
Fields guide made by Platman
This is a quick guide for clouds, nebulas and asteroid fields and how all these can look from nav map.
In order to control the way these fields look you need to play with two values.
1. property_fog_color = r, g, b 
With the above parameter you can change the color of the field in the nav map. The values are in RGB code. That means 255,0,0 is red, 0,255,0 is green, 0,0,255 is blue, 255,255,255 is white and 0,0,0 is black. By change these values from 0-255 you can have 16,4 million colors.
2. property_flags = x
with the above parameter you can display a field as a texture. You can have 8 different types and the values who give these types are: 66, 130, 258, 514, 1026, 2050, 4098 and 8194 (or around these). If you want to have color also with the texture you can give some values in property_fog_color parameter otherwise you can put property_fog_color = 0,0,0 and you are going to see just the texture.
Take care that those parameters controls only the way that a field (nebula, asteroid, cloud) look in nav map. They have no affect to the field inside the game.
Enjoy from Platman