[SystemInfo]
name = Mn02
space_color = 0, 0, 0
local_faction = mf_f_grp

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_defend_mf
filename = missions\encounters\area_defend_mf.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_tau_space
danger = music_tau_danger
battle = music_tau_battle

[Dust]
spacedust = Dust

[Ambient]
color = 40, 50, 60

[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_ku02_stars.cmp
nebulae = solar\starsphere\starsphere_ku02.cmp

[LightSource]
nickname = Mn02_system_light
pos = -31, 0, -48
color = 200, 80, 0
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Mn02_Sun
ids_name = 261045
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
star = Bw09_Sun
atmosphere_range = 10000
burn_color = 160, 222, 245
visit = 0
ids_info = 66153

[zone]
nickname = Zone_Mn01_death_sun
pos = 0, 0, 0
shape = SPHERE
size = 9000
damage = 10000
sort = 99
density = 0
relief_time = 0

[Object]
nickname = Mn02_to_Mn01_hole
ids_name = 459159
ids_info = 66146
pos = -72000, 0, 48000
rotate = 0, 0, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Mn01
jump_effect = jump_effect_hole
goto = Mn01, Mn01_to_Mn02_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Mn02_to_Mn01_hole
property_flags = 131072
pos = -72000, 0, 48000
shape = SPHERE
size = 300
visit = 128
sort = 99

[zone]
nickname = zone_Mn02_pop_Mn01_hole
pos = -72000, 0, 48000
shape = SPHERE
size = 8000
sort = 10
toughness = 19
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = mf_f_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 19, 0.760000
faction = mf_f_grp, 1.000000
encounter = area_trade_trader, 19, 0.240000
faction = mf_f_grp, 1.000000

[Object]
nickname = Mn02_01
ids_name = 459161
pos = -72000, 0, -14000
archetype = planet_watgrncld_3000
ids_info = 459162
spin = 0, 0, 0
atmosphere_range = 3150
burn_color = 255, 222, 160
base = Mn02_01_Base
reputation = mf_f_grp

[Object]
nickname = Mn02_dock_ring_1
ids_name = 459164
pos = -72000, 0, -10300
rotate = 0, 0, 0
archetype = dock_ring
dock_with = Mn02_01_Base
reputation = mf_f_grp
ids_info = 66141
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_E
difficulty_level = 19
loadout = docking_ring_pi_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Mn02_Elvia_Death
pos = -72000, 0, -14000
shape = SPHERE
size = 3080
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = zone_mn02_pop_elvia
pos = -72000, 0, -14000
shape = SPHERE
size = 12000
sort = 4
toughness = 19
density = 9
repop_time = 10
max_battle_size = 12
pop_type = mf_f_grp, single_base_unlaw
relief_time = 20
faction_weight = mf_f_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 19, 0.760000
faction = mf_f_grp, 1.000000
encounter = area_trade_trader, 19, 0.240000
faction = mf_f_grp, 1.000000

[Object]
nickname = Mn02_02
ids_name = 459195
pos = -72000, 0, 45000
Archetype = miningbase_nomad
ids_info = 459196
base = Mn02_02_Base
voice = atc_leg_m01
space_costume = sh_male1_head, m_federation_body, prop_mask_outcast
dock_with = Mn02_02_Base
reputation = mf_f_grp
behavior = NOTHING
difficulty_level = 19
loadout = military_icebase1_li_01
pilot = pilot_solar_hardest

[zone]
nickname = zone_Mn02_pop_Point_Alpha
pos = -72000, 0, 45000
shape = SPHERE
size = 8000
sort = 10
toughness = 18
density = 9
repop_time = 10
max_battle_size = 4
pop_type = mf_f_grp, single_base_unlaw
relief_time = 15
faction_weight = mf_f_grp, 10
density_restriction = 4, lawfuls
encounter = area_defend, 18, 0.760000
faction = mf_f_grp, 1.000000
encounter = area_trade_trader, 18, 0.240000
faction = mf_f_grp, 1.000000
