We know that there is a lot of hunger out there for news and updates on No Man’s Sky. We’re very excited to be able to share more information from behind the scenes.
Our next chapter No Man’s Sky: Beyond, is coming on August 14th!
Beyond will contain three major updates rolled into one larger free release. These changes are a mix of features we’ve been dreaming of for a while, and a reaction to how we have seen folks playing since the release of NEXT.
An expanded Online experience will bring a radical new social and multiplayer experience which empowers players everywhere in the universe to meet and play together.
Meanwhile VR support will bring the entire game experience to life in virtual reality. Grab the joystick and thruster to fly your starship over an unexplored alien planet as you peer out of the cockpit at the view below. Reach into your backpack to grab your multitool, touch it to switch to terrain manipulation, and carve out intricate shapes with unprecedented control. Play in multiplayer and casually wave to your non-VR friends or fist bump your VR peers. Anything possible in No Man’s Sky, NEXT or any other update will soon be ready and waiting as an immersive and enriched VR experience.
If you want to know a little more about what to expect on August 14th, you can read a small preview from when we let press play for the first time.
“Murray hesitantly promoting the latest update to No Man’s Sky and us doing our best not to lose our cool. That, I’m afraid to say, is far easier said than done; No Man’s Sky is absolutely phenomenal when experienced in virtual reality. I’m sorry, Sean – this is where I cordially invite everybody to join me aboard the hype train, and there is no turning back this time.”
“I can’t really describe how it felt. Teetering just above the planet’s surface, it didn’t feel like No Man’s Sky anymore. It felt lonely, exciting, and honestly a little scary. That’s No Man’s Sky VR in a nutshell. Taking something you once knew and experiencing it in a completely different light.”
“Where many other VR games (with rare, excellent exceptions) have felt limited, the grandness inherent to No Man’s Sky rips those limitations apart”
“I spent fifteen minutes with No Man’s Sky VR, and it wasn’t nearly enough. Whatever voodoo is required to make a game feel just right in VR, Hello Games seems to have nailed it.”
“I’ve played well over a hundred hours of No Man’s Sky since the game first debuted in 2016. I’ve touched down on countless planets, swam beneath alien oceans, and ran from a hostile robotic police force. But nothing I’ve done up until now has felt as thrilling as jumping into the cockpit of a ship, pulling down the glass enclosure with my hands, and pushing the throttle to blast off into the sky.”
“It’s amazing, of course. There are few games better suited to the full immersion of virtual reality, and I’m delighted to say that, from my short experience: there’s that thrilling sense of being there, feet planted on some alien planet, scanning the horizons and getting drunk on the endless possibilities out there.”
“This is VR at its most compelling, putting me in fantastical places and giving me viewpoints that I can never expect to attain in real life.”
“If the goal of No Man’s Sky is to make players feel, full-stop — then VR is the best way to play. This sense of scale and immersion simply can’t translate on a 2D screen.”
“No Man’s Sky in VR is, without question, poised to immediately become the largest and most expansive VR game to date once the Beyond update releases.”
Beyond will be our most ambitious chapter so far, and something we’ve been working ridiculously hard on. We’ll continue to support No Man’s Sky in this way for the foreseeable future.
We look forward to sharing more in the coming weeks, there’s a bunch more to talk about and can’t wait to join you in playing August 14th.
Thank you so much,