[TexturePanels]
file = solar\nebula\edge_shapes.ini

[Fog]
fog_enabled = 1
near = 0
distance = 1400
color = 40, 80, 60

[properties]
flag = nebula

[Exclusion Zones]
exclusion = Zone_Ew04_to_Hi02_exclusion
fog_far = 19500
zone_shell = solar\nebula\generic_exclusion.3db
shell_scalar = 1
max_alpha = 0.200000
exclusion_tint = 240, 80, 240

[Exterior]
shape = edge_exterior1
shape = edge_exterior2
shape = edge_exterior3
shape = edge_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = edge_circle
plane_slices = 3
bit_radius = 4000
bit_radius_random_variation = 0.200000
min_bits = 5
max_bits = 12
move_bit_percent = 0.250000
equator_bias = 0.500000
color = 170, 170, 170

[NebulaLight]
ambient = 40, 80, 65
sun_burnthrough_intensity = 0.250000
sun_burnthrough_scaler = 1.500000

[Clouds]
max_distance = 1000
puff_count = 10
puff_radius = 100
puff_colora = 0, 50, 50
puff_colorb = 60, 150, 100
puff_shape = edge_cloud1
puff_shape = edge_cloud2
puff_shape = edge_cloud3
puff_shape = edge_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 2.000000
near_fade_distance = 150, 225
lightning_intensity = 1.000000
lightning_color = 255, 55, 55
lightning_gap = 20.000000
lightning_duration = 0.500000

[BackgroundLightning]
duration = 0.750000
gap = 5.000000
color = 20, 40, 30

