Destructable Universe v1.0

  mod created by:  Integer_Man@hotmail.com
based on work by:  Reynen Starfyre

   The files included make most non-mission game objects in Freelancer destructable. Objects such as pieces of debris, large placed asteroids, New York's Badlands asteroid field (more to come soon), nav bouys, stations, outposts, asteroid miners, gas miners, and assorted scenic objects are now completely destructable. These objects will respawn the next time Freelancer reloads the system. These changes have not been tested for single player gameplay and have not been extensively tested for multiplayer. Use at your own risk.

CHANGES IN THIS VERSION
- More appropriate explosions have been added
- Some stations / scenic objects now drop loot when destroyed
- The Badlands asteroid field in New York is now destructable.
- Fixed several objects that refused to die
- Adjusted hit points of smaller objects

   I am particularly pleased with the newly destructable Badlands asteroid field. This asteroid field is the only one that is destructable because I have not had time to thoroughly test and implement the remainder of the asteroid fields. I will release another version shortly that supports completely destructable asteroid fields. If you experience difficulties with the Badlands or have any comments, please E-Mail me at integer_man@hotmail.com.

WARNING: If a station is destroyed in multiplayer with a player currently on it, the game will crash. I have a possible solution in mind, but this solution would be time consuming and would have to wait until all asteroids are destructable.

   If you notice any bases or objects (besides those in plot missions) that aren't destructable but should be, please let me know the exact location of the object at integer_man@hotmail.com.

CHANGES PLANNED FOR FUTURE VERSIONS:
- Make all objects drop loot.
- Owners of objects respond to object attacked messages
- Experiment with splash damage from station explosions
- Fix Multiplayer bug (if possible)