs the Zombie is set in a fictional City of
the Future in 1959. To complement this theme, the tracks are new versions of songs made
famous in this era, with the exception of the zombie inspired original track the Living Dead
by California's Phantom Planet. Stubbs the Zombie: The Soundtrack is one of the first game
soundtracks to feature all original recordings, as opposed to the licensed music most games
employ today. The songs are as unique as the game and can be found only on the Stubbs the
Zombie soundtrack.
Being a part of this soundtrack was a no-brainer. We're all huge
video game geeks and even bigger zombie film fans, said Alex Greenwald of Phantom Planet.
So, it made sense to contribute a track about joining a legion of undead.
The track
listing is as follows:
Ben Kweller - Lollipop
The Raveonettes - My Boyfriend's
Back
Death Cab for Cutie - Earth Angel
Rogue Wave - Everyday
Cake - Strangers in
the Night
The Walkmen - There Goes My Baby
The Dandy Warhols - All I Have to Do Is
Dream
Oranger - Mr. Sandman
The Flaming Lips - If I Only Had a Brain
Clem Snide -
Tears on My Pillow
Rose Hill Drive - Shakin' All Over
Milton Mapes - Lonesome
Town
Phantom Planet - The Living Dead (original song)
In Stubbs the Zombie,
players take on the role of the rebel himself - Stubbs, a wisecracking zombie who takes on
an ultra-modern city of the future using nothing but his own carcass and the weapons of his
possessed enemies. The game's tongue-in-cheek humor, innovative combat and strong storyline
keep Stubbs the Zombie's gameplay as bizarre and unpredictable as its namesake.
On
his quest, Stubbs lurches his way through visually captivating indoor/outdoor environments
in and around of Punchbowl, PA, a gleaming city built during the Eisenhower administration
to show off the ultra-futuristic technology of the 21st century. Stubbs' brain-eating
adventure brings him through bustling shopping districts and verdant farmlands to battle mad
scientists, rural militiamen and the world's deadliest barbershop quartet. His enemies have
shotguns, tanks, and all manner of futuristic weaponry. All Stubbs has is his own rotting
corpse, a distinct lack of pain or conscience, and the ability to turn foes into zombie
allies.
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