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FlyByU's Capship Encounters
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Overview
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I never did like Capships spawning in front of planets for a few reasons. 
One why would they be in front of planets that is the police’s job, and limiting the usual trade traffic.
Two would they not be out patrolling open space where the criminals/pirates are running.
If you want to see Capships, you have to get away from the planets and stations along the trade lanes.
Now you may find them in front of a planet once in a great while but not very unlikely.
Capships no longer have weak hulls, but well armored hulls like a capship should.
This is what my style of Capship Encounters does.


My E-mail address is independence1776@hotmail.com

Features
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- House Capship Encounters in all house systems.
- Nomad Capship Encounters in the Unknown 1, Unknown 2, Omicron Theta, and Omega-41 systems.
- Nomad Fighter Encounters in Tau-37, Omicron Beta, Omicron Theta, and Omega-41 systems.

Install Notes
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To install FlyByU's Capship Encounters, use Freelancer Mod Manager v1.4 beta4.

Freelancer SDK installation is necessary for FlyByU's Capship Encounters, Use SDK 1.5 or SDK 1.3 files.

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Credits
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Based on Battleship Encounters created by Crabtree.

Thanks
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Thanks to Accushot for FLScan 1.3 which is a great program that helped me to find and fix tons of code errors since I D/L it.

Thanks to Lancers Reactor for hosting my mods, and there Great Editing Forums.
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