[FactionProps]
affiliation = co_kt_grp
legality = lawful
nickname_plurality = singular
msg_id_prefix = gcs_refer_faction_co_kt
jump_preference = jumpgate
npc_ship = co_alg_ge_fighter_d1
npc_ship = co_alg_ge_fighter_d2
npc_ship = co_alg_ge_fighter_d3
npc_ship = co_alg_ge_fighter2_d4
npc_ship = co_alg_ge_fighter2_d5
npc_ship = co_alg_ge_fighter2_d6
npc_ship = co_alg_ge_fighter2_d7
npc_ship = co_alg_ge_fighter4_d8
npc_ship = co_alg_ge_fighter4_d9
npc_ship = co_alg_ge_fighter4_d10
npc_ship = co_alg_ge_transport_d1
npc_ship = co_alg_ge_transport_d2
npc_ship = co_alg_ge_transport_d3
npc_ship = co_alg_ge_transport_d4
npc_ship = co_alg_ge_transport_d5
npc_ship = co_alg_ge_large_transport_d5
npc_ship = co_alg_ge_large_transport_d6
npc_ship = co_alg_ge_large_transport_d7
npc_ship = co_alg_ge_large_transport_d8
npc_ship = co_alg_ge_large_transport_d9
npc_ship = co_alg_ge_train_d9
npc_ship = co_alg_ge_train_d10
npc_ship = co_alg_ge_train_d11-19
npc_ship = co_be_ge_fighter4_d11-19
npc_ship = co_kt_ku_freighter_d1-7
npc_ship = co_kt_ku_freighter_d8
npc_ship = co_kt_ku_freighter_d9
npc_ship = co_kt_ku_freighter_d10-19
npc_ship = co_kt_ge_lifter_d1-19
npc_ship = co_kt_ge_repair_d1-19
voice = pilot_f_leg_m01
mc_costume = mc_co
space_costume = ku_bartender_head_hat, sc_scientist1_body, comm_ku_kym
space_costume = ku_captain_head, sc_scientist1_body, comm_pl_player
space_costume = ku_bartender_head_hat, sc_scientist1_body, comm_ku_kym
space_costume = ku_captain_head, sc_scientist1_body, comm_pl_player
space_costume = ku_bartender_head_hat, sc_scientist1_body, comm_ku_kym
space_costume = ku_captain_head, sc_scientist1_body, comm_pl_player
firstname_male = 228708, 228807
lastname = 228908, 229207
rank_desig = 197035, 197036, 197037, 4, 8
formation_desig = 197829, 197836
large_ship_desig = 196985
large_ship_names = 202848, 202907
formation = fighters, fighter_basic
formation = freighters, freighter_kusari
formation = freighters2, freighter2_kusari
formation = transports, transport_kusari
formation = transports2, transport2_kusari
formation = gunboats, armored_basic