[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_omega_space
danger = music_omega_danger
battle = music_omega_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Bw03_Walker_nebula.ini
zone = Zone_Bw03_Walker_nebula

[Asteroids]
file = solar\asteroids\Bw03_Gubenfelde_lava.ini
zone = Zone_Bw03_Gubenfelde

[Asteroids]
file = solar\asteroids\Bw03_Furstenfelde_nonmineable.ini
zone = Zone_Bw03_Furstenfelde

[Asteroids]
file = solar\asteroids\Bw03_Ebersfelde_nonmineable.ini
zone = Zone_Bw03_Ebersfelde

[Asteroids]
file = solar\asteroids\Bw03_IMG_mineable.ini
zone = Zone_Bw03_IMG_mining_area

[Asteroids]
file = solar\asteroids\Bw03_Kruger_mineable.ini
zone = Zone_Bw03_Kruger_mining_area

[Asteroids]
file = solar\asteroids\Bw03_Daumann_mineable.ini
zone = Zone_Bw03_Daumann_mining_area

[Asteroids]
file = solar\asteroids\Bw03_Ebers_gas_pocket.ini
zone = Zone_Bw03_Ebers_gas

[Asteroids]
file = solar\asteroids\Bw03_Fursten_gas_pocket.ini
zone = Zone_Bw03_Fursten_gas

[Asteroids]
file = solar\asteroids\Bw03_Guben_gas_pocket.ini
zone = Zone_Bw03_Guben_gas

[Ambient]
color = 40, 30, 20

[LightSource]
nickname = Bw03_system_light
ids_name = 261159
pos = -3333, -80000, -1042
color = 255, 150, 0
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Bw03_to_Bw01
ids_name = 260845
pos = -31325, 0, 808
rotate = 0, -93, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw01
jump_effect = jump_effect_bretonia
info_ids = 66145
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 11
goto = Bw01, Bw01_to_Bw03, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Bw03_to_Rh03
ids_name = 260848
pos = 28289, 0, 866
rotate = 0, 92, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh03
jump_effect = jump_effect_bretonia
info_ids = 66145
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 11
goto = Rh03, Rh03_to_Bw03, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Bw03_to_Bw01
pos = -30874, 0, 1040
rotate = 0, -93, 0
shape = SPHERE
size = 2000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw03_to_Rh03
property_flags = 131072
pos = 27780, 0, 995
shape = SPHERE
size = 2000
visit = 128
sort = 99

[zone]
nickname = Zone_Bw03_01_exclusion
property_flags = 65536
property_fog_color = 100.000000, 60.000000, 10.000000
pos = -5255, 0, 2015
rotate = 0, -60, 0
shape = SPHERE
size = 4000
edge_fraction = 0.400000
visit = 128
comment = Freistadt base
sort = 3
toughness = 11
density = 9
repop_time = 10
max_battle_size = 6
pop_type = gd_im_grp, single_base_law
relief_time = 20
faction_weight = co_be_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = gd_im_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 11, 0.100000
faction = gd_im_grp, 1.000000
encounter = area_trade_transport, 11, 0.170000
faction = co_be_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_nws_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = gd_im_grp, 0.200000
encounter = area_trade_armored, 11, 0.100000
faction = co_be_grp, 0.330000
faction = co_khc_grp, 0.330000
faction = co_nws_grp, 0.330000

[Object]
nickname = Bw03_Trade_Lane_Ring_1
ids_name = 260849
pos = -28740, 0, 972
rotate = 0, -93, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Bw03_Trade_Lane_Ring_2
reputation = rh_n_grp
tradelane_space_name = 261673
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Bw03_Trade_Lane_Ring_2
ids_name = 260849
pos = -21247, 0, 1308
rotate = 0, -93, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw03_Trade_Lane_Ring_1
next_ring = Bw03_Trade_Lane_Ring_3
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Bw03_Trade_Lane_Ring_3
ids_name = 260849
pos = -13755, 0, 1644
rotate = 0, -93, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw03_Trade_Lane_Ring_2
next_ring = Bw03_Trade_Lane_Ring_4
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Bw03_Trade_Lane_Ring_4
ids_name = 260849
pos = -6262, 0, 1980
rotate = 0, -93, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw03_Trade_Lane_Ring_3
reputation = rh_n_grp
tradelane_space_name = 196697
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Bw03_Tradelane_1
pos = -17501, 0, 1476
rotate = 0, -93, 0
shape = BOX
size = 520, 520, 23020
lane_id = bw03_1
tradelane_down = 10
sort = 2
toughness = 11
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 10
encounter = tradelane_trade_armored, 11, 0.150000
faction = co_be_grp, 0.330000
faction = co_khc_grp, 0.330000
faction = co_nws_grp, 0.330000
encounter = tradelane_trade_transport, 11, 0.210000
faction = co_be_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_rs_grp, 0.250000

