12
Feb
…This is the fifth in a series of updates that will highlight five fascinating items from our first search through the Video Game History Foundation's new Digital Library. We're sure there are countless treasures to uncover, so be sure to dive into their collection and post what you discover to the forums!
It's our final VGHF update (for now!) we've saved the best for last… this one is absolutely fascinating! It's a June 1992 issue of The Journal of Computer Game Design (Vol. 5, No. 5), an early academic-style publication covering game design… and it features a four page interview with Ellen Guon that goes into a great amount of detail about her writing for Wing Commander! This is the kind of article narrative designers today should be reading, it's absolute gold that's still relevant today. And as she talks about developing Angel's story for Wing Commander II, you'll think she probably should've had a