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The "Nomad Planet Killer Event" (for a lack of a better name) is going to be an upcoming automatic server event prototype.Prototype because it might be the foundation for many more similar events or events with a different structure but same automatic nature.At this point I have to mention everything is highly experimental and most certainly will have to be rebalanced during the first few iterations.There also might be unforseen technical issues that have to be sorted out after the first event r…
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Nomad server event test has just started.Goal of this test is to see if the event runs stable and if further balancing is required.Feedback in terms of enemy strength, ability to destroy the Nomad Planet Killer and the amount of collected event token is highly welcome.The Event will stay online for the next 24 hours.
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Simple truth is that I still don't have a working solution for a reward system. I am not 100% sure what when wrong during the tests.Partly the tokens dropped. Most of them however did not.I am not sure if they were destroyed by something or despawned. I am also not sure persistent the test environment was (hard to tell after just one test).My biggest problem is that such tests involve lots of preparation, time to conduct and for me atm it is hard to plan ahead further than a few hours. RL has be…