[Object]
nickname = Bw03_Trade_Lane_Ring_5
ids_name = 260850
pos = 25779, 0, 846
rotate = 0, 92, 0
archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Bw03_Trade_Lane_Ring_6
reputation = rh_n_grp
tradelane_space_name = 261687
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Bw03_Trade_Lane_Ring_6
ids_name = 260850
pos = 18284, 0, 1128
rotate = 0, 92, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw03_Trade_Lane_Ring_5
next_ring = Bw03_Trade_Lane_Ring_7
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Bw03_Trade_Lane_Ring_7
ids_name = 260850
pos = 10789, 0, 1410
rotate = 0, 92, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw03_Trade_Lane_Ring_6
next_ring = Bw03_Trade_Lane_Ring_8
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Bw03_Trade_Lane_Ring_8
ids_name = 260850
pos = 3295, 0, 1693
rotate = 0, 92, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw03_Trade_Lane_Ring_7
next_ring = Bw03_Trade_Lane_Ring_9
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Bw03_Trade_Lane_Ring_9
ids_name = 260850
pos = -4200, 0, 1975
rotate = 0, 92, 0
archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Bw03_Trade_Lane_Ring_8
reputation = rh_n_grp
tradelane_space_name = 196697
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Bw03_Tradelane_2
property_flags = 131072
pos = 10789, 0, 1410
rotate = 0, 92, 0
shape = BOX
size = 520, 520, 30520
lane_id = bw03_2
tradelane_down = 60
sort = 4
toughness = 11
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 10
encounter = tradelane_trade_armored, 11, 0.150000
faction = co_be_grp, 0.330000
faction = co_khc_grp, 0.330000
faction = co_nws_grp, 0.330000
encounter = tradelane_trade_transport, 11, 0.210000
faction = co_be_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_rs_grp, 0.250000

[zone]
nickname = Zone_Bw03_Gubenfelde
property_flags = 514
ids_name = 261308
pos = -4021, 0, 14468
shape = SPHERE
size = 8000
ids_info = 66016
visit = 32
spacedust = lavaashdust
spacedust_maxparticles = 75
sort = 99
Music = zone_field_asteroid_lava

[zone]
nickname = Zone_Bw03_Ebersfelde
property_flags = 66
ids_name = 261306
pos = 4474, 0, -10118
shape = SPHERE
size = 10000
ids_info = 66128
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Bw03_Furstenfelde
property_flags = 66
ids_name = 261307
pos = 19286, 0, 4746
shape = SPHERE
size = 12000
ids_info = 66015
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 75
sort = 99
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Bw03_Fursten_gas
property_flags = 16466
pos = 10166, 0, 13082
shape = SPHERE
size = 5000
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 110
sort = 16
toughness = 12
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 12, 0.060000
faction = fc_rh_grp, 1.000000
encounter = area_bh_assault, 12, 0.070000
faction = gd_bh_grp, 1.000000
encounter = area_scavenger, 12, 0.730000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_Guben_gas
property_flags = 16400
pos = -19357, 0, 9629
shape = SPHERE
size = 5000
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 110
interference = 0.500000
sort = 99

[zone]
nickname = Zone_Bw03_Ebers_gas
property_flags = 16466
pos = 4946, 0, -11993
shape = SPHERE
size = 4000
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 110
interference = 0.500000
sort = 99

[zone]
nickname = Zone_Bw03_to_Bw02_hole
pos = -20364, 0, 16235
shape = SPHERE
size = 500
visit = 128
sort = 99

[zone]
nickname = Zone_Bw03_to_Bw04_hole
property_flags = 131072
pos = 22059, 0, 13382
shape = SPHERE
size = 500
visit = 128
sort = 99

[zone]
nickname = Zone_Bw03_02_exclusion
property_flags = 131072
pos = 23411, 0, 6933
shape = SPHERE
size = 1000
visit = 128
sort = 99

[Object]
nickname = Bw03_01
ids_name = 196697
pos = -5226, 0, 1560
rotate = 0, -95, 0
archetype = outpost
ids_info = 65799
dock_with = Bw03_01_Base
base = Bw03_01_Base
reputation = gd_im_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_sales_head, sh_male1_body
difficulty_level = 12
loadout = trading_outpost_co_03
pilot = pilot_solar_hardest

[Object]
nickname = Bw03_02
ids_name = 196698
pos = 23171, 0, 6562
archetype = space_mining01
ids_info = 65795
dock_with = Bw03_02_Base
base = Bw03_02_Base
reputation = co_khc_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = rh_captain_head, rh_shipdealer_body
difficulty_level = 12
loadout = space_mining01_co_02
pilot = pilot_solar_hard

[Object]
nickname = Bw03_03
ids_name = 196699
pos = 11248, 0, -14323
rotate = 0, 180, 0
archetype = space_mining01
ids_info = 65797
dock_with = Bw03_03_Base
base = Bw03_03_Base
reputation = rh_m_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = br_sales_head, li_shipdealer_body
difficulty_level = 12
loadout = space_mining01_co_02
pilot = pilot_solar_hard

[zone]
nickname = Zone_Bw03_03_exclusion
property_flags = 131072
pos = 11276, 0, -14687
shape = SPHERE
size = 800
visit = 128
sort = 99

[zone]
nickname = Zone_Bw03_Walker_nebula
property_flags = 32768
property_fog_color = 100.000000, 60.000000, 10.000000
ids_name = 261344
pos = 95, 0, 50
shape = SPHERE
size = 80000
visit = 32
ids_info = 66221
sort = 99
Music = zone_nebula_walker

[Object]
nickname = Bw03_to_Bw02_hole
ids_name = 260846
pos = -20361, 0, 16234
rotate = 0, -45, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Bw02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw02, Bw02_to_Bw03_hole, gate_tunnel_bretonia

[Object]
nickname = Bw03_to_Bw04_hole
ids_name = 260847
pos = 22061, 0, 13376
rotate = 0, 45, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_Bw04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw04, Bw04_to_Bw03_hole, gate_tunnel_bretonia

[Object]
nickname = Bw03_space_tankl4x4_1
ids_name = 261161
pos = -4666, 0, 754
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = gd_im_grp
ids_info = 66150
parent = Bw03_space_tankl4x4_2

[Object]
nickname = Bw03_space_tankl4x4_2
ids_name = 261161
pos = -4933, 0, 754
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = gd_im_grp
ids_info = 66150

[Object]
nickname = Bw03_space_tankl4x4_3
pos = -5199, 0, 754
rotate = 0, 90, 0
archetype = space_tankl4x4
reputation = gd_im_grp
parent = Bw03_space_tankl4x4_2

[Object]
nickname = Bw03_space_industrial_1
pos = -4808, 0, 266
archetype = space_industrial
reputation = gd_im_grp
parent = Bw03_space_tankl4x4_2

[Object]
nickname = Bw03_space_industrial_2
pos = -5084, 0, 269
archetype = space_industrial
parent = Bw03_space_tankl4x4_2

[zone]
nickname = Zone_Bw03_IMG_mining_area
property_flags = 66
pos = 160, 0, -6353
shape = SPHERE
size = 3800
sort = 7
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
faction_weight = gd_im_grp, 10
encounter = area_assault, 12, 0.060000
faction = gd_im_grp, 1.000000
encounter = area_scavenger, 12, 0.800000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_Kruger_mining_area
property_flags = 66
pos = 8679, 0, -16587
shape = SPHERE
size = 2000
visit = 36
sort = 9
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
faction_weight = rh_m_grp, 10
encounter = area_assault, 12, 0.060000
faction = rh_m_grp, 1.000000
encounter = area_scavenger, 12, 0.800000
faction = rh_m_grp, 1.000000

[zone]
nickname = Zone_Bw03_Daumann_mining_area
property_flags = 66
pos = 18642, 0, 9231
shape = SPHERE
size = 4000
visit = 128
sort = 12
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 2
encounter = area_scout, 12, 0.070000
faction = fc_rh_grp, 1.000000
encounter = area_bh_assault, 12, 0.040000
faction = gd_bh_grp, 1.000000
encounter = area_scavenger, 12, 0.800000
faction = fc_rh_grp, 1.000000

[Object]
nickname = Bw03_Roid_Miner_1
ids_name = 261159
pos = -1266, 0, -8202
archetype = Roid_Miner2
reputation = gd_im_grp
ids_info = 66140
dock_with = gd_im_silver_miner
base = gd_im_silver_miner
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_Roid_Miner_2
ids_name = 261159
pos = 1186, 0, -7120
rotate = 0, -80, 0
archetype = Roid_Miner2
reputation = gd_im_grp
ids_info = 66140
dock_with = gd_im_copper_miner
base = gd_im_copper_miner
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_Roid_Miner_3
ids_name = 261159
pos = 1179, 0, -5779
rotate = 0, -110, 0
archetype = Roid_Miner2
reputation = gd_im_grp
ids_info = 66140
dock_with = gd_im_copper_miner
base = gd_im_copper_miner
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_Roid_Miner_4
ids_name = 261159
pos = -99, 0, -8007
archetype = Roid_Miner2
reputation = gd_im_grp
ids_info = 66140
dock_with = gd_im_silver_miner
base = gd_im_silver_miner
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_space_tankl4_1
pos = 11046, -156, -14946
rotate = 0, 90, 0
archetype = space_tankl4
reputation = rh_m_grp
parent = Bw03_03

[Object]
nickname = Bw03_space_tankl4_2
pos = 11046, -156, -14699
rotate = 0, 90, 0
archetype = space_tankl4
reputation = rh_m_grp
parent = Bw03_03

[Object]
nickname = Bw03_Roid_Miner2_1
ids_name = 261159
pos = 10729, -156, -15171
rotate = 0, 90, 0
archetype = Roid_Miner
ids_info = 66140
reputation = rh_m_grp
difficulty_level = 12
loadout = ge_miner_co_02
pilot = pilot_solar_hard
behavior = NOTHING
parent = Bw03_03

[Object]
nickname = Bw03_Roid_Miner_5
ids_name = 261159
pos = 8509, -156, -16534
rotate = 0, 95, 0
archetype = Roid_Miner
reputation = rh_m_grp
ids_info = 66140
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_space_tankl4_3
pos = 23370, 383, 7191
rotate = 0, 90, 0
archetype = space_tankl4
reputation = co_khc_grp
parent = Bw03_02

[Object]
nickname = Bw03_space_tankl4_4
pos = 22970, -155, 6937
rotate = 0, 90, 0
archetype = space_tankl4
reputation = co_khc_grp
parent = Bw03_02

[Object]
nickname = Bw03_Roid_Miner2_2
ids_name = 261159
pos = 23022, 383, 7167
rotate = 0, 180, 0
archetype = Roid_Miner
reputation = co_khc_grp
ids_info = 66140
difficulty_level = 12
loadout = ge_miner_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_Roid_Miner_6
ids_name = 261159
pos = 19467, 383, 10254
rotate = 0, 160, 0
archetype = Roid_Miner
reputation = co_khc_grp
ids_info = 66140
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_Roid_Miner_7
ids_name = 261159
pos = 18233, 383, 7697
rotate = 0, 30, 0
archetype = Roid_Miner
reputation = co_khc_grp
ids_info = 66140
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_Roid_Miner_8
ids_name = 261159
pos = 19959, 383, 7606
rotate = 0, -20, 0
archetype = Roid_Miner
reputation = co_khc_grp
ids_info = 66140
difficulty_level = 12
loadout = mining_co_02
pilot = pilot_solar_hard
behavior = NOTHING

[Object]
nickname = Bw03_mplatform_1
pos = 23403, -170, 7190
rotate = 0, -90, 0
archetype = mplatform
reputation = co_khc_grp
difficulty_level = 12
loadout = mplatform_white_co_03
pilot = pilot_solar_hard
parent = Bw03_02

[zone]
nickname = zone_bw03_pop_omega3_gate
pos = -30697, 0, 922
shape = SPHERE
size = 4000
comment = Jumpgate to Omega 3
sort = 1
toughness = 11
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 11, 0.210000
faction = co_be_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_armored, 11, 0.150000
faction = co_be_grp, 0.330000
faction = co_khc_grp, 0.330000
faction = co_nws_grp, 0.330000

[zone]
nickname = zone_bw03_pop_stuttgart_gate
pos = 28139, 0, 768
shape = SPHERE
size = 4000
comment = Stuttgart Jumpgate
sort = 5
toughness = 11
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = co_be_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 11, 0.210000
faction = co_be_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = co_nws_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_armored, 11, 0.150000
faction = co_be_grp, 0.330000
faction = co_khc_grp, 0.330000
faction = co_nws_grp, 0.330000

[zone]
nickname = zone_bw03_pop_briesen
pos = 23211, 0, 6562
shape = SPHERE
size = 3800
comment = Briesen Mining Facility
sort = 11
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_khc_grp, single_base_law
relief_time = 20
faction_weight = co_khc_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 12, 0.230000
faction = co_khc_grp, 1.000000
encounter = area_trade_transport, 12, 0.080000
faction = co_khc_grp, 1.000000
encounter = area_trade_armored, 12, 0.080000
faction = co_khc_grp, 1.000000

