Weapons

Guns are ship dependant, meaning you can't switch the guns on a ship. Missiles however can be mixed and matched anyway you see fit.

Guns
Description
Gattling Laser

Medium power laser, medium range, high fire rate, and high energy drain.

Pulse Cannon

Medium power laser, short range, medium fire rate and low energy drain.

Proton Cannon

Medium power laser, medium range, low fire rate, medium energy drain.

Nova Cannon

High power beam, short range, low fire rate, high energy drain.

Laser Cannon

Low power lasser, short range, high fire rate, low energy drain.

Tachyon Cannon

High power particle, long range, low fire rate, high energy drain.

Neuton Particle Gun

High power particle, medium range, low fire rate, high enery drain.

Messon Blaster

Medium power laser, medium range, medium fire rate, medium energy drain.

Gattling Plasma Cannon

High power projectile, medium range, high fire rate.

Vulcan Battery

High power projectile, long range, low fire rate.

Missile
Lock
Speed
Range
Damage
Screamer (20)
N/A
8/10
6/10
2/10
Vagabond
3 sec
10/10
10/10
8/10
IMP Shield Destroyer
1 sec
8/10
6/10
4/10
Jackhammer
5 sec
5/10
5/10
10/10
Hawk (4)
3 sec
7/10
8/10
2/10
Solomon (4)
N/A
7/10
5/10
3/10
Havok
2 sec
7/10
6/10
5/10
Bandit Shield Penetration
4 sec
5/10
6/10
4/10
Raptor (3)
2 sec
8/10
5/10
4/10