Lite Speed Mod 1.72 (flmod)

Allows you to easily and selectively change Cruise and Trade Lane speeds, as well as modify individual engine Cruise speeds.

Custom cruise functionality requires Freelancer v1.1 official patch.
Instructions for using 1.0 or other versions included in the readme.
Uses MultiCruise and LaneSpeed DLLs by Adoxa.

Changelog:

v1.50:

-Added options.

-Updated Readme.

-Also adds DLLs to dacomsrv.ini (means it is now multiplayer-compatible, but this is UNTESTED.)

v1.60:

-Added the options to not change anything automatically.

-Fixed the options defaulting even if you chose to change nothing.

v1.61:

-Polished up some of the options and troubleshooting.

v1.70:

-Added constants.ini options.

-Corrected credits.

v1.72:

-Moderate polishing tweaks to Readme, description, and activation options.

-Added instructions for running without the 1.1 patch. (Minimal testing- use at your own risk)

  • Version 1.72 (flmod)

    v1.72:

    -Moderate polishing tweaks to readme, description, and activation options.

    -Added instructions for running without the 1.1 patch.

  • Version 1.70

    LiteSpeedMod.v1_70.zip.flmod

  • should say that its mainly made for sp give better details helps alot thanks for the file though

    • im honestly not sure if it works in multiplayer or not. it should, in theory, but im not really up for trying it out.

      i guess im just hoping someone else will try it and give me feedback.

  • how do we install it

    • The site did not let me upload an FLMOD file, for some reason. just rename it and add ".flmod" after the ".zip" and it should open with FLMM

    • i got em to fix it, should be an .flmod file now.

    • ok pal nice one ill test one day i completed sp mode so i dont really play sp anymore i play mp all the time thanks anyway if works with mp ill post if was a success or not