[SystemInfo]
name = St02c
space_color = 0, 0, 0
local_faction = li_p_grp

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\St02b_edge_nebula.ini
zone = Zone_St02c_radiation

[Ambient]
color = 10, 10, 10

[Object]
nickname = St02c_core_enter
ids_name = 10907
pos = 0, 0, 1375
rotate = 0, 180, 0
archetype = dyson_airlock_inside
jump_effect = jump_effect_bretonia
goto = St02, St02_lair_enter, gate_tunnel_bretonia
ids_info = 10908

[Object]
nickname = St02c_core_exit
ids_name = 10907
pos = -1, 0, -1566
rotate = 0, 180, 0
archetype = dyson_airlock_inside
jump_effect = jump_effect_bretonia
goto = St02, St02_lair_exit, gate_tunnel_bretonia
ids_info = 10908

[LightSource]
nickname = lair_core_upper
pos = 0, 100, -950
color = 128, 255, 191
range = 700
type = POINT
attenuation = 1, 0, 0.000033
color_curve = lair_flicker, 0.500000

[zone]
nickname = Zone_St02c_radiation
pos = -61, 0, -13
shape = SPHERE
size = 50000
damage = 300
visit = 128

[LightSource]
nickname = light_lair_core_lower
pos = -1462, 0, 643
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000131

[LightSource]
nickname = light_lair_core_lower
pos = -2243, -200, 580
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000100

[LightSource]
nickname = light_lair_core_lower
pos = 5, 43, -710
color = 128, 255, 191
range = 400
type = POINT
attenuation = 1, 0, 0.000100

[LightSource]
nickname = light_lair_core_lower
pos = 0, 350, 3330
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000100

[LightSource]
nickname = light_lair_core_lower
pos = 0, -100, -950
color = 128, 255, 191
range = 700
type = POINT
attenuation = 1, 0, 0.000033
color_curve = lair_flicker, 0.500000

[LightSource]
nickname = light_lair_core_lower
pos = 1650, 0, 580
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000131

[LightSource]
nickname = light_lair_core_lower
pos = 3, 20, 566
color = 252, 97, 179
range = 1000
type = POINT
attenuation = 1, 0, 0.000016

[LightSource]
nickname = light_lair_core_lower
pos = 0, -350, 4299
color = 255, 128, 128
range = 350
type = POINT
attenuation = 1, 0, 0.000131

[Object]
nickname = St02c_lair_core
ids_name = 10911
pos = 0, 0, -1119
archetype = lair_core
ids_info = 10912

[Object]
nickname = St02c_to_St02_hole
ids_name = 260873
pos = 16114, 0, -13635
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_St02
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = St02, St02_to_St02c_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_St02c_to_St02_hole
pos = 16115, 0, -13634
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = St02c_to_Ew05_hole
ids_name = 261778
pos = -2302, 0, -12041
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Ew05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew05, Ew05_to_St02c_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_St02c_to_Ew05_hole
pos = -2301, 0, -12040
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
