CF campaign - Lost paradise

There are 10 replies in this Thread. The last Post () by SeOsiris.

  • Im going to talk about mission 22 of the crossfire campaign so spoiler alert.



    I reached lost paradise and im supposed to kill 4 nomad bombers on the planet surface but they kill me extremely fast, whats worse is that i took dmg on my way to the planet and i cant repair my ship or buy shields/hull bots im flying a seahorse with 1 tizona del cid, 1 salamanca II, and 4 nomad energy blasters, i have 1 revelation mines, 2 sunslayer torpedos, and 1 hornet cruise distruptor, I have like 11k/10k hull/shield. Any recomendations? I noticed im not being hit by their blasters but by their missiles/torpedos and i die even before i can get behind them.


    Edit 1: Apparently what has been killing me where my own torpedos, as soon as i launch them they explode in my face, probably because im close to the surface.


    Edit 2: when im in front of them they miss all their shots, when i get behind them all their shots land on me killing me almost as fast as my own torpedos.


    Edit 3: their weapons seem to have 2 times the range of my own so they are probably using those new class 10 weapons

    Edited 3 times, last by SeOsiris ().

  • Try use cokrscrew maneuvering and strafes (up, left, down, right) at the same time when fight these. Not sure about torps, maybe try fire just one torpedo/time while do maneuvering I mentioned. (there can be set key for fire weapon on specific position (1-10). Also you may want look on CF wiki combat guides, it mey help with avoiding the most usual mistakes. .. and yes, Nomad bombers can hit hard.

  • So i tried the corkscrew maneuver(which i assume is rotation) and managed to kill them on the second try, i strafed in circles and rotated at the same time(while using thrusters of course) till i got behind them, then started shooting at them, as soon as you kill 2 of them its easier to dodge and survive, not to mention they usually drop some bots which you can use if needed. Great advice.


    On a separate note: paradise is really pretty, and it was fun to fly and battle on the surface, maybe you could incorporate some special big planet where you can do missions in the surface and there are mountains and stuff you could use at your advantage, not too many planets obviously as this is mostly a space game but it was fun.

  • ... Im terrible rusty, third round with slow/low range weapons looke little more decent. Video is uploading atm. Torpedoes should be ok unless you will want try fire them directly when they all shoot on you (they will hit torpedo and you are dead). Good moment can be fire them while in corkscrew maneuver. You also can use "god" mode in settings if these nomads are too much for you. ... but I strongly suggest for check some better weapons ... btw in Lost Paradise system is Deva Station .. try loot it (go very close and hide "in" structure) may bring you nice reward and you can equip that loot when docked at planet.



  • ... LP is not only one planet where you will be able fly/fight during CF campaign :)

  • Not the only planet where i can fight in the surface? Nice. Excelent video by the way. Now im stuck in the hardest mission so far: the one where i have to escort a transport from dublin to sol system. The first time it got stuck at pretty much every gate and trade lane it tried to cross, after 30 minutes i reached the thing that transports me from jupiter to earth and there the transport got stuck for good. In my second try it passed every gate flawlessly, when i reached sol it went to the neptune gate in a straight line and crash and burned against charon(Pluton moon).

  • Hmm, MF, I think I had my torps explode in my face even when there was no enemies in Lost Paradise atmosphere.

    Also, that escort mission. I think those Large Trains should be replaced with Armored Transports. Something that doesn't get stuck.


    "Across the savage skies and through the fissures in the fields,
    The rumble of the engines and the trundle of the wheels,
    Through hell and horror trudge and yet their spirits never yield.
    Will they sing of these forsaken pawns of war?"
    -Miracle Of Sound, "Pawns of War".

  • For tranposrt mission ... there allot depends about position WHERE fighters escort appear after jump (which is random, alas). In some unlucky cases they can bump into tranport and there it is where problem starts. Easiest sollution which I found was: when train move wrong way, asap cancel formation (trains will stop) ... then I bump myself into train to turn it back "on correct path", return to positon and re-enter formation. It may sounds difficult but is not once you will try it. ... and mainly it works well (I did that mission so many times ... :crying: )

  • Ajay ... put suggestion, I support this idea

  • You mean, the idea to replace those Large Trains with Armored Transports?


    "Across the savage skies and through the fissures in the fields,
    The rumble of the engines and the trundle of the wheels,
    Through hell and horror trudge and yet their spirits never yield.
    Will they sing of these forsaken pawns of war?"
    -Miracle Of Sound, "Pawns of War".