Cargo space problem

There are 3 replies in this Thread. The last Post () by [SOC]Lonewolf.

  • Hi,


    I recently d/l this mod and decided to give single player try at first time after so many years, after installation problems I found something odd..
    I am on between singleplayer mission, where I have to gather more credits to advance.


    So I bought Rhino to trade some stuff, It says cargo space 80, but somehow i can only buy 53 units of trade stuff? Did my install goes wrong, or is this bug(CF ver 1.9)

  • no for some reason it is correct and wished for the CF1.9mod that different cargo needs different amount of cargo-space. so the bigger the cargo "would be" as more space does it takes to load on your ship. so no worries, it's no bug neither is your installations screwed up
    oh and welcome to CF :)

    { Lonewolf(reborn)MkII / (KoH / Dr.AS. / Mr.) Ridley / Volition (godlike) / Lt.Col.John_Sheppard / BS-Project_L20εα }

  • Ah I see, thanks, it was niobium and diamonds which were 53, other stuff varied from 99 to 160. Ok its logical :)
    Didn't noticed this earlier, because I did missions to advance next level, but trading is faster(easier)


    But offtopic noob guestion what is difference between singleplayer and open singleplayer

  • np.
    singleplayer is normal story mode from beginning to the new crossfire-campaign and open singleplayer is just plain singleplayer, no story, no campaign - just npc, open space and you :)


    { Lonewolf(reborn)MkII / (KoH / Dr.AS. / Mr.) Ridley / Volition (godlike) / Lt.Col.John_Sheppard / BS-Project_L20εα }