Ubisoft announced that Tom Clancy's
Splinter Cell Chaos Theory will include the co-operative multiplayer gameplay showcased at
E3 2004, as well as the adversarial style of gameplay (known as versus mode) introduced by
Tom Clancy's Splinter Cell Pandora Tomorrow. Ubisoft's Montreal studio is developing both
the single-player and cooperative multiplayer portions of Chaos Theory, while Ubisoft's
Annecy studio, developers of the versus mode of Pandora Tomorrow, is creating the versus
multiplayer campaign.
Tom Clancy's Splinter Cell Pandora Tomorrow offered an
exciting multiplayer revolution with the first multiplayer online hide & seek gameplay ever.
Tom Clancy's Splinter Cell Chaos Theory expands this experience by adding a new and
innovative co-operative multiplayer gameplay, where the player will have to work with a
partner to gather intel, using stealth and smarts, said Florence Alibert, Marketing Director
for Ubisoft's EMEA territories. ...gamers (in Chaos Thoery) will be able to enjoy both
styles as they work together to prevent a global conflict of epic proportions, or fight
against each other in the addictive adversarial mode.
Co-Operative
Multiplayer
The new co-operative maps in Tom Clancy's Splinter Cell Chaos Theory
require players to work together to accomplish crucial intelligence-gathering objectives
that are directly related to the plot of the single-player game. Pairs of operatives must
develop trust and be willing to depend on one another as they use a host of new gadgets and
team-based maneuvers to infiltrate enemy strongholds and help Sam Fisher defuse escalating
conflicts around the world. In tandem, the operatives will help each other complete tasks
such as scaling walls too high to climb alone, reaching pipes too high for one person and
keeping watch while hacking enemy computers. Created to support online, System Link or
split-screen game sessions, the specifically-designed, unique maps emphasize stealth
gameplay based on shadow detection and AI stimulus, and will force players to attain a new
level of strategic coordination using a headset and microphone, or talking each other
through the tension from opposite ends of the sofa. A special co-op knife challenge mode
offers additional ways for players to collaborate and further enhances replayability.
Graphically rich, with impressive use of shadow, light, animations, physics and sound
technology, the cooperative maps will push the limits of online play and reaffirm the
Splinter Cell®franchise's position as the leader in multiplayer innovation.
Versus
Multiplayer
The versus multiplayer gameplay of Pandora Tomorrow, continues to evolve
in Chaos Theory. Players will work as teams and will compete against each other by embodying
either stealthy, third-person Shadow Net Spies with specific stealth objectives, or heavily
armed, first-person Argus Mercenaries charged with protecting their compounds. In several
completely new levels, players will have at their disposal a host of new cooperative
maneuvers and interactions, gadgets and weapons, hand-to-hand combat actions, additional
ways to taunt adversaries, and two game modes (scenario and disk hunt). With destructible
items, integrated climate affects that directly impact gameplay and totally redesigned
visuals designed to improve accessibility and immersion, the adversarial gameplay will make
Tom Clancy's Splinter Cell Chaos Theory the most diverse and immersive multiplayer game on
the market.