I am only on 16:9 (Full HD and 4K) and 3:2 (Surface Pro)
But that issue appeared only on resolutions greater than 2k, so surface pro has 2880x1920 (3:2 Ratio) and on 4k 3840 x 2160 (16:9). On Full HD (my other laptop with 16:9 ratio too) this issue does not appear.
I could solve the issue on other servers (discovery, hamburg city, freelancer universe) by changing the number in the ini to 0.25 (or less).
As I have also problems with the HUD with hudshift on different ratios and resolutions, I have found out the formula to calculate the values for any ratio in the camera.ini:
(now math comes in, sorry for that, I know Text representation of formulas is difficult here in the forum, but I will try)
Example for 3:2 Ratio, calc from 4:3 Ratio (vanilla standard):
fovx(3:2) = 2 * arctan( tan(54.432° / 2) * ((3/2) / (4/3)) )
fovx(3:2) = 2 * arctan( tan(54.432° / 2) * 9/8 )
equals: fovx(3:2) = 60.105°
(camera ini entry for fovx).
all values:
4:3 - 54.432
3:2 - 60.105
16:10 - 63.361
16:9 - 68.878
I will take a look at the values and create a function for the font values so you can implement them in the launcher. So HudShift and Font Issues are gone for any aspect ratio and resolution.