[zone]
nickname = zone_bw03_pop_elbich
pos = 11228, 0, -14219
shape = SPHERE
size = 4000
comment = Elbich Mining Facility
sort = 8
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = rh_m_grp, single_base_law
relief_time = 20
faction_weight = rh_m_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 12, 0.230000
faction = rh_m_grp, 1.000000
encounter = area_trade_transport, 12, 0.080000
faction = rh_m_grp, 1.000000
encounter = area_trade_armored, 12, 0.080000
faction = rh_m_grp, 1.000000

[zone]
nickname = zone_bw03_pop_omega11_hole
pos = 22141, 0, 13640
shape = SPHERE
size = 4000
sort = 13
toughness = 13
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 13, 0.210000
faction = fc_rh_grp, 1.000000
encounter = area_bh_assault, 13, 0.040000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 13, 0.370000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_bw03_pop_omega5_hole
pos = -20420, 0, 16262
shape = SPHERE
size = 4000
sort = 14
toughness = 13
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_c_grp, 10
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 13, 0.210000
faction = fc_c_grp, 1.000000
encounter = area_bh_assault, 13, 0.040000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 13, 0.370000
faction = fc_c_grp, 1.000000

[zone]
nickname = zone_bw03_pop_img_area
pos = -3224, 0, -2486
shape = ELLIPSOID
size = 9000, 7000, 9000
sort = 6
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = gd_im_grp, 10
encounter = area_assault, 12, 0.290000
faction = gd_im_grp, 1.000000

[zone]
nickname = zone_bw03_pop_omega5_extend
pos = -19409, 0, 17771
shape = ELLIPSOID
size = 8000, 7000, 6000
sort = 15
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_c_grp, 10
faction_weight = gd_bh_grp, 1
encounter = area_scout, 12, 0.610000
faction = fc_c_grp, 1.000000
encounter = area_bh_assault, 12, 0.040000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_bw03_pop_hessians_area
pos = 13271, 0, -5346
shape = ELLIPSOID
size = 5000, 5000, 6000
sort = 10
toughness = 12
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_rh_grp, 10
encounter = area_scout, 12, 0.670000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_img1_1
property_flags = 131072
pos = -3455, 0, -3480
rotate = -90, -24, 0
shape = CYLINDER
size = 750, 9811
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = img1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 11, 0.330000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_img2_1
pos = -2268, 0, -2257
rotate = -90, -45, 0
shape = CYLINDER
size = 750, 9229
comment = Mining
sort = 76
toughness = 11
density = 5
repop_time = 90
max_battle_size = 4
pop_type = mining_path
relief_time = 20
path_label = img2, 1
usage = patrol
mission_eligible = True
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, unlawfuls
encounter = miningp_trade_transport, 11, 0.330000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_kruger1_1
pos = 19468, 0, -6830
rotate = -90, 47, 0
shape = CYLINDER
size = 750, 21190
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = kruger1, 1
usage = trade
mission_eligible = True
faction_weight = rh_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 11, 0.250000
faction = rh_m_grp, 1.000000
encounter = tradep_trade_armored, 11, 0.100000
faction = rh_m_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_kruger2_1
pos = 12466, 0, -8939
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 13592
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kruger2, 1
usage = patrol
mission_eligible = True
faction_weight = rh_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_m_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_kruger2_2
pos = 19721, 0, -1748
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 11763
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kruger2, 2
usage = patrol
mission_eligible = True
faction_weight = rh_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_m_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_kruger2_3
pos = 18420, 0, -8350
rotate = -90, 45, 0
shape = CYLINDER
size = 750, 20223
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = kruger2, 3
usage = patrol
mission_eligible = True
faction_weight = rh_m_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_m_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_daumann1_1
pos = 25450, 0, 3878
rotate = 90, 33, 180
shape = CYLINDER
size = 750, 6987
sort = 74
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = daumann1, 1
usage = trade
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_transport, 11, 0.250000
faction = co_khc_grp, 1.000000
encounter = tradep_trade_armored, 11, 0.100000
faction = co_khc_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_daumann2_1
pos = 24778, 0, 8613
rotate = 90, -43, 180
shape = CYLINDER
size = 750, 6290
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann2, 1
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = co_khc_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_daumann2_2
pos = 22266, 0, 11277
rotate = 90, 85, 180
shape = CYLINDER
size = 750, 9382
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann2, 2
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = co_khc_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_daumann2_3
pos = 16735, 0, 8808
rotate = -90, 17, 0
shape = CYLINDER
size = 750, 5953
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann2, 3
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = co_khc_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_daumann2_4
pos = 19213, 0, 6072
rotate = 90, -87, 180
shape = CYLINDER
size = 750, 6884
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = daumann2, 4
usage = patrol
mission_eligible = True
faction_weight = co_khc_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = co_khc_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty1_1
pos = -5096, 0, 2042
rotate = 90, -55, 180
shape = CYLINDER
size = 750, 2346
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty1_2
pos = 7465, 0, 2847
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 23207
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty1_3
pos = 20647, 0, 4893
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 4969
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty1_4
pos = 10552, 0, 6470
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 23357
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty1_5
pos = -3464, 0, 3731
rotate = -90, 44, 0
shape = CYLINDER
size = 750, 6702
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty2_1
pos = -3557, 0, 6038
rotate = 90, -18, 180
shape = CYLINDER
size = 750, 11085
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty2_2
pos = -6821, 0, 13440
rotate = 90, 67, 180
shape = CYLINDER
size = 750, 10884
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty2_3
pos = -20394, 0, 14632
rotate = -90, 84, 0
shape = CYLINDER
size = 750, 17242
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty2_4
pos = -28976, 0, 9265
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 8842
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty2_5
pos = -17924, 0, 4144
rotate = -90, -86, 0
shape = CYLINDER
size = 750, 22174
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_bounty2_6
pos = -6299, 0, 2342
rotate = -90, -27, 0
shape = CYLINDER
size = 750, 2472
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 6
usage = patrol
mission_eligible = True
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians1_1
pos = -9868, 0, 7691
rotate = 90, 38, 180
shape = CYLINDER
size = 750, 14512
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians1, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians1_2
pos = -17128, 0, 14717
rotate = 90, 65, 180
shape = CYLINDER
size = 750, 6165
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians1, 2
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians2_1
pos = 5265, 0, 3945
rotate = 90, -80, 180
shape = CYLINDER
size = 750, 21359
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians2, 1
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians2_2
pos = 18766, 0, 9408
rotate = 90, -40, 180
shape = CYLINDER
size = 750, 9326
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians2, 2
usage = trade
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1.000000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians3_1
pos = -16568, 0, 16407
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 8508
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 1
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = Zone_Bw03_path_hessians3_2
pos = -12560, 0, 8657
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 15473
attack_ids = bw03_1
tradelane_attack = 10
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = Zone_Bw03_path_hessians3_3
pos = -19838, 0, 602
rotate = -90, 87, 0
shape = CYLINDER
size = 750, 14078
attack_ids = bw03_1
tradelane_attack = 10
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = Zone_Bw03_path_hessians3_4
pos = -27960, 0, 6956
rotate = 90, 9, 180
shape = CYLINDER
size = 750, 13529
attack_ids = bw03_1
tradelane_attack = 10
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = Zone_Bw03_path_hessians3_5
pos = -24918, 0, 14975
rotate = 90, -72, 180
shape = CYLINDER
size = 750, 8687
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 5
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = Zone_Bw03_path_hessians4_1
pos = 25042, 0, 8066
rotate = -90, -29, 0
shape = CYLINDER
size = 750, 13232
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians4_2
pos = 20911, 0, -5234
rotate = -90, 44, 0
shape = CYLINDER
size = 750, 21025
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians4_3
pos = 12701, 0, -6075
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 13463
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians4_4
pos = 16147, 0, 405
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 8622
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 4
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians4_5
pos = 21280, 0, 7010
rotate = 90, -7, 180
shape = CYLINDER
size = 750, 13703
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 5
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians5_1
pos = 16692, 0, -812
rotate = -90, 21, 0
shape = CYLINDER
size = 750, 31354
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians6_1
pos = 22088, 0, 10984
rotate = -90, 1, 0
shape = CYLINDER
size = 750, 6015
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians6_2
pos = 21561, 0, 4074
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 7861
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 2
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians6_3
pos = 16410, 0, 351
rotate = 90, 88, 180
shape = CYLINDER
size = 750, 9359
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 3
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians6_4
pos = 16920, 0, 4235
rotate = 90, -54, 180
shape = CYLINDER
size = 750, 12747
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 4
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_hessians7_1
pos = 22739, 0, 9963
rotate = -90, -13, 0
shape = CYLINDER
size = 750, 8329
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 1
usage = patrol
mission_eligible = True
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs1_1
pos = -17482, 0, 14957
rotate = -90, -64, 0
shape = CYLINDER
size = 750, 7258
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 1
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs1_2
pos = -13826, 0, 3126
rotate = -90, -2, 0
shape = CYLINDER
size = 750, 20527
attack_ids = bw03_1
tradelane_attack = 10
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 2
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs1_3
pos = -7990, 0, -8312
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 11152
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 3
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs1_4
pos = 97, 0, -6755
rotate = 90, -44, 180
shape = CYLINDER
size = 750, 7603
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 4
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs1_5
pos = 1732, 0, -723
rotate = 90, 17, 180
shape = CYLINDER
size = 750, 6885
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs1_6
pos = 642, 0, 7708
rotate = 90, 1, 180
shape = CYLINDER
size = 750, 10275
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 6
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs1_7
pos = -10011, 0, 14743
rotate = 90, 80, 180
shape = CYLINDER
size = 750, 21468
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs1, 7
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs2_1
pos = -5380, 0, -3488
rotate = -90, -1, 0
shape = CYLINDER
size = 750, 10879
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = img3, 1
usage = patrol
mission_eligible = True
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs2_2
pos = -3944, 0, -9247
rotate = -90, -77, 0
shape = CYLINDER
size = 750, 2765
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = img3, 2
usage = patrol
mission_eligible = True
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs2_3
pos = 140, 0, -6828
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 7747
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = img3, 3
usage = patrol
mission_eligible = True
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs2_4
pos = 2290, 0, -1989
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 4361
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = img3, 4
usage = patrol
mission_eligible = True
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs2_5
pos = -1951, 0, 1130
rotate = 90, 74, 180
shape = CYLINDER
size = 750, 7584
sort = 76
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = img3, 5
usage = patrol
mission_eligible = True
faction_weight = gd_im_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = gd_im_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs3_1
pos = -12525, 0, 13425
rotate = -90, -71, 0
shape = CYLINDER
size = 750, 17453
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 1, 5
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs3_2
pos = -525, 0, 6443
rotate = -90, -43, 0
shape = CYLINDER
size = 750, 11131
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 2
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs3_3
pos = 9519, 0, 2099
rotate = -90, -88, 0
shape = CYLINDER
size = 750, 12569
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 3
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_path_corsairs3_4
pos = 5732, 0, 6175
rotate = 90, 67, 180
shape = CYLINDER
size = 750, 21910
attack_ids = bw03_2
tradelane_attack = 60
sort = 76
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs3, 4
usage = patrol
mission_eligible = True
faction_weight = fc_c_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_c_grp, 1.000000

