[SystemInfo]
name = St02
space_color = 0, 0, 0
local_faction = li_p_grp

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle

[Archetype]
ship = no_fighter
ship = no_gunboat
ship = or_elite
solar = o_osiris
solar = lair_shield_gen
solar = nomad_dome_shield

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\st02_edge_nebula.ini
zone = Zone_St02_lair_nebula

[Asteroids]
file = solar\asteroids\st02_nomad_asteroids.ini
zone = Zone_St02_lair_nebula

[Ambient]
color = 65, 65, 65

[zone]
nickname = Zone_St02_lair_nebula
pos = -941, 0, -1476
shape = SPHERE
size = 50000, 50000, 50000
property_flags = 33794
property_fog_color = 30.000000, 55.000000, 40.000000
spacedust = organismdust
spacedust_maxparticles = 75
Music = zone_field_asteroid_nomad

[zone]
nickname = Zone_St02_lair_exclusion
pos = -1441, 0, -1406
shape = SPHERE
size = 7000
property_flags = 196608
property_fog_color = 30.000000, 55.000000, 40.000000
edge_fraction = 0.100000

[Object]
nickname = St02_lair_1
ids_name = 10901
pos = -1373, 0, -1237
Archetype = lair
ids_info = 10902

[Object]
nickname = St02_lair_enter
ids_name = 10907
pos = -1373, 100, -1237
rotate = 90, 0, 0
Archetype = dyson_airlock_inside
jump_effect = jump_effect_bretonia
goto = St02c, St02c_core_enter, gate_tunnel_bretonia
ids_info = 10908

[Object]
nickname = St02_lair_exit
ids_name = 10907
pos = -1373, -130, -1237
rotate = -90, 0, 0
Archetype = dyson_airlock_inside
jump_effect = jump_effect_bretonia
goto = St02c, St02c_core_exit, gate_tunnel_bretonia
ids_info = 10908

[Object]
nickname = St02_to_St01_hole
ids_name = 60211
pos = -969, 0, 10849
Archetype = jumphole
msg_id_prefix = gcs_refer_system_St01
ids_info = 66146
jump_effect = jump_effect_hole
goto = St01, St01_to_St02_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_St02_to_St01_hole
pos = -969, 0, 10819
shape = SPHERE
size = 500
property_flags = 131072

[zone]
nickname = Zone_St02_osiris_exclusion
pos = -5773, 9663, 4274
shape = SPHERE
size = 500
property_flags = 131072
visit = 128

[Object]
nickname = St02_lair_platform01
ids_name = 10903
pos = -3225, -125, -1199
rotate = 10, -90, 0
Archetype = lair_platform
ids_info = 10904
loadout = lair_platform01
pilot = pilot_solar_hardest
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform02
ids_name = 10903
pos = -3225, 125, -1199
rotate = -170, 85, 0
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform01
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform03
ids_name = 10903
pos = -151, -125, -206
rotate = 10, 40, 0
Archetype = lair_platform
pilot = pilot_solar_hardest
ids_info = 10904
loadout = lair_platform01
reputation = fc_n_grp
pilot = pilot_solar_hardest
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform04
ids_name = 10903
pos = -151, 125, -206
rotate = 170, 40, 0
Archetype = lair_platform
ids_info = 10904
loadout = lair_platform01
reputation = fc_n_grp
pilot = pilot_solar_hardest
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform05
ids_name = 10903
pos = -557, -125, -2510
rotate = -10, -25, 0
Archetype = lair_platform
ids_info = 10904
loadout = lair_platform01
pilot = pilot_solar_hardest
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform06
ids_name = 10903
pos = -557, 125, -2510
rotate = -10, 25, 180
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform01
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform07
ids_name = 10903
pos = -731, 325, -1337
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform02
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform08
ids_name = 10903
pos = -1761, 325, -825
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform02
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform09
ids_name = 10903
pos = -1723, 325, -1655
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform02
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform10
ids_name = 10903
pos = -768, -350, -1322
rotate = 0, 0, 180
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform02
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform11
ids_name = 10903
pos = -1758, -350, -839
rotate = 0, 0, 180
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform02
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_lair_platform12
ids_name = 10903
pos = -1698, -350, -1665
rotate = 0, 0, 180
Archetype = lair_platform
ids_info = 10904
pilot = pilot_solar_hardest
loadout = lair_platform02
reputation = fc_n_grp
behavior = NOTHING
visit = 0

[Object]
nickname = St02_to_St01_hole
ids_name = 458774
pos = 23375, 0, -12484
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_St01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = St01, St01_to_St02_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_St02_to_St01_hole
pos = 23376, 0, -12483
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = St02_to_St02c_hole
ids_name = 458772
pos = -13546, 0, -16468
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_St02c
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = St02c, St02c_to_St02_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_St02_to_St02c_hole
pos = -13545, 0, -16467
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
