flathack
Corporal
- Male
- from https://flathack.github.io/
- Used to be called Aldenmar Odin
- Member since May 24th 2009
- Last Activity:
- Posts
- 210
- Images
- 5
- Files
- 1
- Likes Received
- 158
- Points
- 1,408
- Profile Hits
- 2,067
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flathack
Replied to the thread Dexter Hovis.Post(Quote from SWAT_OP-R8R)
i will have to recheck but in my last playthrough (2 or 3 weeks ago) the speed on that mission was 300 m/s, vanilla speed. I guess you have that already implemented. -
flathack
Replied to the thread Dexter Hovis.PostMany players have trouble with the race, well there are some options. the best option would be to practice it and do it the normal freelancer way ...
but you can also:
- switch to a light fighter then try it.
- change constants.ini and cruise speed to 170… -
flathack
Replied to the thread FLAtlas - Savegame Editor.Postflathack hat eine neue Version hinzugefügt:
swat-portal.com/forum/filebase…-flatlas-savegame-editor/(Quote) -
flathack
Added the version 0.9.2 of the file FLAtlas - Savegame Editor.File VersionImportant Bugfix Release:
version 0.9.1 could add empty strings to the savegame which resulted in the game to crash when opening the inventory. 0.9.2 will repair existing savegames.Highlights
- Improved ship preview rendering with physical pixel
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flathack
Replied to the thread FLAtlas - Savegame Editor.Postflathack hat eine neue Version hinzugefügt:
swat-portal.com/forum/filebase…-flatlas-savegame-editor/(Quote) -
flathack
Added the version 0.9.1 of the file FLAtlas - Savegame Editor.File VersionThis beta release focuses on safer ship editing, clearer item selection, better public-facing polish, and lower resource usage on weaker systems.Highlights
- Added a buyable-ship dropdown and a dedicated Ship Browser with 3D preview and explicit "Use
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flathack
Replied to the thread FLAtlas - Savegame Editor.Postflathack hat eine neue Version hinzugefügt:
swat-portal.com/forum/filebase…-flatlas-savegame-editor/(Quote) -
flathack
Added the version 0.9.0 of the file FLAtlas - Savegame Editor.File VersionFirst v0.9.x [BETA] build. It clears the issue tracker opened after v0.8.8 —
ship model rendering, the savegame loader, reputation, equipment and
core-component editing — and lands the core-component save fix reported
afterwards.New
- Ship archetype is now a
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flathack
Liked Huor’s post in the thread Crossfire Launcher - Beta Version.Like (Post) -
flathack
Posted the thread FLAtlas - Savegame Editor.Threadflathack hat eine neue Datei hinzugefügt:
swat-portal.com/forum/filebase…-flatlas-savegame-editor/(Quote) -
flathack
Added the file FLAtlas - Savegame Editor.File- Edit save games - load, adjust and save your progress; encrypted saves and automatic backups included.
- Remove incompatible entries from a save
- Mod items supported - equipment and goods from active mods are detected and available for selection.
- Drag & drop
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flathack
Replied to the thread Crossfire Launcher - Beta Version.PostHi Elk,
the Launcher only updates files which came after 2.0, So if you change or delete files which where already in the original installer and has not been updated yet then the launcher will not check them. So in this way, the launcher is already dummy… -
flathack
Like (Post) -
flathack
Replied to the thread FLAtlas - Freelancer Editor for Linux (Python) and Windows (C++).PostFLAtlas V2 v0.8.3
Releases · flathack/FLAtlas-V2 · GitHub
v0.8.3 is primarily a large internal refactoring and test-hardening release. The monolithic editor pages and Freelancer file loaders were decomposed into focused, individually unit-tested… -
flathack
Liked SWAT_OP-R8R’s post in the thread Help needed: Information: Crossfire - Upcoming changes, upcoming content.Like (Post)pre-release update is online and hopefully working -
flathack
Liked Huor’s post in the thread Enjoy SWAT Portal forum in different colors / themes.Like (Post)Sure, it is! I just wanted to let know that the portal also comes with theming in general. Not saying that additional ones are not welcome
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flathack
Liked Michael’s post in the thread Enjoy SWAT Portal forum in different colors / themes.Like (Post)Oh hey despite it being an option, this is still pretty cool! More options than normal! -
flathack
Liked Elk1989’s post in the thread Translating Crossfire to other languages.Like (Post)
(Quote from Aldenmar Odin)
Automatic translations (by various AIs) into Russian are usually correct, especially for large texts. As far as I understand, the problems are typical for small passages, where the translator cannot determine the exact version… -
flathack
Replied to the thread Translating Crossfire to other languages.PostHaha yes, ok for the freelancer texts I used google translate. But for my Russian readmes on GitHub I used AI to translate, maybe you can take a look and check if that’s a okish translation?
flathack (FlatHack) · GitHub -
flathack
Liked Elk1989’s post in the thread Translating Crossfire to other languages.Like (Post)
(Quote from Aldenmar Odin)
To be honest, when I saw some of the pictures, I laughed)))) for example, "Seducing my drops"))) Russian is sometimes translated with funny mistakes, completely losing or changing the meaning of the text)) we also laugh at…