[zone]
nickname = Zone_Bw03_IMG_silver_mining_area
pos = -511, 0, -8370
shape = SPHERE
size = 1500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
sort = 99.500000

[zone]
nickname = Zone_Bw03_IMG_copper_mining_area
pos = 2252, 0, -6620
shape = SPHERE
size = 1500
visit = 36
spacedust = golddust
spacedust_maxparticles = 100
sort = 99.500000

[zone]
nickname = Zone_Bw03_IMG_cobalt_mining_area
pos = -90, 0, -4582
shape = SPHERE
size = 1500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
sort = 99.500000

[zone]
nickname = Zone_Bw03_Daumann_copper_mining_area
pos = 19237, 0, 7176
shape = SPHERE
size = 1700
visit = 36
sort = 99.500000

[zone]
nickname = Zone_Bw03_Daumann_cobalt_mining_area
pos = 18902, 0, 10689
shape = SPHERE
size = 1800
visit = 36
sort = 99.500000

[zone]
nickname = zone_bw03_pop_ambient_e
pos = 14583, 0, 4308
shape = ELLIPSOID
size = 18970, 11028, 25784
comment = Ambient Pop
sort = 50
toughness = 11
density = 3
repop_time = 25
max_battle_size = 4
pop_type = background
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 11, 0.480000
faction = fc_rh_grp, 1.000000
encounter = area_bh_scout, 11, 0.290000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_bw03_pop_ambient_w
pos = -18637, 0, 7180
shape = ELLIPSOID
size = 18056, 11303, 19651
comment = Ambient Pop
sort = 50
toughness = 11
density = 3
repop_time = 25
max_battle_size = 4
pop_type = background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 10
faction_weight = gd_bh_grp, 4
encounter = area_scout, 11, 0.480000
faction = fc_c_grp, 1.000000
encounter = area_bh_scout, 11, 0.290000
faction = gd_bh_grp, 1.000000

[Object]
nickname = Bw03_ast_lava02_largeA_1
pos = -3859, 0, 8456
rotate = 25, 20, 20
archetype = ast_lava02_largeA

[Object]
nickname = Bw03_ast_lava02_largeB_1
pos = -2014, 80, 12214
rotate = 30, 50, 0
archetype = ast_lava02_largeB

[Object]
nickname = Bw03_ast_lava02_largeB_2
pos = -9019, -180, 12897
rotate = -40, 0, 0
archetype = ast_lava02_largeB

