[Room_Info]
scene = all, ambient, Scripts\Bases\li_05_Deck_ambi_int_01.thn
set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn

[Room_Sound]
ambient = ambience_deck_space_larger

[Camera]
name = Camera_0

[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck

[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar

