[TexturePanels]
file = solar\nebula\edge_shapes.ini

[Fog]
fog_enabled = 1
near = 0
distance = 1400
color = 20, 20, 80

[properties]
flag = nebula

[Exterior]
shape = edge_exterior1
shape = edge_exterior2
shape = edge_exterior3
shape = edge_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = edge_circle
plane_slices = 3
bit_radius = 6000
bit_radius_random_variation = 0.200000
min_bits = 3
max_bits = 6
move_bit_percent = 0.250000
equator_bias = 0.500000
color = 120, 130, 150

[NebulaLight]
ambient = 20, 20, 80
sun_burnthrough_intensity = 0.500000
sun_burnthrough_scaler = 1.500000

[Clouds]
max_distance = 1500
puff_count = 30
puff_radius = 100
puff_colora = 30, 30, 75
puff_colorb = 20, 20, 80
puff_shape = edge_cloud1
puff_shape = edge_cloud2
puff_shape = edge_cloud3
puff_shape = edge_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 2.000000
near_fade_distance = 150, 225

[BackgroundLightning]
duration = 0.750000
gap = 5.000000
color = 20, 20, 20

