[SystemInfo]
name = Rh01
space_color = 0, 0, 0
local_faction = rh_p_grp

[Archetype]
ship = rh_gunboat
ship = rh_cruiser
solar = MSN_d_r_battleship

[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini

[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini

[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini

[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini

[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini

[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini

[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini

[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini

[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini

[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini

[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini

[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini

[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini

[EncounterParameters]
nickname = tradep_trade_smuggler
filename = missions\encounters\tradep_trade_smuggler.ini

[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini

[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini

[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini

[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini

[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini

[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_rh_space
danger = music_rh_danger
battle = music_rh_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Rh01_Ruhr_minedout_asteroid_field.ini
zone = Zone_Rh01_Ruhr_feld

[Asteroids]
file = solar\asteroids\Rh01_Ruhr_debris_field.ini
zone = Zone_Rh01_Ruhr_debris_field

[Asteroids]
file = solar\asteroids\Rh01_Saar_minedout_asteroid_field.ini
zone = Zone_Rh01_Saar_feld

[Asteroids]
file = solar\asteroids\Rh01_Aachen_minedout_asteroid_field.ini
zone = Zone_Rh01_Aachen_feld

[Asteroids]
file = solar\asteroids\Rh01_Harz_minedout_asteroid_field.ini
zone = Zone_Rh01_Harz_feld

[Ambient]
color = 50, 40, 40

[Background]
basic_stars = solar\starsphere\starsphere_stars_walker.cmp
complex_stars = solar\starsphere\starsphere_rh01_stars.cmp
nebulae = solar\starsphere\starsphere_rh01.cmp

[LightSource]
nickname = Rh01_system_light
pos = 0, 0, 0
color = 166, 217, 255
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Rh01_Sun
ids_name = 261027
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_1000
star = Ku01_sun
atmosphere_range = 12000
ids_info = 66157

[Object]
nickname = Rh01_to_Rh02
ids_name = 260745
pos = 1285, 0, -95773
rotate = 0, 180, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Rh02, Rh02_to_Rh01, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_to_Rh03
ids_name = 260747
pos = -91648, 0, 18938
rotate = 0, -80, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Rh03, Rh03_to_Rh01, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_to_Rh04
ids_name = 260748
pos = 92421, 0, -16577
rotate = 0, 110, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Rh04, Rh04_to_Rh01, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_to_Rh05
ids_name = 260749
pos = -825, 0, 92878
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh05
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
goto = Rh05, Rh05_to_Rh01, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_01
ids_name = 196802
pos = 53632, 0, 12557
rotate = 0, 45, 0
Archetype = planet_icelndwat_3000
ids_info = 65705
spin = 0, 0, 0
atmosphere_range = 3200
burn_color = 160, 222, 245
base = Rh01_01_Base
reputation = rh_p_grp

[zone]
nickname = Zone_Rh01_01
pos = 51204, 0, 8609
rotate = 0, 45, 0
shape = SPHERE
size = 1500
sort = 99.500000

[Object]
nickname = Rh01_dock_ring_1
ids_name = 261181
pos = 51956, 0, 9796
rotate = 0, -145, 0
Archetype = dock_ring
dock_with = Rh01_01_Base
ids_info = 66141
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 10
loadout = docking_ring_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Rh01_to_Rh04
pos = 92052, 0, -16481
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Rh01_Ruhr_feld
ids_name = 261269
pos = -53439, 0, -39152
rotate = 0, -30, 0
shape = ELLIPSOID
size = 30000, 15000, 50000
property_flags = 65
ids_info = 65987
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 50
comment = Ruhr Field
sort = 19
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_j_grp, 6
faction_weight = fc_u_grp, 8
faction_weight = gd_bh_grp, 2
encounter = area_scout, 11, 0.330000
faction = fc_u_grp, 1.000000
encounter = area_bh_scout, 11, 0.380000
faction = fc_j_grp, 1.000000
encounter = area_bh_assault, 11, 0.050000
faction = gd_bh_grp, 1.000000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Rh01_Aachen_feld
ids_name = 261267
pos = 49595, 0, -46704
rotate = 0, 45, 0
shape = ELLIPSOID
size = 25000, 10000, 35000
property_flags = 65
ids_info = 65985
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 75
comment = Aachen Field
sort = 23
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_b_grp, 10
faction_weight = fc_u_grp, 8
faction_weight = gd_bh_grp, 2
encounter = area_scout, 11, 0.600000
faction = fc_b_grp, 0.560000
faction = fc_u_grp, 0.440000
encounter = area_bh_assault, 11, 0.040000
faction = gd_bh_grp, 1.000000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Rh01_Saar_feld
ids_name = 261270
pos = -39446, 0, 54359
rotate = 0, 65, 0
shape = ELLIPSOID
size = 30000, 10000, 35000
property_flags = 66
ids_info = 65988
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 75
comment = Sarr Field
sort = 25
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_rh_grp, 5
faction_weight = gd_bh_grp, 1
encounter = area_scout, 11, 0.560000
faction = fc_rh_grp, 1.000000
encounter = area_bh_assault, 11, 0.070000
faction = gd_bh_grp, 1.000000
Music = zone_field_asteroid_rock

[zone]
nickname = Zone_Rh01_Harz_feld
ids_name = 261268
pos = 33830, 0, 53036
shape = ELLIPSOID
size = 30000, 10000, 35000
property_flags = 65
ids_info = 65986
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 75
comment = Harz Field
sort = 24
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
faction_weight = fc_rh_grp, 5
faction_weight = gd_bh_grp, 1
encounter = area_scout, 11, 0.560000
faction = fc_rh_grp, 1.000000
encounter = area_bh_assault, 11, 0.070000
faction = gd_bh_grp, 1.000000
Music = zone_field_asteroid_rock

[Object]
nickname = Rh01_04
ids_name = 196805
pos = -43863, 0, 11637
rotate = 0, 20, 0
Archetype = largestation1_old
ids_info = 65697
dock_with = Rh01_04_Base
base = Rh01_04_Base
reputation = co_ic_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = li_newscaster_head_gen, br_karina_body
difficulty_level = 12
loadout = space_station_old_co_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Rh01_04
pos = -43711, 0, 10816
rotate = 0, -33, 0
shape = SPHERE
size = 1000
sort = 99.500000

[zone]
nickname = Zone_Rh01_to_Rh03
pos = -90993, 0, 18780
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Rh01_to_Rh05
pos = -825, 0, 92381
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Rh01_to_Rh02
pos = 1372, 0, -95351
rotate = 0, 171, 0
shape = SPHERE
size = 2000
sort = 99.500000

[Object]
nickname = Rh01_05
ids_name = 196806
pos = -6779, 0, -48007
rotate = 0, 180, 0
Archetype = space_factory01
ids_info = 65701
dock_with = Rh01_05_Base
base = Rh01_05_Base
reputation = co_alg_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = rh_gruenwald_head_gen, sc_female1_body
difficulty_level = 12
loadout = space_factory01_co_03
pilot = pilot_solar_hardest

[Object]
nickname = Rh01_07
ids_name = 196808
pos = -1187, 0, 44589
rotate = 0, -45, 0
Archetype = space_police01
ids_info = 65699
dock_with = Rh01_07_Base
base = Rh01_07_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 11
loadout = space_police01_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Rh01_07
pos = -613, 0, 44199
shape = SPHERE
size = 1000
sort = 99.500000

[zone]
nickname = Zone_Rh01_06
pos = -5788, 0, -47867
shape = SPHERE
size = 1000
sort = 99.500000

[Object]
nickname = Rh01_06
ids_name = 196807
pos = -4622, 0, -47973
rotate = 0, 90, 0
Archetype = space_mining01
ids_info = 65703
dock_with = Rh01_06_Base
base = Rh01_06_Base
reputation = rh_m_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_sales_head, li_shipdealer_body
difficulty_level = 12
loadout = space_mining01_co_02
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_1
ids_name = 260758
pos = -44697, 0, 10984
rotate = 0, 100, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_2
reputation = rh_p_grp
tradelane_space_name = 196805
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_2
ids_name = 260758
pos = -52091, 0, 12239
rotate = 0, 100, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_1
next_ring = Rh01_Trade_Lane_Ring_3
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_3
ids_name = 260758
pos = -59485, 0, 13494
rotate = 0, 100, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_2
next_ring = Rh01_Trade_Lane_Ring_4
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_4
ids_name = 260758
pos = -66880, 0, 14750
rotate = 0, 100, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_3
next_ring = Rh01_Trade_Lane_Ring_5
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_5
ids_name = 260758
pos = -74274, 0, 16005
rotate = 0, 100, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_4
next_ring = Rh01_Trade_Lane_Ring_6
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_6
ids_name = 260758
pos = -81668, 0, 17260
rotate = 0, 100, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_5
next_ring = Rh01_Trade_Lane_Ring_7
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_7
ids_name = 260758
pos = -89062, 0, 18515
rotate = 0, 100, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_6
reputation = rh_p_grp
tradelane_space_name = 261687
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[zone]
nickname = Zone_Rh01_Tradelane_1
pos = -66411, 0, 14750
rotate = 0, 100, 0
shape = BOX
size = 520, 520, 45520
comment = .        Tradelane to bonn
lane_id = rh01_1
tradelane_down = 5
sort = 2
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
encounter = tradelane_armored_prisoner, 10, 0.030000
faction = rh_p_grp, 1.000000
encounter = tradelane_trade_armored, 10, 0.040000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = tradelane_trade_freighter, 10, 0.160000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = tradelane_trade_transport, 10, 0.120000
faction = co_alg_grp, 0.170000
faction = co_khc_grp, 0.170000
faction = rh_m_grp, 0.170000
faction = co_nws_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_rs_grp, 0.170000

