;Template for inserting cap. ships to high-end factions (i.e. not rouges, wouldn't make much sense =P)

;Insert these under the faction you want in faction_prop.ini
;Copy and paste this entire file under a faction for interesting results (aka capital ships galore)
;_AF = Anti-Fighter Loadout
;_PI = Pirate/Un-lawful version

;Liberty
npc_ship = Liberty_Cruiser
npc_ship = Liberty_Cruiser_AF
npc_ship = Liberty_Battleship
npc_ship = Liberty_Battleship_AF
npc_ship = Liberty_Cruiser_PI
npc_ship = Liberty_Cruiser_AF_PI
npc_ship = Liberty_Battleship_PI
npc_ship = Liberty_Battleship_AF_PI

;Bretonia
npc_ship = Bretonia_Gunboat
npc_ship = Bretonia_Gunboat_AF
npc_ship = Bretonia_Destroyer
npc_ship = Bretonia_Destroyer_AF
npc_ship = Bretonia_Battleship
npc_ship = Bretonia_Battleship_AF
npc_ship = Bretonia_Gunboat_PI
npc_ship = Bretonia_Gunboat_AF_PI
npc_ship = Bretonia_Destroyer_PI
npc_ship = Bretonia_Destroyer_AF_PI
npc_ship = Bretonia_Battleship_PI
npc_ship = Bretonia_Battleship_AF_PI

;Kusari
npc_ship = Kusari_Gunboat
npc_ship = Kusari_Gunboat_AF
npc_ship = Kusari_Destroyer
npc_ship = Kusari_Destroyer_AF
npc_ship = Kusari_Battleship
npc_ship = Kusari_Battleship_AF
npc_ship = Kusari_Gunboat_PI
npc_ship = Kusari_Gunboat_AF_PI
npc_ship = Kusari_Destroyer_PI
npc_ship = Kusari_Destroyer_AF_PI
npc_ship = Kusari_Battleship_PI
npc_ship = Kusari_Battleship_AF_PI

;Rheinland
npc_ship = Rheinland_Gunboat
npc_ship = Rheinland_Gunboat_AF
npc_ship = Rheinland_Cruiser
npc_ship = Rheinland_Cruiser_AF
npc_ship = Rheinland_Battleship
npc_ship = Rheinland_Battleship_AF
npc_ship = Rheinland_Gunboat_PI
npc_ship = Rheinland_Gunboat_AF_PI
npc_ship = Rheinland_Cruiser_PI
npc_ship = Rheinland_Cruiser_AF_PI
npc_ship = Rheinland_Battleship_PI
npc_ship = Rheinland_Battleship_AF_PI

;Nomad (damn, that faction must know people who know people who know things. :P)
npc_ship = Nomad_Gunboat
npc_ship = Nomad_Battleship

;BPL
npc_ship = BS_Leg_Osiris

;Miner
npc_ship = Asteroid_Miner
npc_ship = Asteroid_Miner_PI

;Prison / Luxury Liners
npc_ship = Prison_Liner
npc_ship = Prison_Liner_Br
npc_ship = Prison_Liner_Ku
npc_ship = Prison_Liner_Rh
npc_ship = Luxury_Liner

;fc_ln_grp = Corrupt Liberty Navy (Zombie Navy)
;li_n_grp = Liberty Navy
;li_lsf_grp = Liberty Security Force
;li_p_grp = Liberty Police, Inc.
;br_n_grp = Bretonia Armed Forces
;br_p_grp = Bretonia Police
;fc_kn_grp = Corrupt Kusari Naval Forces (Zombie Navy)
;ku_n_grp = Kusari Naval Forces
;ku_p_grp = Kusari State Police
;rh_n_grp = Rheinland Military
;fc_rn_grp = Corrupt Rheinland Military (Zombie Navy)
;rh_p_grp = Rheinland Police
;co_shi_grp = Samura Industries
;co_khc_grp = Daumann Heavy Construction
;co_kt_grp = Kishiro Technologies
;br_m_grp = BMM
;co_me_grp = Deep Space Engineering
;co_be_grp = Border World Exports
;co_rs_grp = Republican Shipping
;co_vr_grp = Ageira Technologies
;co_ni_grp = Synth Foods, Inc.
;rh_m_grp = Kruger Minerals
;co_ti_grp = Planetform, Inc.
;co_ic_grp = Interspace Commerce
;co_ss_grp = Universal Shipping
;co_hsp_grp = Cryer Pharmaceuticals
;co_alg_grp = ALG Waste Disposal
;co_os_grp = Orbital Spa and Cruise
;co_nws_grp = Gateway Shipping
;fc_c_grp = Corsairs
;fc_ou_grp = Outcasts
;fc_rh_grp = Red Hessians
;fc_bd_grp = Blood Dragons
;fc_j_grp = Junkers
;fc_h_grp = Hogosha
;fc_m_grp = Mollys
;fc_x_grp = Xenos
;fc_b_grp = Bundschuh
;fc_g_grp = Gaians
;fc_lh_grp = Lane Hackers
;fc_u_grp = Unioners
;fc_gc_grp = Golden Crysanthemums
;fc_lwb_grp = LWB
;fc_fa_grp = Farmers Alliance
;fc_lr_grp = Liberty Rogues
;fc_or_grp = Battleship Permit Legislature
;gd_gm_grp = Gas Miners Guild
;fc_n_grp = Nomads
;gd_im_grp = Independent Miners Guild
;gd_z_grp = Zoners
;gd_bh_grp = Bounty Hunters Guild
;fc_ouk_grp = Kress's Men (Special)
;fc_uk_grp = <no name>* (Special)
;fc_f_grp = Fugitive (Special)
;fc_q_grp = Abandoned (For abandoned bases)
