Posts by Void_Nemesis

    Well, the Agility idea would be good, if the agility number is mathematically correct...


    It's just that there would be a need of a tool, or algorithm to make that happen, and included into the game, so it's from too hard to be made -> to impossible. As the game engine is pretty much closed.

    I think that's not what he meant; I think he meant that US, the devs, put this info manually in the ship's info card, like for example instead of the 'recommended weapon class' part, and merging it with the maximum weapon class one (e.g.

    SPOILER

    for the eagle, instead of putting 'recommended class: 8' and 'maximum class: 10' separately, we could do 'recommended/maximum weapon class: 8/10').