[Room_Info]
set_script = Scripts\Bases\li_05_bar_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_05_bar_ambi_int_01.thn

[Room_Sound]
music = music_bar_generic09
ambient = ambience_bar_ground_smaller

[Camera]
name = Camera_0

[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\li_05_bar_enter_01.thn

[Hotspot]
name = IDS_HOTSPOT_PLANETSCAPE
behavior = ExitDoor
room_switch = Planetscape

[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar

[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor
;...................................................below is custom
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM 
behavior = ExitDoor 
room_switch = ShipDealer

[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment

[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment

