[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_ou_grp

[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_br_space
danger = music_br_danger
battle = music_br_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\BW12_0092_01.ini
zone = Zone_BW12_0092_01

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_br01_stars.cmp
nebulae = solar\starsphere\starsphere_br01.cmp

[LightSource]
nickname = BW12_system_light_01
pos = 120552, 0, -119921
color = 128, 0, 64
range = 100000
type = POINT
attenuation = 1.000000, 0.000000, 0.000200

[LightSource]
nickname = BW12_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 160000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = BW12_planet_1
ids_name = 458775
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -51755, 0, 32820
archetype = planet_earthgrncld_4000
atmosphere_range = 3500
burn_color = 128, 64, 64
ids_info = 66069
ring = Zone_BW12_planet_1_ring, solar\rings\protoplanet.ini
base = BW12_01_Base
reputation = fc_ou_grp

[zone]
nickname = BW12_planet_1_death
pos = -51755, 0, 32820
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = Zone_BW12_planet_1_ring
pos = -51755, 0, 32820
rotate = 0, 0, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000

[Zone]
nickname = Zone_BW12_path_outcasts01
pos = -9151, 0, 17988
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 196956
sort = 99
toughness = 15
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 15, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_BW12_path_outcasts02
pos = 50177, 0, 315
rotate = -90, 10, 0
shape = CYLINDER
size = 750, 166370
sort = 99
toughness = 15
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 15, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_BW12_path_outcasts03
pos = -44812, 0, -27140
rotate = 90, 55, 180
shape = CYLINDER
size = 750, 192569
sort = 99
toughness = 15
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 15, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_BW12_path_outcasts04
pos = -82366, 0, 65641
rotate = 90, -47, 180
shape = CYLINDER
size = 750, 113912
sort = 99
toughness = 15
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 15, 0.200000
faction = fc_ou_grp, 1.000000

[Zone]
nickname = Zone_BW12_path_outcasts05
pos = -40709, 0, 78264
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 51759
sort = 99
toughness = 15
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = outcasts_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_ou_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 15, 0.200000
faction = fc_ou_grp, 1.000000

[Object]
nickname = BW12_01_dock_ring
ids_name = 458776
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BW12_01_Base
pos = -54986, 0, 31350
rotate = 0, -114, 0
reputation = fc_ou_grp
difficulty_level = 1
space_costume = , worm
voice = pilot_c_ill_m02

[Zone]
nickname = Zone_BW12_0092_01
ids_name = 458777
pos = -48599, 0, -82051
rotate = 0, 90, 0
shape = ELLIPSOID
size = 45443, 214595, 214595
property_flags = 129
ids_info = 0
visit = 36
spacedust = golddust
spacedust_maxparticles = 50
comment = New Field
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = fc_ou_grp, 1
encounter = area_assault, 6, 0.200000
faction = fc_ou_grp, 0.200000
faction = fc_ou_grp, 0.200000
faction = fc_ou_grp, 0.200000
encounter = area_bh_scout, 6, 0.200000
faction = fc_ou_grp, 0.200000
faction = fc_ou_grp, 0.200000
encounter = area_scout, 6, 0.200000
faction = fc_ou_grp, 0.200000
faction = fc_ou_grp, 0.200000
encounter = area_trade_smuggler, 6, 0.200000
faction = fc_ou_grp, 0.200000
faction = fc_ou_grp, 0.200000

[Object]
nickname = BW12_small_wplatform_1
reputation = fc_ou_grp
pos = -65641, 0, 32189
archetype = small_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = pirate_weapon_platform2
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BW12_small_wplatform_2
reputation = fc_ou_grp
pos = -57435, 0, 38500
archetype = small_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = pirate_weapon_platform2
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BW12_small_wplatform_3
reputation = fc_ou_grp
pos = -62485, 0, 21459
archetype = small_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = pirate_weapon_platform2
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BW12_small_wplatform_4
reputation = fc_ou_grp
pos = -46074, 0, 41025
archetype = small_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = pirate_weapon_platform2
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BW12_small_wplatform_5
reputation = fc_ou_grp
pos = -38500, 0, 34082
archetype = small_wplatform
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = pirate_weapon_platform2
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BW12_wplatform_nomad_1
reputation = fc_ou_grp
pos = -36607, 0, 13254
archetype = wplatform_nomad
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = pirate_weapon_platform2_pi_05
difficulty_level = 1
visit = 0
pilot = pilot_solar_easiest

[Object]
nickname = BW12_suprise_ge_armored_01
pos = -79526, 0, 45443
visit = 16
ids_info = 66401
rotate = 0, 0, 0
archetype = suprise_ge_armored
ids_name = 458778
loadout = SECRET_armored_iw05

[Object]
nickname = BW12_hazard_buoy_1
ids_name = 261163
pos = -78264, 0, 25877
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_2
ids_name = 261163
pos = -71952, 0, 35976
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_3
ids_name = 261163
pos = -61854, 0, 46706
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_4
ids_name = 261163
pos = -55542, 0, 46074
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_5
ids_name = 261163
pos = -78895, 0, 19566
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_6
ids_name = 261163
pos = -79526, 0, 12623
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_7
ids_name = 261163
pos = -79526, 0, 3786
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_8
ids_name = 261163
pos = -78895, 0, -3786
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_9
ids_name = 261163
pos = -79526, 0, -10729
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_10
ids_name = 261163
pos = -79526, 0, -18934
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_11
ids_name = 261163
pos = -78895, 0, -25246
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_12
ids_name = 261163
pos = -79526, 0, -34714
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_13
ids_name = 261163
pos = -80157, 0, -45443
archetype = hazard_buoy

[Object]
nickname = BW12_hazard_buoy_14
ids_name = 261163
pos = -78264, 0, -53648
archetype = hazard_buoy

[Object]
nickname = BW12_to_Hi01_hole
ids_name = 260896
pos = -78750, 0, -68125
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Hi01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Hi01, Hi01_to_BW12_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_BW12_to_Hi01_hole
pos = -78749, 0, -68124
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