[Object]
nickname = Rh01_Trade_Lane_Ring_8
ids_name = 260755
pos = -42920, 0, 11427
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_9
reputation = rh_p_grp
tradelane_space_name = 196805
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_9
ids_name = 260755
pos = -36983, 0, 16010
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_8
next_ring = Rh01_Trade_Lane_Ring_10
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_10
ids_name = 260755
pos = -31046, 0, 20593
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_9
next_ring = Rh01_Trade_Lane_Ring_11
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_11
ids_name = 260755
pos = -25108, 0, 25176
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_10
next_ring = Rh01_Trade_Lane_Ring_12
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_12
ids_name = 260755
pos = -19171, 0, 29759
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_11
next_ring = Rh01_Trade_Lane_Ring_13
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_13
ids_name = 260755
pos = -13234, 0, 34341
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_12
next_ring = Rh01_Trade_Lane_Ring_14
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_14
ids_name = 260755
pos = -7297, 0, 38924
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_13
next_ring = Rh01_Trade_Lane_Ring_15
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_15
ids_name = 260755
pos = -1360, 0, 43507
rotate = 0, -128, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_14
reputation = rh_p_grp
tradelane_space_name = 196808
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[zone]
nickname = Zone_Rh01_Tradelane_7
pos = -21671, 0, 27467
rotate = 0, -128, 0
shape = BOX
size = 520, 520, 53020
comment = .        Tradelane to bonn
lane_id = rh01_7
tradelane_down = 5
sort = 16
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_armored_prisoner, 10, 0.030000
faction = rh_p_grp, 1.000000
encounter = tradelane_trade_armored, 10, 0.050000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = tradelane_trade_freighter, 10, 0.140000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = tradelane_trade_transport, 10, 0.120000
faction = co_khc_grp, 0.200000
faction = rh_m_grp, 0.200000
faction = co_ni_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_ss_grp, 0.200000

[Object]
nickname = Rh01_Trade_Lane_Ring_16
ids_name = 260754
pos = -820, 0, 90317
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_17
reputation = rh_p_grp
tradelane_space_name = 261686
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_17
ids_name = 260754
pos = -787, 0, 82817
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_16
next_ring = Rh01_Trade_Lane_Ring_18
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_18
ids_name = 260754
pos = -755, 0, 75317
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_17
next_ring = Rh01_Trade_Lane_Ring_19
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_19
ids_name = 260754
pos = -722, 0, 67817
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_18
next_ring = Rh01_Trade_Lane_Ring_20
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_20
ids_name = 260754
pos = -689, 0, 60318
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_19
next_ring = Rh01_Trade_Lane_Ring_21
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_21
ids_name = 260754
pos = -656, 0, 52818
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_20
next_ring = Rh01_Trade_Lane_Ring_22
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_22
ids_name = 260754
pos = -624, 0, 45318
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_21
reputation = rh_p_grp
tradelane_space_name = 196808
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[zone]
nickname = Zone_Rh01_Tradelane_8
pos = -722, 0, 67817
shape = BOX
size = 520, 520, 45520
comment = .        Tradelane to dresden gate
lane_id = rh01_8
tradelane_down = 10
sort = 17
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
encounter = tradelane_armored_prisoner, 10, 0.040000
faction = rh_p_grp, 1.000000
encounter = tradelane_trade_armored, 10, 0.050000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = tradelane_trade_freighter, 10, 0.170000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = tradelane_trade_transport, 10, 0.080000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000

[Object]
nickname = Rh01_Trade_Lane_Ring_23
ids_name = 260757
pos = -43169, 0, 9976
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_24
reputation = rh_p_grp
tradelane_space_name = 196805
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_24
ids_name = 260757
pos = -39103, 0, 3674
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_23
next_ring = Rh01_Trade_Lane_Ring_25
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_25
ids_name = 260757
pos = -35036, 0, -2628
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_24
next_ring = Rh01_Trade_Lane_Ring_26
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_26
ids_name = 260757
pos = -30970, 0, -8930
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_25
next_ring = Rh01_Trade_Lane_Ring_27
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_27
ids_name = 260757
pos = -26904, 0, -15232
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_26
next_ring = Rh01_Trade_Lane_Ring_28
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_28
ids_name = 260757
pos = -22837, 0, -21534
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_27
next_ring = Rh01_Trade_Lane_Ring_29
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_29
ids_name = 260757
pos = -18771, 0, -27836
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_28
next_ring = Rh01_Trade_Lane_Ring_30
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_30
ids_name = 260757
pos = -14705, 0, -34138
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_29
next_ring = Rh01_Trade_Lane_Ring_31
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_31
ids_name = 260757
pos = -10638, 0, -40440
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_30
next_ring = Rh01_Trade_Lane_Ring_32
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_32
ids_name = 260757
pos = -6572, 0, -46742
rotate = 0, -33, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_31
reputation = rh_p_grp
tradelane_space_name = 196806
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Rh01_Tradelane_2
pos = -24871, 0, -18383
rotate = 0, -33, 0
shape = BOX
size = 520, 520, 68020
comment = .        Tradelane to dortmund
lane_id = rh01_2
tradelane_down = 10
sort = 4
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_armored_prisoner, 10, 0.040000
faction = rh_p_grp, 1.000000
encounter = tradelane_trade_freighter, 10, 0.130000
faction = co_alg_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = tradelane_trade_transport, 10, 0.160000
faction = co_alg_grp, 0.200000
faction = co_nws_grp, 0.200000
faction = co_ni_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_ss_grp, 0.200000

[Object]
nickname = Rh01_Trade_Lane_Ring_33
ids_name = 260756
pos = 1083, 0, -93469
rotate = 0, 171, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_34
reputation = rh_p_grp
tradelane_space_name = 261684
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_34
ids_name = 260756
pos = -42, 0, -86054
rotate = 0, 171, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_33
next_ring = Rh01_Trade_Lane_Ring_35
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_35
ids_name = 260756
pos = -1167, 0, -78639
rotate = 0, 171, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_34
next_ring = Rh01_Trade_Lane_Ring_36
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_36
ids_name = 260756
pos = -2293, 0, -71224
rotate = 0, 171, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_35
next_ring = Rh01_Trade_Lane_Ring_37
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_37
ids_name = 260756
pos = -3418, 0, -63809
rotate = 0, 171, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_36
next_ring = Rh01_Trade_Lane_Ring_38
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_38
ids_name = 260756
pos = -4544, 0, -56394
rotate = 0, 171, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_37
next_ring = Rh01_Trade_Lane_Ring_39
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_39
ids_name = 260756
pos = -5669, 0, -48979
rotate = 0, 171, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_38
reputation = rh_p_grp
tradelane_space_name = 196806
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Rh01_Tradelane_3
pos = -2293, 0, -71224
rotate = 0, 171, 0
shape = BOX
size = 520, 520, 45520
comment = .        Tradelane to hamburg gate
lane_id = rh01_3
tradelane_down = 15
sort = 6
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_armored_prisoner, 10, 0.050000
faction = rh_p_grp, 1.000000
encounter = tradelane_trade_freighter, 10, 0.140000
faction = co_alg_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = tradelane_trade_transport, 10, 0.140000
faction = co_alg_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_ss_grp, 0.250000

[Object]
nickname = Rh01_Trade_Lane_Ring_40
ids_name = 260751
pos = 52909, 0, 8597
rotate = 0, -57, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_41
tradelane_space_name = 196802
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_Trade_Lane_Ring_41
ids_name = 260751
pos = 59224, 0, 4551
rotate = 0, -57, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_40
next_ring = Rh01_Trade_Lane_Ring_42
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_42
ids_name = 260751
pos = 65540, 0, 505
rotate = 0, -57, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_41
next_ring = Rh01_Trade_Lane_Ring_43
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_43
ids_name = 260751
pos = 71855, 0, -3541
rotate = 0, -57, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_42
next_ring = Rh01_Trade_Lane_Ring_44
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_44
ids_name = 260751
pos = 78170, 0, -7587
rotate = 0, -57, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_43
next_ring = Rh01_Trade_Lane_Ring_45
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_45
ids_name = 260751
pos = 84485, 0, -11633
rotate = 0, -57, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_44
next_ring = Rh01_Trade_Lane_Ring_46
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_46
ids_name = 260751
pos = 90800, 0, -15679
rotate = 0, -57, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_45
reputation = rh_p_grp
tradelane_space_name = 261685
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Rh01_Tradelane_4
pos = 71855, 0, -3541
rotate = 0, -57, 0
shape = BOX
size = 520, 520, 45520
comment = .        Tradelane to Frankfurt gate
lane_id = rh01_4
tradelane_down = 5
sort = 11
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
encounter = tradelane_trade_armored, 10, 0.050000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = tradelane_trade_freighter, 10, 0.200000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = tradelane_trade_transport, 10, 0.100000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000

[Object]
nickname = Rh01_Trade_Lane_Ring_47
ids_name = 260753
pos = 50478, 0, 10044
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_48
reputation = rh_p_grp
tradelane_space_name = 196802
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_Trade_Lane_Ring_48
ids_name = 260753
pos = 44257, 0, 14234
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_47
next_ring = Rh01_Trade_Lane_Ring_49
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_Trade_Lane_Ring_49
ids_name = 260753
pos = 38036, 0, 18423
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_48
next_ring = Rh01_Trade_Lane_Ring_50
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_50
ids_name = 260753
pos = 31815, 0, 22613
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_49
next_ring = Rh01_Trade_Lane_Ring_51
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_51
ids_name = 260753
pos = 25595, 0, 26802
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_50
next_ring = Rh01_Trade_Lane_Ring_52
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_52
ids_name = 260753
pos = 19374, 0, 30992
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_51
next_ring = Rh01_Trade_Lane_Ring_53
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_53
ids_name = 260753
pos = 13153, 0, 35181
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_52
next_ring = Rh01_Trade_Lane_Ring_54
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_54
ids_name = 260753
pos = 6932, 0, 39371
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_53
next_ring = Rh01_Trade_Lane_Ring_55
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_Trade_Lane_Ring_55
ids_name = 260753
pos = 711, 0, 43560
rotate = 0, 124, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_54
reputation = rh_p_grp
tradelane_space_name = 196808
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[zone]
nickname = Zone_Rh01_Tradelane_5
pos = 25595, 0, 26802
rotate = 0, 124, 0
shape = BOX
size = 520, 520, 60520
property_flags = 131072
comment = .        Tradelane to brandeburg
lane_id = rh01_5
tradelane_down = 5
sort = 13
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_trade_armored, 10, 0.050000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = tradelane_trade_freighter, 10, 0.160000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = tradelane_trade_transport, 10, 0.130000
faction = co_khc_grp, 0.200000
faction = rh_m_grp, 0.200000
faction = co_ni_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_ss_grp, 0.200000

[Object]
nickname = Rh01_Trade_Lane_Ring_56
ids_name = 260752
pos = 50769, 0, 8316
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Rh01_Trade_Lane_Ring_57
reputation = rh_p_grp
tradelane_space_name = 196802
behavior = NOTHING
difficulty_level = 11
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easy

[Object]
nickname = Rh01_Trade_Lane_Ring_57
ids_name = 260752
pos = 44038, 0, 1690
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_56
next_ring = Rh01_Trade_Lane_Ring_58
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_58
ids_name = 260752
pos = 38714, 0, -3592
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_57
next_ring = Rh01_Trade_Lane_Ring_59
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_59
ids_name = 260752
pos = 33390, 0, -8875
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_58
next_ring = Rh01_Trade_Lane_Ring_60
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_60
ids_name = 260752
pos = 28065, 0, -14157
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_59
next_ring = Rh01_Trade_Lane_Ring_61
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 12
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh01_Trade_Lane_Ring_61
ids_name = 260752
pos = 22741, 0, -19439
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_60
next_ring = Rh01_Trade_Lane_Ring_62
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_62
ids_name = 260752
pos = 17416, 0, -24721
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_61
next_ring = Rh01_Trade_Lane_Ring_63
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_63
ids_name = 260752
pos = 12092, 0, -30003
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_62
next_ring = Rh01_Trade_Lane_Ring_64
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_64
ids_name = 260752
pos = 6768, 0, -35285
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_63
next_ring = Rh01_Trade_Lane_Ring_65
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_65
ids_name = 260752
pos = 1443, 0, -40567
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_64
next_ring = Rh01_Trade_Lane_Ring_66
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[Object]
nickname = Rh01_Trade_Lane_Ring_66
ids_name = 260752
pos = -4819, 0, -46787
rotate = 0, 45, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Rh01_Trade_Lane_Ring_65
reputation = rh_p_grp
tradelane_space_name = 196806
behavior = NOTHING
difficulty_level = 10
loadout = trade_lane_ring_rh_01
pilot = pilot_solar_easiest

[zone]
nickname = Zone_Rh01_Tradelane_6
pos = 23210, 0, -19439
rotate = 0, 45, 0
shape = BOX
size = 520, 520, 78520
comment = .        Tradelane to berlin
lane_id = rh01_6
tradelane_down = 15
sort = 8
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
encounter = tradelane_armored_prisoner, 10, 0.040000
faction = rh_p_grp, 1.000000
encounter = tradelane_trade_armored, 10, 0.030000
faction = rh_m_grp, 1.000000
encounter = tradelane_trade_freighter, 10, 0.160000
faction = co_alg_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = tradelane_trade_transport, 10, 0.110000
faction = co_alg_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_ss_grp, 0.250000

[Object]
nickname = Rh01_moon_potsdam
ids_name = 261139
pos = 54927, 0, -2336
Archetype = planet_crater_1000
ids_info = 66068
spin = 0, 0, 0
atmosphere_range = 1150
burn_color = 255, 222, 160

[Object]
nickname = Rh01_03
ids_name = 196804
pos = 54072, 0, 5459
rotate = 0, 180, 0
Archetype = space_factory01
ids_info = 65711
dock_with = Rh01_03_Base
base = Rh01_03_Base
reputation = co_khc_grp
voice = atc_leg_m01
space_costume = br_bartender_head, rh_shipdealer_body
difficulty_level = 12
loadout = space_factory01_co_03
pilot = pilot_solar_hardest

[Object]
nickname = Rh01_space_industrial_1
pos = 53347, 0, 4670
rotate = 0, 30, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_industrial_2
pos = 52872, 0, 4329
rotate = 0, 60, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_industrial_4
pos = 52651, 0, 4328
rotate = 0, -60, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_industrial_5
pos = 52175, 0, 4671
rotate = 0, -30, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_industrial_7
pos = 52172, 0, 6254
rotate = 0, -150, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_industrial_8
pos = 52649, 0, 6580
rotate = 0, -120, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_industrial_9
pos = 53338, 0, 6244
rotate = 0, 150, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_industrial_10
pos = 52867, 0, 6580
rotate = 0, 120, 0
Archetype = space_industrial
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_02
ids_name = 196803
pos = 51437, 0, 5459
Archetype = space_factory01
ids_info = 65707
dock_with = Rh01_02_Base
base = Rh01_02_Base
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = rh_newscaster_head_gen, rh_female_elite_body
difficulty_level = 12
loadout = space_factory01_rh_01
pilot = pilot_solar_hardest

[Object]
nickname = Rh01_shipyard_2
ids_name = 60231
pos = 52085, -200, 5487
rotate = 0, 90, 0
Archetype = shipyard
reputation = co_khc_grp
ids_info = 60232
parent = Rh01_02

[Object]
nickname = Rh01_mplatform_1
ids_name = 60213
pos = 53345, -21, 5459
rotate = 0, 90, 0
Archetype = mplatform
reputation = co_khc_grp
ids_info = 60214
difficulty_level = 12
loadout = mplatform_red_co_03
pilot = pilot_solar_hard
parent = Rh01_03

[Object]
nickname = Rh01_space_tankl4_1
ids_name = 60251
pos = 52762, 0, 4134
Archetype = space_tankl4
reputation = co_khc_grp
parent = Rh01_03

[Object]
nickname = Rh01_space_tankl4_2
ids_name = 60251
pos = 52755, 0, 6775
Archetype = space_tankl4
reputation = co_khc_grp
parent = Rh01_03

[zone]
nickname = Zone_Rh01_03
pos = 54303, 0, 5431
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Rh01_02
pos = 51306, 0, 5441
shape = SPHERE
size = 2000
sort = 99.500000

[zone]
nickname = Zone_Rh01_08_exclusion
pos = -51392, 0, -27948
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = Zone_Rh01_Ruhr_debris_field
pos = -55329, 0, -25040
shape = SPHERE
size = 12000
property_flags = 129
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 150
comment = .        Core
sort = 21
toughness = 11
density = 6
repop_time = 17
max_battle_size = 4
pop_type = lootable_core_field
relief_time = 30
faction_weight = fc_j_grp, 6
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 5
faction_weight = fc_u_grp, 8
faction_weight = gd_bh_grp, 3
encounter = area_scout, 11, 0.350000
faction = fc_lwb_grp, 0.530000
faction = fc_rh_grp, 0.050000
faction = fc_u_grp, 0.420000
encounter = area_bh_assault, 11, 0.030000
faction = gd_bh_grp, 1.000000
encounter = area_scavenger, 11, 0.390000
faction = fc_j_grp, 0.430000
faction = fc_rh_grp, 0.570000
Music = zone_field_debris

[zone]
nickname = Zone_Rh01_Ruhr_radioactive_001
pos = -37983, 0, -45726
shape = SPHERE
size = 6000
damage = 100
visit = 128
spacedust = radioactivedust
spacedust_maxparticles = 100
edge_fraction = 0.200000
interference = 0.700000
sort = 99.500000

[zone]
nickname = Zone_Rh01_Ruhr_radioactive_002
pos = -46774, 0, -67260
shape = SPHERE
size = 6000
damage = 100
visit = 128
spacedust = radioactivedust
spacedust_maxparticles = 100
interference = 0.700000
edge_fraction = 0.200000
sort = 99.500000

[Object]
nickname = Rh01_to_Rh02_hole
ids_name = 260746
pos = -55211, 0, -64708
rotate = 0, 180, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Rh02, Rh02_to_Rh01_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Rh01_to_Rh02_hole
pos = -55199, 0, -64696
shape = SPHERE
size = 300
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Rh01_to_Rh05_hole
ids_name = 260750
pos = -27572, 0, 57524
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Rh05
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Rh05, Rh05_to_Rh01_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Rh01_to_Rh05_hole
pos = -27628, 0, 57505
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = Rh01_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 11000
damage = 10000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[zone]
nickname = Zone_Rh01_Berlin_death
pos = 53632, 0, 12557
shape = SPHERE
size = 3100
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[zone]
nickname = Zone_Rh01_Potsdam_death
pos = 54927, 0, -2336
shape = SPHERE
size = 1075
damage = 2000000
sort = 99.500000
density = 0
relief_time = 0
zone_creation_distance = 0

[Object]
nickname = Rh01_mplatform_2
ids_name = 60213
pos = -7276, -21, -49150
Archetype = mplatform
reputation = co_alg_grp
ids_info = 60214
difficulty_level = 10
loadout = mplatform_red_co_03
pilot = pilot_solar_easiest
parent = Rh01_05

[Object]
nickname = Rh01_space_industrial_11
pos = -7269, 0, -48511
rotate = 0, 180, 0
Archetype = space_industrial
reputation = co_alg_grp
parent = Rh01_05

[Object]
nickname = Rh01_space_tanklx4_1
ids_name = 60251
pos = -7269, -190, -48512
Archetype = space_tanklx4
reputation = co_alg_grp
parent = Rh01_05

[Object]
nickname = Rh01_space_tanklx4_2
ids_name = 60251
pos = -7269, -190, -48257
Archetype = space_tanklx4
reputation = co_alg_grp

[Object]
nickname = Rh01_space_tanklx4_3
ids_name = 60251
pos = -7273, -190, -48009
Archetype = space_tanklx4
reputation = co_alg_grp

[Object]
nickname = Rh01_space_tanklx4_4
ids_name = 60251
pos = -7273, -190, -47756
Archetype = space_tanklx4
reputation = co_alg_grp

[Object]
nickname = Rh01_mplatform_3
ids_name = 60213
pos = -4240, -180, -48203
Archetype = mplatform
reputation = rh_m_grp
ids_info = 60214
difficulty_level = 12
loadout = mplatform_red_co_03
pilot = pilot_solar_hard
parent = Rh01_06

[LightSource]
nickname = Rh01_walker_light
pos = -120774, -40000, 94009
color = 236, 141, 47
range = 230000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = zone_rh01_pop_hamburg_gate
pos = 1527, 0, -95238
shape = SPHERE
size = 4000
comment = Hamburg Jumpgate
sort = 7
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.010000
faction = rh_p_grp, 1.000000
encounter = area_armored_prisoner, 10, 0.040000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.120000
faction = co_alg_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_transport, 10, 0.120000
faction = co_alg_grp, 0.250000
faction = co_ni_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_ss_grp, 0.250000
encounter = area_trade_armored, 10, 0.060000
faction = co_os_grp, 1.000000

[zone]
nickname = zone_rh01_pop_dortmund
pos = -5937, 0, -47906
shape = SPHERE
size = 4000
comment = Dortmund
sort = 5
toughness = 10
density = 12
repop_time = 10
max_battle_size = 8
pop_type = co_alg_grp, rh_m_grp, base_cluster_law
relief_time = 10
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.090000
faction = rh_p_grp, 0.060000
faction = co_alg_grp, 0.470000
faction = rh_m_grp, 0.470000
encounter = area_armored_prisoner, 10, 0.020000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.090000
faction = co_alg_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = area_trade_transport, 10, 0.090000
faction = co_alg_grp, 0.170000
faction = rh_m_grp, 0.170000
faction = co_nws_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_rs_grp, 0.170000
faction = co_ss_grp, 0.170000
encounter = area_trade_armored, 10, 0.040000
faction = rh_m_grp, 0.330000
faction = co_os_grp, 0.670000
encounter = area_lifter, 10, 0.020000
faction = co_rs_grp, 1.000000
encounter = area_repair, 10, 0.020000
faction = co_rs_grp, 1.000000

[zone]
nickname = zone_rh01_pop_bonn
pos = -43657, 0, 10970
shape = SPHERE
size = 4000
comment = Bonn
sort = 3
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_ic_grp, single_base_law
relief_time = 20
faction_weight = rh_p_grp, 1
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.010000
faction = rh_p_grp, 1.000000
encounter = area_armored_prisoner, 10, 0.020000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.130000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.120000
faction = co_alg_grp, 0.140000
faction = co_khc_grp, 0.140000
faction = rh_m_grp, 0.140000
faction = co_nws_grp, 0.140000
faction = co_ni_grp, 0.140000
faction = co_rs_grp, 0.140000
faction = co_ss_grp, 0.140000
encounter = area_trade_armored, 10, 0.060000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_os_grp, 0.500000

[zone]
nickname = zone_rh01_pop_stuttgart_gate
pos = -90994, 0, 18913
shape = SPHERE
size = 4000
comment = Stuttgart Jumpgate
sort = 1
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = rh_p_grp, 12
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_os_grp, 4
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.060000
faction = rh_p_grp, 1.000000
encounter = area_armored_prisoner, 10, 0.020000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.120000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.090000
faction = co_alg_grp, 0.170000
faction = co_khc_grp, 0.170000
faction = rh_m_grp, 0.170000
faction = co_nws_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_rs_grp, 0.170000
encounter = area_trade_armored, 10, 0.060000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_os_grp, 0.500000

[zone]
nickname = zone_rh01_pop_brandeburg
pos = -573, 0, 44146
shape = SPHERE
size = 4000
comment = Brandeburg
sort = 14
toughness = 10
density = 9
repop_time = 10
max_battle_size = 6
pop_type = rh_p_grp, single_base_law
relief_time = 20
faction_weight = rh_p_grp, 8
faction_weight = rh_p_grp_prisoners, 4
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.070000
faction = rh_p_grp, 1.000000
encounter = area_armored_prisoner, 10, 0.030000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.110000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = area_trade_transport, 10, 0.100000
faction = co_khc_grp, 0.200000
faction = rh_m_grp, 0.200000
faction = co_ni_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_ss_grp, 0.200000
encounter = area_trade_armored, 10, 0.040000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000

[zone]
nickname = zone_rh01_pop_dresden_gate
pos = -937, 0, 92383
shape = SPHERE
size = 4000
comment = Dresden Jumpgate
sort = 18
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = rh_p_grp, 10
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.080000
faction = rh_p_grp, 1.000000
encounter = area_armored_prisoner, 10, 0.030000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.140000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = area_trade_transport, 10, 0.070000
faction = co_khc_grp, 0.330000
faction = rh_m_grp, 0.330000
faction = co_rs_grp, 0.330000
encounter = area_trade_armored, 10, 0.040000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000

[zone]
nickname = zone_rh01_pop_frankfurt_gate
pos = 92135, 0, -16535
shape = SPHERE
size = 4000
comment = Frankfurt Jumpgate
sort = 12
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
faction_weight = rh_p_grp, 10
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.070000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.160000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.080000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_armored, 10, 0.040000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000

[zone]
nickname = zone_rh01_pop_berlin
pos = 51766, 0, 7701
shape = SPHERE
size = 6000
comment = Berlin
sort = 9
toughness = 10
density = 12
repop_time = 10
max_battle_size = 8
pop_type = rh_p_grp, co_khc_grp, base_cluster_law
relief_time = 10
faction_weight = rh_n_grp, 6
faction_weight = rh_p_grp, 9
faction_weight = rh_p_grp_prisoners, 5
faction_weight = co_alg_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_ss_grp, 10
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.120000
faction = rh_n_grp, 0.220000
faction = rh_p_grp, 0.470000
faction = co_khc_grp, 0.310000
encounter = area_armored_prisoner, 10, 0.030000
faction = rh_p_grp, 1.000000
encounter = area_trade_freighter, 10, 0.100000
faction = co_alg_grp, 0.250000
faction = co_khc_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
encounter = area_trade_transport, 10, 0.080000
faction = co_alg_grp, 0.170000
faction = co_khc_grp, 0.170000
faction = rh_m_grp, 0.170000
faction = co_ni_grp, 0.170000
faction = co_rs_grp, 0.170000
faction = co_ss_grp, 0.170000
encounter = area_trade_armored, 10, 0.020000
faction = co_khc_grp, 0.500000
faction = rh_m_grp, 0.500000
encounter = area_lifter, 10, 0.020000
faction = co_rs_grp, 1.000000
encounter = area_repair, 10, 0.020000
faction = co_rs_grp, 1.000000

[zone]
nickname = zone_rh01_pop_junker_base
pos = -51381, 0, -27967
shape = SPHERE
size = 4000
comment = .        Junker base
sort = 22
toughness = 12
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_j_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_j_grp, 6
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 5
faction_weight = fc_u_grp, 8
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_scout, 12, 0.140000
faction = fc_lwb_grp, 0.430000
faction = fc_rh_grp, 0.220000
faction = fc_u_grp, 0.350000
encounter = area_defend, 12, 0.070000
faction = fc_j_grp, 1.000000
encounter = area_bh_assault, 12, 0.020000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 12, 0.500000
faction = fc_j_grp, 0.380000
faction = fc_lwb_grp, 0.270000
faction = fc_rh_grp, 0.140000
faction = fc_u_grp, 0.220000
encounter = area_trade_smuggler, 12, 0.080000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_pop_hamburg_hole
pos = -56052, 0, -64080
shape = SPHERE
size = 4000
comment = .        Hamburg hole
sort = 20
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_j_grp, 6
faction_weight = fc_u_grp, 8
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_bh_scout, 12, 0.090000
faction = fc_j_grp, 1.000000
encounter = area_defend, 12, 0.120000
faction = fc_u_grp, 1.000000
encounter = area_bh_assault, 12, 0.030000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 12, 0.460000
faction = fc_j_grp, 0.560000
faction = fc_u_grp, 0.440000
encounter = area_trade_smuggler, 12, 0.090000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_pop_dresden_hole
pos = -27603, 0, 57490
shape = SPHERE
size = 4000
comment = .        Dresden hole
sort = 27
toughness = 12
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 5
faction_weight = gd_bh_grp, 1
density_restriction = 4, lawfuls
encounter = area_defend, 12, 0.220000
faction = fc_lwb_grp, 0.670000
faction = fc_rh_grp, 0.330000
encounter = area_bh_assault, 12, 0.030000
faction = gd_bh_grp, 1.000000
encounter = area_trade_trader, 12, 0.380000
faction = fc_lwb_grp, 0.670000
faction = fc_rh_grp, 0.330000

