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for the naming problem, you could try changing the names with a script. I am familiar with powershell and bash and a first try is here:if you need further info, ask me or ask KI.Copy and paste this to a file and name it script.sh (bash script) or ask KI to transform this into a powershell skript and name it script.ps1 (powershell)(Quote) -
I would like to play around with this mod. I can also take a look to transform it into FLMM mod.- regarding the "reps", its possible to set a specific rep for the "new game" mode, like an advanced open SP mode, check the ini files in DATA/MISSIONS/M13 (cant upload them here, they are blocked).- you can surely set those numbers also in a savegame, you can also check initialworld.ini there you find the faction to faction reps and basically just copy it to the savegame.