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#########################FLLib - ReadMe.txt#########################
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1. Introduction
2. Copyright (aka ... the boring stuff)
3. History
4. About the author
5. How to Install
6. How to Use
7. Work In Progress
8. Post Scriptum
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1. INTRODUCTION
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Okay while looking around for modding programms. I've seen someones
talking about that he won't get his programm do this 'n that ( Won't
tell you any names).
I just made a DLL for decompressing some Freelancer files.

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2. COPYRIGHT
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You may use this DLL in your programms without crediting me, if you
don't modify the version info. The author of this file distances
himself from possible damages.

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3. HISTORY
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(Build 1.0.0.1)
Added: Decompile BINI compressed INIs
Added: Decompile and Compile Freelancer Character Files (may even
	use it for crypting your data)

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4. ABOUT THE AUTHOR
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I'm 18 years old, from Germany.. no I'm not the Sasser programmer :P
bla ...etc isn't interesting if u want to know more i include it
probably in the next version ;)

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5. HOW TO INSTALL
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I have no idea how it works on other tools but with MSVC++ you only
have to include the header file (FLLib.h) and add FLLib.h and
FLLib.lib to your project.
When executing your programm the FLLib.DLL must be in a shared 
directory (means WINDOWS folder or SYSTEM folder) or in the folder 
of the Application.

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6.HOW TO USE
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I tried to use selfexplaining names, but to be sure that anyone 
understood:
BINIToFile => Decodes BINI File and leaves the Decoded BINI File
	      in the outputfile.
CharToFile => Decodes a SaveGame Character file (have normally 
	      .fl ending)
FileToChar => Reversion of the CharToFile function

Returns:
	- (1) = File is already uncompressed or not BINI
		compressed
	- (-1)= Conversation aborted because an illegal
		datatype was found
	- (0) = File was successfully uncompressed

details about what parameters the functions take are found in the
FLLib.h

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7. WORK IN PROGRESS
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I'm currently busy on the PhoenixMod (but I'm still doing some apps
, won't tell you what ... its secret :P)
We need some coders and system designers and moddelers.
Not forgetting our lack ... WE NEED TEXTURERS!
If you want to help (and take some of my work ... so my apps 
getting finished faster)
reply @ www.PhoenixMod.com

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8. POST SCRIPTUM (P.S.)
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"Insanity is rare with individuals, but at groups, nations and 
epochs the rule"
	- Friedrich Nietzsche

have fun
	- The_Raven

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