Homeworld Mod Improves Skipper Missile Execution

  • [feedquote='Wing Commander News','http://www.wcnews.com/index.shtml#14045']The latest updates to the

    Homeworld Remastered Mod

    are all about the

    Skipper Missile

    . Several iterations have been released that update the Skipper's code to properly cloak and decloak as it cruises through space. There have also been AI tweaks to better guide when the computer deploys the missile as well as bug fixes that address an issue with deploying it against large bases. He's also put out a call for suggestions for Confed items that could be seen as a special ability along the same lines. Some good ideas have already been put forth - you can add yours at the

    CIC Forums

    !

    wc4homeworld307t.jpghomeworld-ralari2t.jpgwc3_intel_skippert.jpg

    Question for the attendance: I'm looking for suggestions towards Confederation gimmicks. The Border Worlds have their spammable bombers as well as their modular turret system, the Kilrathi have their cruise missiles, some specialist fighters like the Sorthak or K'ha'haf and now has the Skipper, but the Confederation doesn't really have much more than the Prowler corvette. Sure, there's the Excalibur that kicks all sorts of ass, but it misses that flavour...

    Thus a call for ideas. I'll probably hit the Kilrathi with a nerf over the next few weeks, because they are feeling definitely OP now.

    [/feedquote]