[zone]
nickname = zone_rh01_pop_brandeburg_extend
pos = -1777, 0, 39156
shape = ELLIPSOID
size = 8000, 7000, 10000
comment = .        Extend
sort = 15
toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = rh_p_grp, 10
encounter = area_scout, 10, 0.670000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_pop_berlin_extend
pos = 50053, 0, 7469
shape = ELLIPSOID
size = 14000, 7000, 14000
comment = .        Extend
sort = 10
toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
faction_weight = rh_n_grp, 6
faction_weight = rh_p_grp, 9
encounter = area_scout, 10, 0.670000
faction = rh_n_grp, 0.400000
faction = rh_p_grp, 0.600000

[zone]
nickname = zone_rh01_pop_saar_core
pos = -41418, 0, 48449
shape = ELLIPSOID
size = 22000, 7000, 22000
comment = .        Core
sort = 26
toughness = 11
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 5
faction_weight = gd_bh_grp, 2
encounter = area_scout, 11, 0.590000
faction = fc_lwb_grp, 0.670000
faction = fc_rh_grp, 0.330000
encounter = area_bh_assault, 11, 0.050000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty1_1
pos = -46117, 0, 3444
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 18833
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty1_2
pos = -36283, 0, -28678
rotate = -90, -28, 0
shape = CYLINDER
size = 750, 51970
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty1_3
pos = -33859, 0, -55495
rotate = -90, 68, 0
shape = CYLINDER
size = 750, 20848
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty1_4
pos = -51532, 0, -35512
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 50230
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty1_5
pos = -53956, 0, -8695
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 12628
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty2_1
pos = -55870, 0, 14731
rotate = 90, 73, 180
shape = CYLINDER
size = 750, 25805
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty2_2
pos = -65860, 0, 25255
rotate = 90, -19, 180
shape = CYLINDER
size = 750, 14404
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty2_3
pos = -45588, 0, 30613
rotate = -90, -85, 0
shape = CYLINDER
size = 750, 35931
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty2_4
pos = -35709, 0, 20118
rotate = -90, 42, 0
shape = CYLINDER
size = 750, 24195
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty3_1
pos = -45218, 0, 13927
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 6812
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 1, 7
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty3_2
pos = -50750, 0, 23122
rotate = 90, 32, 180
shape = CYLINDER
size = 750, 14651
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 2
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty3_3
pos = -39123, 0, 43072
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 41355
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 3
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty3_4
pos = -14731, 0, 58212
rotate = 90, -81, 180
shape = CYLINDER
size = 750, 18061
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 4
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty3_5
pos = -11671, 0, 47881
rotate = -90, 26, 0
shape = CYLINDER
size = 750, 26269
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 5
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_bounty3_6
pos = -32128, 0, 26417
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 35065
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty3, 6
usage = patrol
mission_eligible = true
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 12, 0.400000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb1_1
pos = -39130, 0, -35999
rotate = -90, -57, 0
shape = CYLINDER
size = 750, 30899
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb1, 1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb1_2
pos = -15801, 0, -50434
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 23988
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb1_3
pos = -3083, 0, -71480
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 30478
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb1_4
pos = -13542, 0, -65626
rotate = 90, 31, 180
shape = CYLINDER
size = 750, 49247
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb2_1
pos = -41968, 0, -18754
rotate = 90, -47, 180
shape = CYLINDER
size = 750, 28167
attack_ids = rh01_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb2, 1
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb2_2
pos = -25482, 0, -18775
rotate = -90, -33, 0
shape = CYLINDER
size = 750, 22754
attack_ids = rh01_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb2_3
pos = -35707, 0, -28482
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 32732
attack_ids = rh01_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb3_1
pos = -57676, 0, -3586
rotate = 90, 15, 180
shape = CYLINDER
size = 750, 48766
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = lwb3, 1
usage = trade
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1.000000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb3_2
pos = -45868, 0, 38595
rotate = 90, -44, 180
shape = CYLINDER
size = 750, 51615
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = lwb3, 2
usage = trade
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1.000000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb4_1
pos = -42855, 0, 50972
rotate = -90, 67, 0
shape = CYLINDER
size = 750, 34092
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb4, 1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb4_2
pos = -75433, 0, 31939
rotate = -90, 54, 0
shape = CYLINDER
size = 750, 41817
attack_ids = rh01_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb4_3
pos = -72179, 0, 16284
rotate = -90, -80, 0
shape = CYLINDER
size = 750, 40938
attack_ids = rh01_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb4_4
pos = -55210, 0, 28530
rotate = 90, 12, 180
shape = CYLINDER
size = 750, 31924
attack_ids = rh01_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb4, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb5_1
pos = -35667, 0, 34523
rotate = -90, 19, 0
shape = CYLINDER
size = 750, 49518
attack_ids = rh01_1, rh01_7, rh01_2
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb5, 1
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb6_1
pos = -30285, 0, 39131
rotate = -90, 8, 0
shape = CYLINDER
size = 750, 38182
attack_ids = rh01_7
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb6, 1
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = zone_rh01_path_lwb6_2
pos = -23098, 0, 27676
rotate = 90, -52, 180
shape = CYLINDER
size = 750, 24489
attack_ids = rh01_7
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb6, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = zone_rh01_path_lwb6_3
pos = -20469, 0, 46728
rotate = 90, 31, 180
shape = CYLINDER
size = 750, 27142
attack_ids = rh01_7
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb6, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 0.500000
faction = fc_rh_grp, 0.500000

[zone]
nickname = zone_rh01_path_lwb7_1
pos = -589, 0, 56994
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 55234
attack_ids = rh01_8
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb7, 1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb7_2
pos = 19934, 0, 46554
rotate = -90, 35, 0
shape = CYLINDER
size = 750, 24522
attack_ids = rh01_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb7, 2
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb7_3
pos = 25934, 0, 27661
rotate = -90, -56, 0
shape = CYLINDER
size = 750, 31651
attack_ids = rh01_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb7, 3
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_lwb7_4
pos = 33025, 0, 37743
rotate = 90, 18, 180
shape = CYLINDER
size = 750, 39798
attack_ids = rh01_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = lwb7, 4
usage = patrol
mission_eligible = true
faction_weight = fc_lwb_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_lwb_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers1_1
pos = -53422, 0, -46525
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 35646
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers1, 1
usage = trade
mission_eligible = true
faction_weight = fc_b_grp, 10
faction_weight = fc_j_grp, 6
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 0.910000
faction = fc_b_grp, 0.380000
faction = fc_j_grp, 0.230000
faction = fc_u_grp, 0.380000
encounter = tradep_trade_smuggler, 11, 0.090000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers2_1
pos = -55018, 0, -31131
rotate = -90, 54, 0
shape = CYLINDER
size = 750, 9742
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 1
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers2_2
pos = -64050, 0, -31543
rotate = 90, 64, 180
shape = CYLINDER
size = 750, 11311
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers2_3
pos = -67508, 0, -22414
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 13742
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 3
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers2_4
pos = -58046, 0, -14165
rotate = 90, -79, 180
shape = CYLINDER
size = 750, 15962
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 4
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers2_5
pos = -48175, 0, -17641
rotate = -90, -22, 0
shape = CYLINDER
size = 750, 10900
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 5
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers2_6
pos = -48608, 0, -25493
rotate = -90, 42, 0
shape = CYLINDER
size = 750, 7482
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers2, 6
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers3_1
pos = -47779, 0, -7753
rotate = 90, -10, 180
shape = CYLINDER
size = 750, 41970
attack_ids = rh01_1, rh01_7, rh01_2
tradelane_attack = 5
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers3, 1
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers4_1
pos = -52285, 0, 6114
rotate = 90, 1, 180
shape = CYLINDER
size = 750, 66727
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers4, 1
usage = trade
mission_eligible = true
faction_weight = fc_j_grp, 6
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 11, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers4_2
pos = -17557, 0, 49114
rotate = 90, -75, 180
shape = CYLINDER
size = 750, 73433
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers4, 2
usage = trade
mission_eligible = true
faction_weight = fc_j_grp, 6
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 11, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers4_3
pos = 34655, 0, 42192
rotate = -90, -45, 0
shape = CYLINDER
size = 750, 47165
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers4, 3
usage = trade
mission_eligible = true
faction_weight = fc_j_grp, 6
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 11, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers4_4
pos = 50548, 0, 18527
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 14309
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers4, 4
usage = trade
mission_eligible = true
faction_weight = fc_j_grp, 6
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 11, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers4_5
pos = 50548, 0, 10269
rotate = -90, -38, 0
shape = CYLINDER
size = 750, 2925
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers4, 5
usage = trade
mission_eligible = true
faction_weight = fc_j_grp, 6
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 0.700000
faction = fc_j_grp, 1.000000
encounter = tradep_trade_smuggler, 11, 0.300000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_police1_1
pos = 22978, 0, -20306
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 82351
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police1_2
pos = -2833, 0, -72662
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 47554
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 2
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police2_1
pos = -22495, 0, 27983
rotate = -90, 52, 0
shape = CYLINDER
size = 750, 55724
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police2_2
pos = -25470, 0, -18823
rotate = -90, -33, 0
shape = CYLINDER
size = 750, 70873
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 2
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police3_1
pos = -67869, 0, 15611
rotate = 90, 81, 180
shape = CYLINDER
size = 750, 49658
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police4_1
pos = -1383, 0, 68576
rotate = 90, 0, 180
shape = CYLINDER
size = 750, 49069
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police5_1
pos = 50603, 0, 10271
rotate = 90, 38, 180
shape = CYLINDER
size = 750, 3047
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police5, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police5_2
pos = 50563, 0, 18559
rotate = 90, -7, 180
shape = CYLINDER
size = 750, 14295
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police5, 2
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police5_3
pos = 35766, 0, 41112
rotate = 90, 45, 180
shape = CYLINDER
size = 750, 44071
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police5, 3
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police5_4
pos = 9987, 0, 50731
rotate = -90, 60, 0
shape = CYLINDER
size = 750, 23299
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police5, 4
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police5_5
pos = 24965, 0, 28097
rotate = -90, -56, 0
shape = CYLINDER
size = 750, 60324
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police5, 5
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police5_6
pos = 50733, 0, 10184
rotate = -90, -32, 0
shape = CYLINDER
size = 750, 2656
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police5, 6
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police6_1
pos = 71443, 0, -4189
rotate = -90, -57, 0
shape = CYLINDER
size = 750, 48900
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police6, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 10, 0.330000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police7_1
pos = 45161, 0, -18021
rotate = -90, 13, 0
shape = CYLINDER
size = 750, 56275
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police7_2
pos = 44891, 0, -43891
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 12853
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 2
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police7_3
pos = 57467, 0, -31357
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 25433
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 3
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police7_4
pos = 57813, 0, -5420
rotate = 90, 22, 180
shape = CYLINDER
size = 750, 32120
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 4
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police8_1
pos = -6849, 0, 49268
rotate = 90, 52, 180
shape = CYLINDER
size = 750, 15616
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 1
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police8_2
pos = -31123, 0, 42568
rotate = -90, 58, 0
shape = CYLINDER
size = 750, 43034
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 2
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police8_3
pos = -43922, 0, 26341
rotate = -90, -49, 0
shape = CYLINDER
size = 750, 14220
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 3
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_police8_4
pos = -19765, 0, 33072
rotate = 90, -59, 180
shape = CYLINDER
size = 750, 43983
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police8, 4
usage = patrol
mission_eligible = true
faction_weight = rh_p_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = rh_p_grp, 1.000000

[zone]
nickname = zone_rh01_path_bundschuh1_1
pos = -49807, 0, -61201
rotate = 90, -56, 180
shape = CYLINDER
size = 750, 13552
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bundschuh1, 1, 9
usage = patrol
mission_eligible = false
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh01_path_bundschuh1_2
pos = 845, 0, -49967
rotate = 90, -81, 180
shape = CYLINDER
size = 750, 91248
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bundschuh1, 2, 8
usage = patrol
mission_eligible = false
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh01_path_bundschuh1_3
pos = 49008, 0, -24246
rotate = 90, -10, 180
shape = CYLINDER
size = 750, 37008
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bundschuh1, 3, 7
usage = patrol
mission_eligible = false
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh01_path_bundschuh1_4
pos = 53401, 0, -302
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 11686
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bundschuh1, 4
usage = patrol
mission_eligible = false
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh01_path_bundschuh1_5
pos = 52758, 0, 5398
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 3757
attack_ids = rh01_4, rh01_6
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bundschuh1, 5
usage = patrol
mission_eligible = false
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh01_path_bundschuh1_6
pos = 51514, 0, -355
rotate = -90, -6, 0
shape = CYLINDER
size = 750, 11431
attack_ids = rh01_6
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bundschuh1, 6
usage = patrol
mission_eligible = false
faction_weight = fc_b_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_b_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners1_1
pos = -47768, 0, -60713
rotate = 90, -61, 180
shape = CYLINDER
size = 750, 17792
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 1
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners1_2
pos = -15516, 0, -56931
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 48879
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners1_3
pos = 17587, 0, -58170
rotate = -90, -85, 0
shape = CYLINDER
size = 750, 17404
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners1_4
pos = 33744, 0, -46227
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 29517
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners1_5
pos = 36826, 0, -22204
rotate = 90, 21, 180
shape = CYLINDER
size = 750, 24268
attack_ids = rh01_6
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners1_6
pos = 21927, 0, -21360
rotate = -90, 45, 0
shape = CYLINDER
size = 750, 29630
attack_ids = rh01_6
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners1_7
pos = 10148, 0, -44537
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 25562
attack_ids = rh01_6
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners1, 7
usage = patrol
mission_eligible = true
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners2_1
pos = -18334, 0, -48658
rotate = -90, -58, 0
shape = CYLINDER
size = 750, 80142
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners2, 1, 7
usage = patrol
mission_eligible = false
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners2_2
pos = 39047, 0, -48613
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 63224
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners2, 2, 6
usage = patrol
mission_eligible = false
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners2_3
pos = 58526, 0, -10988
rotate = 90, 13, 180
shape = CYLINDER
size = 750, 33640
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners2, 3
usage = patrol
mission_eligible = false
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners2_4
pos = 52745, 0, 5398
rotate = 90, 89, 180
shape = CYLINDER
size = 750, 3740
attack_ids = rh01_4, rh01_6
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners2, 4
usage = patrol
mission_eligible = false
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_unioners2_5
pos = 56605, 0, -10981
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 34853
attack_ids = rh01_6
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = unioners2, 5
usage = patrol
mission_eligible = false
faction_weight = fc_u_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_u_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians1_1
pos = -44351, 0, -48244
rotate = -90, -19, 0
shape = CYLINDER
size = 750, 44707
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians1_2
pos = -18919, 0, -77763
rotate = -90, -65, 0
shape = CYLINDER
size = 750, 39977
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 2
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians1_3
pos = -2457, 0, -75033
rotate = 90, 9, 180
shape = CYLINDER
size = 750, 22485
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 3
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians1_4
pos = -20592, 0, -66657
rotate = -90, 81, 0
shape = CYLINDER
size = 750, 33360
attack_ids = rh01_3
tradelane_attack = 15
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 4
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians2_1
pos = -35494, 0, -37975
rotate = -90, -57, 0
shape = CYLINDER
size = 750, 39359
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 1
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians2_2
pos = -11341, 0, -48410
rotate = 90, -88, 180
shape = CYLINDER
size = 750, 15208
attack_ids = rh01_2, rh01_3, rh01_6
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 2
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians8_1
pos = -31681, 0, -34571
rotate = -90, -73, 0
shape = CYLINDER
size = 750, 42723
attack_ids = rh01_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians8, 1
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians8_2
pos = -23461, 0, -21875
rotate = 90, 33, 180
shape = CYLINDER
size = 750, 45051
attack_ids = rh01_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians8, 2
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians8_3
pos = -43927, 0, -15677
rotate = -90, 33, 0
shape = CYLINDER
size = 750, 30341
attack_ids = rh01_2
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians8, 3
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians3_1
pos = -54359, 0, -15971
rotate = 90, 15, 180
shape = CYLINDER
size = 750, 23686
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians3, 1
usage = trade
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1.000000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians3_2
pos = -42631, 0, 26313
rotate = 90, -26, 180
shape = CYLINDER
size = 750, 68432
sort = 96
toughness = 11
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians3, 2
usage = trade
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 11, 1.000000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians4_1
pos = -32959, 0, 46456
rotate = -90, 26, 0
shape = CYLINDER
size = 750, 25424
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 1, 5
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians4_2
pos = -45209, 0, 24014
rotate = -90, 31, 0
shape = CYLINDER
size = 750, 25766
attack_ids = rh01_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 2
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians4_3
pos = -68519, 0, 15801
rotate = 90, 80, 180
shape = CYLINDER
size = 750, 33713
attack_ids = rh01_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 3
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians4_4
pos = -61741, 0, 26844
rotate = 90, -71, 180
shape = CYLINDER
size = 750, 49447
attack_ids = rh01_1
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians4, 4
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians5_1
pos = -14742, 0, 52776
rotate = -90, -71, 0
shape = CYLINDER
size = 750, 28282
attack_ids = rh01_8
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 1
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians5_2
pos = -1477, 0, 65622
rotate = 90, 0, 180
shape = CYLINDER
size = 750, 35088
attack_ids = rh01_8
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 2
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians5_3
pos = -14879, 0, 70276
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 37085
attack_ids = rh01_8
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 3
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians6_1
pos = -10656, 0, 57976
rotate = 90, -88, 180
shape = CYLINDER
size = 750, 35122
attack_ids = rh01_8
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 1, 6
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians6_2
pos = 20102, 0, 58956
rotate = 90, -88, 180
shape = CYLINDER
size = 750, 26425
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 2
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians6_3
pos = 35913, 0, 39128
rotate = -90, -7, 0
shape = CYLINDER
size = 750, 40767
attack_ids = rh01_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 3
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians6_4
pos = 24404, 0, 28495
rotate = 90, 56, 180
shape = CYLINDER
size = 750, 34119
attack_ids = rh01_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 4
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians6_5
pos = 8542, 0, 48487
rotate = 90, 9, 180
shape = CYLINDER
size = 750, 21094
attack_ids = rh01_5
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 5
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians7_1
pos = 8425, 0, 47187
rotate = -90, -74, 0
shape = CYLINDER
size = 750, 76580
attack_ids = rh01_8
tradelane_attack = 10
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 1
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians7_2
pos = 52171, 0, 24183
rotate = -90, -29, 0
shape = CYLINDER
size = 750, 28959
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 2
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians7_3
pos = 56798, 0, 8479
rotate = -90, 38, 0
shape = CYLINDER
size = 750, 7699
attack_ids = rh01_4
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 3
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_hessians7_4
pos = 52665, 0, 5426
rotate = -90, 89, 0
shape = CYLINDER
size = 750, 3515
attack_ids = rh01_4, rh01_6
tradelane_attack = 5
sort = 99
toughness = 12
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 4
usage = patrol
mission_eligible = true
faction_weight = fc_rh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.290000
faction = fc_rh_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers5_1
pos = -28922, 0, -38021
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 50792
attack_ids = rh01_2, rh01_3, rh01_6
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers5, 1, 9
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers5_2
pos = 14520, 0, -40163
rotate = 90, -68, 180
shape = CYLINDER
size = 750, 43871
attack_ids = rh01_2, rh01_3, rh01_6
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers5, 2, 8
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers5_3
pos = 36285, 0, -28279
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 7716
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers5, 3, 7
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers5_4
pos = 44330, 0, -9657
rotate = 90, -24, 180
shape = CYLINDER
size = 750, 32856
attack_ids = rh01_6
tradelane_attack = 15
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers5, 4
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers5_5
pos = 52804, 0, 5414
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 3789
attack_ids = rh01_4, rh01_6
tradelane_attack = 5
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers5, 5
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[zone]
nickname = zone_rh01_path_junkers5_6
pos = 46182, 0, -9650
rotate = -90, 30, 0
shape = CYLINDER
size = 750, 34550
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = junkers5, 6
usage = patrol
mission_eligible = true
faction_weight = fc_j_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.290000
faction = fc_j_grp, 1.000000

[Object]
nickname = Rh01_hazard_buoy_1
ids_name = 261163
pos = -38765, 0, -51782
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_2
ids_name = 261163
pos = -37693, 0, -51581
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_3
ids_name = 261163
pos = -36456, 0, -51341
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_4
ids_name = 261163
pos = -35530, 0, -50706
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_5
ids_name = 261163
pos = -34486, 0, -50018
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_6
ids_name = 261163
pos = -33865, 0, -49086
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_7
ids_name = 261163
pos = -33171, 0, -48053
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_8
ids_name = 261163
pos = -32948, 0, -46988
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_9
ids_name = 261163
pos = -32688, 0, -45748
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_10
ids_name = 261163
pos = -32903, 0, -44682
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_11
ids_name = 261163
pos = -33134, 0, -43442
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_12
ids_name = 261163
pos = -33791, 0, -42430
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_13
ids_name = 261163
pos = -34447, 0, -41445
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_14
ids_name = 261163
pos = -35418, 0, -40792
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_15
ids_name = 261163
pos = -36423, 0, -40116
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_16
ids_name = 261163
pos = -37566, 0, -39881
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_17
ids_name = 261163
pos = -38748, 0, -39649
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_18
ids_name = 261163
pos = -39942, 0, -39877
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_19
ids_name = 261163
pos = -41064, 0, -40106
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_20
ids_name = 261163
pos = -42122, 0, -40798
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_21
ids_name = 261163
pos = -43042, 0, -41428
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_22
ids_name = 261163
pos = -43712, 0, -42403
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_23
ids_name = 261163
pos = -44579, 0, -44406
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_24
ids_name = 261163
pos = -44832, 0, -45722
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_25
ids_name = 261163
pos = -44614, 0, -46828
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_26
ids_name = 261163
pos = -44366, 0, -48043
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_27
ids_name = 261163
pos = -43757, 0, -48966
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_28
ids_name = 261163
pos = -43079, 0, -50024
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_29
ids_name = 261163
pos = -42103, 0, -50672
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_30
ids_name = 261163
pos = -41119, 0, -51338
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_31
ids_name = 261163
pos = -39982, 0, -51555
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_32
ids_name = 261163
pos = -44340, 0, -43408
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_depot_copper_1
ids_name = 261161
pos = -44491, 0, 12328
Archetype = depot_copper
ids_info = 66150
reputation = co_ic_grp
behavior = NOTHING

[Object]
nickname = Rh01_depot_food_1
ids_name = 261161
pos = -44369, 0, 12515
Archetype = depot_food
ids_info = 66150
reputation = co_ic_grp
behavior = NOTHING

[Object]
nickname = Rh01_depot_fertilizers_1
ids_name = 261161
pos = -44248, 0, 12708
Archetype = depot_fertilizers
ids_info = 66150
reputation = co_ic_grp
behavior = NOTHING

[Object]
nickname = Rh01_hazard_buoy_33
ids_name = 261163
pos = -46775, 0, -73329
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_34
ids_name = 261163
pos = -45628, 0, -73105
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_35
ids_name = 261163
pos = -44475, 0, -72887
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_36
ids_name = 261163
pos = -43515, 0, -72230
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_37
ids_name = 261163
pos = -42491, 0, -71552
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_38
ids_name = 261163
pos = -41852, 0, -70609
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_39
ids_name = 261163
pos = -41165, 0, -69600
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_40
ids_name = 261163
pos = -40928, 0, -68456
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_41
ids_name = 261163
pos = -40716, 0, -67281
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_42
ids_name = 261163
pos = -40855, 0, -66134
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_43
ids_name = 261163
pos = -41187, 0, -64948
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_44
ids_name = 261163
pos = -41725, 0, -63964
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_45
ids_name = 261163
pos = -42475, 0, -62986
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_46
ids_name = 261163
pos = -43439, 0, -62258
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_47
ids_name = 261163
pos = -44424, 0, -61667
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_48
ids_name = 261163
pos = -45530, 0, -61352
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_49
ids_name = 261163
pos = -46754, 0, -61203
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_50
ids_name = 261163
pos = -47875, 0, -61337
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_51
ids_name = 261163
pos = -49091, 0, -61682
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_52
ids_name = 261163
pos = -50067, 0, -62177
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_53
ids_name = 261163
pos = -51050, 0, -62984
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_54
ids_name = 261163
pos = -51821, 0, -63893
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_55
ids_name = 261163
pos = -52349, 0, -64936
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_56
ids_name = 261163
pos = -52692, 0, -66059
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_57
ids_name = 261163
pos = -52814, 0, -67245
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_58
ids_name = 261163
pos = -52712, 0, -68345
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_59
ids_name = 261163
pos = -52382, 0, -69564
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_60
ids_name = 261163
pos = -51852, 0, -70496
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_61
ids_name = 261163
pos = -51065, 0, -71524
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_62
ids_name = 261163
pos = -50209, 0, -72178
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_63
ids_name = 261163
pos = -49108, 0, -72836
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_hazard_buoy_64
ids_name = 261163
pos = -48025, 0, -73114
Archetype = hazard_buoy
ids_info = 66144

[Object]
nickname = Rh01_space_industrial_dmg_1
pos = -52041, -500, -7737
rotate = 30, 50, 10
Archetype = space_industrial_dmg

[Object]
nickname = Rh01_space_industrial_dmg_2
pos = -51282, -750, -7413
rotate = -5, 90, 0
Archetype = space_industrial_dmg

[Object]
nickname = Rh01_space_tankl_2dmg_1
pos = -24820, 300, -47858
rotate = 20, 0, 20
Archetype = space_tankl_2dmg

[Object]
nickname = Rh01_space_tankl_3dmg_1
pos = -24624, 368, -47783
rotate = 160, 0, -160
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_tankl_3dmg_2
pos = -24645, 412, -47920
rotate = 20, 0, 20
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_beaml_dmg_1
pos = -38602, -242, -66118
rotate = 0, 0, 160
Archetype = space_beaml_dmg

[Object]
nickname = Rh01_space_beaml_dmg_2
pos = -38374, -300, -66113
rotate = 20, 25, 0
Archetype = space_beaml_dmg

[Object]
nickname = Rh01_space_beaml_dmg_3
pos = -38310, -300, -66128
rotate = 0, 180, 0
Archetype = space_beaml_dmg

[Object]
nickname = Rh01_space_tanks_1dmg_1
pos = -53874, -312, -61258
rotate = 30, 30, 0
Archetype = space_tanks_1dmg

[Object]
nickname = Rh01_space_tanks_1dmg_2
pos = -53911, -291, -61305
rotate = 30, 30, 0
Archetype = space_tanks_1dmg

[Object]
nickname = Rh01_space_tanks_2dmg_1
pos = -53931, -187, -61332
rotate = -30, -30, 180
Archetype = space_tanks_2dmg

[Object]
nickname = Rh01_space_tankl_3dmg_3
pos = -44554, 650, -37161
rotate = 40, 40, 40
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_tankl_3dmg_4
pos = -43991, 570, -36864
rotate = 70, 70, 10
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_tankl_3dmg_5
pos = -44279, 620, -37019
rotate = 90, 10, 50
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_tankl4x4_dmg_1
pos = 59247, -200, -24434
rotate = 4, 6, 106
Archetype = space_tankl4x4_dmg

[Object]
nickname = Rh01_space_beamx_dmg_1
pos = 47520, 200, -26825
rotate = 30, 30, 90
Archetype = space_beamx_dmg

[Object]
nickname = Rh01_space_tanklx4_dmg_1
pos = 50492, -350, -44908
rotate = 30, 35, 50
Archetype = space_tanklx4_dmg

[Object]
nickname = Rh01_space_habitat_dmg_1
pos = 30128, -350, -42923
rotate = 0, 10, 20
Archetype = space_habitat_dmg

[Object]
nickname = Rh01_space_tankl_2dmg_2
pos = 31360, 250, -58795
rotate = 30, 30, -30
Archetype = space_tankl_2dmg

[Object]
nickname = Rh01_space_beamx_dmg_2
pos = 21248, 0, 32206
Archetype = space_beamx_dmg

[Object]
nickname = Rh01_space_tankl_2dmg_3
pos = 21248, -76, 32515
rotate = 0, 90, 0
Archetype = space_tankl_2dmg

[Object]
nickname = Rh01_space_tankl_2dmg_4
pos = 20939, -68, 32207
Archetype = space_tankl_2dmg

[Object]
nickname = Rh01_space_tankl_3dmg_6
pos = 21262, -70, 31958
rotate = -10, 0, 10
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_industrial_dmg_3
pos = 42143, -200, 31864
Archetype = space_industrial_dmg

[Object]
nickname = Rh01_space_tankl_1dmg_1
pos = 41594, -100, 32417
rotate = 50, 10, 30
Archetype = space_tankl_1dmg

[Object]
nickname = Rh01_space_tanks_3dmg_1
pos = 43101, -146, 31284
rotate = 0, 30, 180
Archetype = space_tanks_3dmg

[Object]
nickname = Rh01_space_tanks_3dmg_2
pos = 42216, -186, 32544
rotate = 10, 2, 40
Archetype = space_tanks_3dmg

[Object]
nickname = Rh01_space_beaml_dmg_4
pos = 10072, -146, 48684
rotate = 40, 0, 0
Archetype = space_beaml_dmg

[Object]
nickname = Rh01_space_beaml_dmg_5
pos = 10111, -170, 48582
rotate = -30, -80, 0
Archetype = space_beaml_dmg

[Object]
nickname = Rh01_space_tankl_3dmg_7
pos = 35748, 571, 61599
rotate = 10, 10, 100
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_tankl4_dmg_1
pos = 43400, 200, 47541
rotate = 30, 3, 30
Archetype = space_tankl4_dmg

[Object]
nickname = Rh01_space_habitat_dmg_2
pos = -13873, 0, 48177
rotate = -80, 0, 0
Archetype = space_habitat_dmg

[Object]
nickname = Rh01_space_habitat_dmg_3
pos = -13556, 100, 47730
rotate = 110, 20, 170
Archetype = space_habitat_dmg

[Object]
nickname = Rh01_space_tankl4x4_dmg_2
pos = -26468, 0, 54869
rotate = 40, 40, 40
Archetype = space_tankl4x4_dmg

[Object]
nickname = Rh01_space_tankl4x4_dmg_3
pos = -26666, 44, 54722
rotate = -40, -40, -140
Archetype = space_tankl4x4_dmg

[Object]
nickname = Rh01_space_tankl_2dmg_5
pos = -43752, 44, 31640
rotate = 75, 10, 10
Archetype = space_tankl_2dmg

[Object]
nickname = Rh01_space_tankl_1dmg_2
pos = -43919, 44, 31299
rotate = 20, 20, 20
Archetype = space_tankl_1dmg

[Object]
nickname = Rh01_space_tankl_1dmg_3
pos = -43171, 44, 31894
rotate = -70, -70, -70
Archetype = space_tankl_1dmg

[Object]
nickname = Rh01_space_tankl_3dmg_8
pos = -43362, 44, 31126
rotate = 40, 40, 40
Archetype = space_tankl_3dmg

[Object]
nickname = Rh01_space_beamx_dmg_3
pos = -34392, 300, 46152
rotate = 40, 40, 40
Archetype = space_beamx_dmg

[Object]
nickname = Rh01_space_tanks_3dmg_3
pos = -33958, 44, 46289
rotate = -30, 30, 30
Archetype = space_tanks_3dmg

[Object]
nickname = Rh01_space_tanks_3dmg_4
pos = -34867, 244, 46188
rotate = 0, -50, 180
Archetype = space_tanks_3dmg

[Object]
nickname = Rh01_space_tanks_2dmg_2
pos = -33814, 144, 46602
rotate = 20, -20, 20
Archetype = space_tanks_2dmg

[Object]
nickname = Rh01_space_tanks_3dmg_5
pos = -13985, 50, 47688
rotate = 30, 30, 30
Archetype = space_tanks_3dmg

[Object]
nickname = Rh01_space_tanks_1dmg_3
pos = -13488, -200, 48306
rotate = 50, 50, 0
Archetype = space_tanks_1dmg

[LightSource]
nickname = berlin_light
pos = 50936, 0, 12426
color = 212, 212, 212
range = 5000
type = POINT
attenuation = 1, 0, 0.000001

[zone]
nickname = zone_rh01_pop_ambient_s
pos = 1788, 0, 61872
shape = ELLIPSOID
size = 154741, 19460, 67545
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_rh_grp, 6
faction_weight = gd_bh_grp, 3
encounter = area_scout, 10, 0.440000
faction = fc_rh_grp, 1.000000
encounter = area_bh_scout, 10, 0.330000
faction = gd_bh_grp, 1.000000

[zone]
nickname = zone_rh01_pop_ambient_n
pos = 5785, 0, -46646
shape = ELLIPSOID
size = 117935, 16371, 58243
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_u_grp, 6
faction_weight = gd_bh_grp, 3
encounter = area_scout, 10, 0.440000
faction = fc_u_grp, 1.000000
encounter = area_bh_scout, 10, 0.330000
faction = gd_bh_grp, 1.000000

[Object]
nickname = Rh01_08
ids_name = 196809
pos = -51380, 0, -27967
Archetype = space_port_dmg
loadout = space_port_dmg_pi_03
ids_info = 65709
dock_with = Rh01_08_Base
base = Rh01_08_Base
reputation = fc_j_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = sh_male2_head, pl_male3_journeyman_body

[Object]
nickname = Rh01_space_tanks4_1
pos = -51244, -42, -27967
rotate = 0, 90, 0
Archetype = space_tanks4

[Object]
nickname = Rh01_space_tanks4_2
pos = -51516, -42, -27967
rotate = 0, 90, 0
Archetype = space_tanks4

[Object]
nickname = Rh01_debris_med01_1
pos = -48946, -200, -20176
rotate = 0, 0, 30
Archetype = debris_med01

[Object]
nickname = Rh01_debris_med02_1
pos = -49331, 80, -22235
Archetype = debris_med02

[Object]
nickname = Rh01_debris_xlarge01_1
pos = -60752, 0, -24747
rotate = 10, 10, 20
Archetype = debris_xlarge01

[Object]
nickname = Rh01_debris_med02_2
pos = -49332, 100, -22296
rotate = 180, 20, -160
Archetype = debris_med02

[Object]
nickname = Rh01_debris_med01_2
pos = -54662, 0, -21736
rotate = 0, 0, 100
Archetype = debris_med01

[Object]
nickname = Rh01_space_industrial02_1
pos = -4243, -155, -47428
rotate = 0, 180, 0
Archetype = space_industrial02
reputation = rh_m_grp
parent = Rh01_06

[Object]
nickname = Rh01_space_industrial02_2
pos = -3993, -155, -47430
rotate = 0, 180, 0
Archetype = space_industrial02
reputation = rh_m_grp
parent = Rh01_06

[Object]
nickname = Rh01_docking_fixture_1
ids_name = 261166
pos = 51927, 350, 9747
rotate = 0, -145, 0
Archetype = docking_fixture
ids_info = 66489
dock_with = Rh01_01_Base
reputation = rh_p_grp
behavior = NOTHING
base = Rh01_01_Base

[zone]
nickname = zone_rh01_destroy_vignette_1
pos = -59470, 0, -40559
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_2
pos = -69119, 0, -32419
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_3
pos = -69722, 0, -20748
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_4
pos = -61129, 0, -12301
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_5
pos = -50575, 0, -6926
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_6
pos = -41379, 0, -16140
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_7
pos = -34293, 0, -25508
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_8
pos = -23287, 0, -44552
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_9
pos = -16654, 0, -55762
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_10
pos = 17418, 0, -50541
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_11
pos = 15609, 0, -89702
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_12
pos = -13186, 0, -94463
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_13
pos = 54054, 0, -19519
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_14
pos = 66718, 0, -20594
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_rh01_destroy_vignette_15
pos = 39430, 0, -20748
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_16
pos = 76216, 0, -29348
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_17
pos = 44706, 0, 29625
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_18
pos = 57370, 0, 28550
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_191
pos = 29781, 0, 9507
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_20
pos = 97322, 0, -2472
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_21
pos = 11840, 0, 50818
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_22
pos = 11086, 0, 64333
shape = SPHERE
size = 10000
comment = `
sort = 99.500000
vignette_type = exclusion

[zone]
nickname = zone_rh01_destroy_vignette_23
pos = 7317, 0, 24864
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_24
pos = -5498, 0, 24557
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_25
pos = -13488, 0, 55425
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_26
pos = -52686, 0, 27475
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_27
pos = -39419, 0, 29164
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_28
pos = -86306, 0, 33003
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[zone]
nickname = zone_rh01_destroy_vignette_29
pos = -62938, 0, 1674
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[zone]
nickname = zone_rh01_destroy_vignette_30
pos = 7619, 0, -60830
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Object]
nickname = Rh01_suprise_ge_fighter4_1
ids_name = 261733
pos = -48304, 700, -67889
rotate = -54, -45, 45
Archetype = suprise_ge_fighter4
visit = 16
ids_info = 66467
loadout = SECRET_u_ge_fighter4_rh01

[Object]
nickname = Rh01_suprise_bw_elite_1
ids_name = 261747
pos = -39211, 0, -43394
rotate = 20, -65, 90
Archetype = suprise_bw_elite
visit = 16
ids_info = 66466
loadout = SECRET_rh_bw_elite_rh01

[Object]
nickname = Rh01_to_Bw05_hole
ids_name = 260721
pos = 28710, 0, 21099
rotate = 0, -155, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw05
ids_info = 60212
jump_effect = jump_effect_hole
visit = 128
goto = Bw05, Bw05_to_Rh01_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_Rh01_to_Bw05_hole
pos = 28744, 0, 21178
shape = SPHERE
size = 300
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Rh01_vignette14_exclusion
pos = 66722, 0, -20590
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

[zone]
nickname = ZONE_Rh01_vignette22_exclusion
pos = 11083, 0, 64330
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.500000

