[SystemInfo]
space_color = 0, 0, 0
local_faction = co_be_grp

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_br_space
danger = music_br_danger
battle = music_br_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\BR07_outterjunkfield_01.ini
zone = Zone_BR07_outterjunkfield_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_ew04_stars.cmp
nebulae = solar\starsphere\starsphere_rh01_nebs.cmp

[LightSource]
nickname = BR07_system_light_01
pos = 0, 0, -34714
color = 255, 255, 255
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[LightSource]
nickname = BR07_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 160000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = BR07_Sun1_death
pos = -1262, 0, -35976
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = BR07_Sun1
ids_name = 261036
pos = -1262, 0, -35976
ambient_color = 255, 255, 255
archetype = sun_2000
star = red_giant_sun
atmosphere_range = 2500
burn_color = 255, 255, 255
ids_info = 66162

[Object]
nickname = BR07_planet_1
ids_name = 458753
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -30295, 0, 41025
archetype = planet_earthgrncld_4000
atmosphere_range = 3500
burn_color = 0, 255, 0
ids_info = 66069
base = BR07_02_Base
reputation = co_ic_grp

[zone]
nickname = BR07_planet_1_death
pos = -30295, 0, 41025
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = BR07_planet_2
ids_name = 458754
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 5049, 0, 19566
archetype = planet_moonred_1500
atmosphere_range = 500
burn_color = 255, 128, 192
ids_info = 66069
ring = Zone_BR07_planet_2_ring, solar\rings\lava.ini

[zone]
nickname = BR07_planet_2_death
pos = 5049, 0, 19566
shape = SPHERE
size = 400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_BR07_planet_2_ring
pos = 5049, 0, 19566
rotate = 0, 0, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000

[Object]
nickname = BR07_01
pos = 62485, 0, -100355
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR07_01_Base
base = BR07_01_Base
reputation = co_be_grp
rotate = 0, 0, 0
archetype = space_arch_asteroid
ids_name = 458755
loadout = space_arch_asteroid
difficulty_level = 1
space_costume = br_brighton_head, rh_deidrich_body
voice = atc_leg_m01

[Object]
nickname = BR07_rh_battleship_debris_rear_1
rotate = 0, 0, 0
pos = -120552, 0, -57435
archetype = rh_battleship_debris_rear

[Object]
nickname = BR07_br_debris_hull02_1
rotate = 0, 0, 0
pos = -99092, 0, -46706
archetype = br_debris_hull02

[Object]
nickname = BR07_br_debris_hull01_1
rotate = 0, 0, 0
pos = -110453, 0, -49861
archetype = br_debris_hull01

[Object]
nickname = BR07_space_industrial_dmg_1
pos = -121814, 0, -33451
archetype = space_industrial_dmg

[Object]
nickname = BR07_space_police_dmg_1
pos = -88994, 0, -19566
archetype = space_police_dmg

[Zone]
nickname = Zone_BR07_outterjunkfield_01
ids_name = 458756
pos = -125601, 0, -82682
rotate = 0, 43, 0
shape = ELLIPSOID
size = 59960, 127495, 127495
property_flags = 129
ids_info = 0
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 50
comment = New Field
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = fc_b_grp, 1
faction_weight = fc_q_grp, 1
faction_weight = fc_lh_grp, 1
faction_weight = fc_ln_grp, 1
faction_weight = fc_or_grp, 1
encounter = area_assault, 6, 0.200000
faction = fc_b_grp, 0.200000
faction = fc_q_grp, 0.200000
faction = fc_lh_grp, 0.200000
encounter = area_bh_scout, 6, 0.200000
faction = fc_ln_grp, 0.200000
faction = fc_or_grp, 0.200000

[Object]
nickname = BR07_wplatform_1
reputation = co_me_grp
pos = -16410, 0, 21459
archetype = wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BR07_wplatform_2
reputation = co_be_grp
pos = -56804, 0, 40394
archetype = wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = weapon_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BR07_02_dock_ring
ids_name = 458757
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BR07_02_Base
pos = -32805, 0, 38515
rotate = 0, -134, 0
reputation = co_ic_grp
difficulty_level = 1
space_costume = ku_newscaster_head, pl_female2_peasant_body_bust
voice = pilot_c_ill_m01a
reputation = co_ic_grp

[Object]
nickname = BR07_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = BR07_02_Base
base = BR07_02_Base
pos = -32805, 350, 38515
rotate = 0, -134, 0

[Object]
nickname = BR07_to_Ew01_hole
ids_name = 260879
pos = 87100, 0, 68165
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Ew01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew01, Ew01_to_BR07_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_BR07_to_Ew01_hole
pos = 87101, 0, 68166
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
