Chaos Theory Online Details

  • Ubisoft announced that Tom Clancy's


    Splinter Cell Chaos Theory will include the co-operative multiplayer gameplay showcased at


    E3 2004, as well as the adversarial style of gameplay (known as versus mode) introduced by


    Tom Clancy's Splinter Cell Pandora Tomorrow. Ubisoft's Montreal studio is developing both


    the single-player and cooperative multiplayer portions of Chaos Theory, while Ubisoft's


    Annecy studio, developers of the versus mode of Pandora Tomorrow, is creating the versus


    multiplayer campaign.


    Tom Clancy's Splinter Cell Pandora Tomorrow offered an


    exciting multiplayer revolution with the first multiplayer online hide & seek gameplay ever.


    Tom Clancy's Splinter Cell Chaos Theory expands this experience by adding a new and


    innovative co-operative multiplayer gameplay, where the player will have to work with a


    partner to gather intel, using stealth and smarts, said Florence Alibert, Marketing Director


    for Ubisoft's EMEA territories. ...gamers (in Chaos Thoery) will be able to enjoy both


    styles as they work together to prevent a global conflict of epic proportions, or fight


    against each other in the addictive adversarial mode.


    Co-Operative


    Multiplayer


    The new co-operative maps in Tom Clancy's Splinter Cell Chaos Theory


    require players to work together to accomplish crucial intelligence-gathering objectives


    that are directly related to the plot of the single-player game. Pairs of operatives must


    develop trust and be willing to depend on one another as they use a host of new gadgets and


    team-based maneuvers to infiltrate enemy strongholds and help Sam Fisher defuse escalating


    conflicts around the world. In tandem, the operatives will help each other complete tasks


    such as scaling walls too high to climb alone, reaching pipes too high for one person and


    keeping watch while hacking enemy computers. Created to support online, System Link or


    split-screen game sessions, the specifically-designed, unique maps emphasize stealth


    gameplay based on shadow detection and AI stimulus, and will force players to attain a new


    level of strategic coordination using a headset and microphone, or talking each other


    through the tension from opposite ends of the sofa. A special co-op knife challenge mode


    offers additional ways for players to collaborate and further enhances replayability.


    Graphically rich, with impressive use of shadow, light, animations, physics and sound


    technology, the cooperative maps will push the limits of online play and reaffirm the


    Splinter Cell®franchise's position as the leader in multiplayer innovation.


    Versus


    Multiplayer


    The versus multiplayer gameplay of Pandora Tomorrow, continues to evolve


    in Chaos Theory. Players will work as teams and will compete against each other by embodying


    either stealthy, third-person Shadow Net Spies with specific stealth objectives, or heavily


    armed, first-person Argus Mercenaries charged with protecting their compounds. In several


    completely new levels, players will have at their disposal a host of new cooperative


    maneuvers and interactions, gadgets and weapons, hand-to-hand combat actions, additional


    ways to taunt adversaries, and two game modes (scenario and disk hunt). With destructible


    items, integrated climate affects that directly impact gameplay and totally redesigned


    visuals designed to improve accessibility and immersion, the adversarial gameplay will make


    Tom Clancy's Splinter Cell Chaos Theory the most diverse and immersive multiplayer game on


    the market.