[Object]
nickname = Bw03_ast_mineable_largeA_1
pos = 3812, 0, -4254
rotate = 30, 0, 30
archetype = ast_mineable_largeA

[Object]
nickname = Bw03_ast_mineable_largeB_1
pos = 11745, 400, -7292
archetype = ast_mineable_largeB

[Object]
nickname = Bw03_ast_mineable_largeA_2
pos = 11166, -375, -8214
rotate = 0, 0, 70
archetype = ast_mineable_largeA

[Object]
nickname = Bw03_ast_mineable_largeB_2
pos = 7347, -50, -6381
archetype = ast_mineable_largeB

[zone]
nickname = ZONE_Bw03_Large_asteroid_1
property_flags = 131072
pos = 3777, 0, -4258
shape = SPHERE
size = 700
sort = 99.500000

[Object]
nickname = Bw03_ast_mineable_largeB_3
pos = 24964, 200, 10126
rotate = 90, 20, 0
archetype = ast_mineable_largeB

[Object]
nickname = Bw03_ast_mineable_largeA_3
pos = 20004, -100, 13980
rotate = 40, 40, 40
archetype = ast_mineable_largeA

[zone]
nickname = ZONE_Bw03_Large_asteroid_2
property_flags = 131072
pos = 20043, -100, 13948
shape = SPHERE
size = 600
sort = 99.500000

[Object]
nickname = Bw03_space_industrial01_2
pos = 23171, 385, 7191
rotate = 90, 0, 0
archetype = space_industrial01
reputation = co_khc_grp
parent = Bw03_02

[Object]
nickname = Bw03_space_industrial02_1
pos = 10904, -156, -15169
archetype = space_industrial02
reputation = rh_m_grp
parent = Bw03_03

[zone]
nickname = zone_Bw03_destroy_vignette_1
pos = 19260, 0, 24355
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw03_destroy_vignette_2
pos = 36113, 0, 11841
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw03_destroy_vignette_3
pos = -4070, 0, -18871
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw03_destroy_vignette_4
pos = 25307, 0, -12022
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw03_destroy_vignette_5
pos = -13513, 0, -9882
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_Bw03_destroy_vignette_6
pos = -7113, 0, 14731
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_Bw03_destroy_vignette_8
pos = 13976, 0, -28181
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Object]
nickname = Bw03_suprise_ge_armored_1
ids_name = 261750
pos = 5689, -300, -11827
rotate = 30, 0, 20
archetype = suprise_ge_armored
visit = 0
ids_info = 66411
loadout = SECRET_armored_bw03

[Object]
nickname = Bw03_suprise_co_elite_1
ids_name = 261749
pos = -21113, 100, 10294
rotate = 30, -20, 10
archetype = suprise_co_elite
visit = 0
ids_info = 66412
loadout = SECRET_c_co_elite_bw03

[Object]
nickname = Bw03_suprise_co_elite_2
ids_name = 261749
pos = -21229, 300, 9045
rotate = 30, 10, 20
archetype = suprise_co_elite
visit = 0
ids_info = 66412
loadout = SECRET_c_co_elite_bw03

[Object]
nickname = Bw03_suprise_co_elite_3
ids_name = 261749
pos = -19608, 0, 8400
archetype = suprise_co_elite
visit = 0
ids_info = 66412
loadout = SECRET_c_co_elite_bw03

[Object]
nickname = Bw03_suprise_ge_train_1
ids_name = 261748
pos = 10609, 100, 11799
archetype = suprise_ge_train
visit = 0
ids_info = 66410
loadout = SECRET_train_bw03

[Object]
nickname = Bw03_ast_solar_mineable2_60_1
pos = -1261, -40, -8361
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_ast_solar_mineable2_60_2
pos = -94, -40, -8156
rotate = -91, -25, 2
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_ast_solar_mineable2_60_3
pos = 1336, -40, -7158
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_ast_solar_mineable2_60_4
pos = 1322, -40, -5732
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_ast_solar_mineable2_60_5
pos = 8368, -195, -16527
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_ast_solar_mineable2_60_6
pos = 18163, 342, 7563
rotate = -65, 0, 0
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_ast_solar_mineable2_60_7
pos = 20010, 343, 7459
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_ast_solar_mineable2_60_8
pos = 19416, 343, 10389
archetype = ast_solar_mineable2_60

[Object]
nickname = Bw03_to_RH17_hole
ids_name = 459008
pos = 24260, 0, 12749
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_RH17
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = RH17, RH17_to_Bw03_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Bw03_to_RH17_hole
pos = 24261, 0, 12750
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

