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   Contents
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1. Kryosphere Studios            [The Modding and Testing team         ]
5. Hispania: The Future          [What's next for Hispania: Revolutions]
6. Known Bug Issues              [What we know's wrong wi' it          ]
7. FAQs                          [Frequently asked questions           ]



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   Kryosphere Studios
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cardam|ne
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Chief Executive Officer:
systems designer, factions editor, IDS names, infocards, scripting, movies, web site building and hosting, screenshots, preliminary testing




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  Hispania: The Future
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Next with the Hispania Revolutions MOD I would like to add more population to the space, as it is virtually empty, except for a few ships around trade lanes. I would also like to introduce new ships for the Hispania Police and ETA, and also make it harder to infiltrate the ETA home system. Any help would be great!




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    Known Bug Issues
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We are fuly aware of the following issues:
1) The planet's infocards all give the infocard used with a planet in New London. This is the default infocard used, and I am yet to change it.
2) ETA and the Hispania Police aren't in space. This is as I don't know how to edit loadouts and such. Again, any help would be great!
3) Occasionally the MOD CTDs when approaching the Freeport in Tau-37. I think this is to do with the Jump Hole in the field, but I haven't got a clue. Once more, any help would be great...




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         FAQs
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NONE HAVE BEEN ASKED YET :P




