Display MoreThe recent talk about the
WC1 Sprite Refreshhas gotten a lot of people excited, so here's a closer look at some of the potential assets. The original Wing Commander games worked by arranging and then displaying dozens of potential snaps of each ship from
each potential viewingangle in order to simulate 3D.
DefianceIndustriesand
Goliathput these three rotating gifs together to give fans a better sense of how this works. Click each one to see them in motion!
I was playing guinea pig with Goliath's awesome sprite rendering script for Blender. I think we can call it successful. I'll just leave this here....