Since it is not the easiest understand what all these icons on Bulletin Board means (especially when your English is not the best one), table below can come handy ...
Courier Run Rank requirement: exploration. Player has to deliver to a certain system/station something that does not require cargo space. These missions usually have short expiration (under an hour). Not highly paid missions but you don’t have to have any cargo space to do them. |
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Freight Run Rank requirement: trade. Player has to pick up some cargo at this station and bring it to another station. Pays better than just buying/selling and does not require initial investment. |
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Smuggling Run Rank requirement: trade. Player has to pick up some cargo and bring it to another station. Cargo is usually illegal at both ends, and it’s best to avoid being scanned by the police. Ideally these missions should be done from an outpost to an outpost, in which case you’ll be paid very handsomely just for flying from point A to point B. |
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Delivering Mission A peculiar type, directed mainly to the traders. The station orders a specific commodity which has to be delivered in the specified time period. It is up for the player how he gets the commodity, it just has to be legal. |
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Charity Pay a certain amount of money or donate specific goods to increase the issuing faction's influence and earn lots of reputation with them. |
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Loot Mission This type requires from a player to loot a specific star system in order to find a specific goods. They are always appear in the "Unidentified Signal Source" (USS) area. This activity is considered illegal (because cargo doesn't belong to you), thus the goods have to be smuggled. |
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Mining Mission Similar to a shopping run, you're to travel to a Resource Extraction Source (RES) or other asteroid-laden location, mine the requested ore, and return it. Mission is nicely paid and usually offered on bases in High-Tech systems. You will need some special equipment for this (mining laser and refinery). More details about mining please look for link given in post below. |
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Mercenary Missions Requires from a player to annihilate specific amount of ships of some kind: pirate, hunter police etc. Its legality depends of the kind of the pointed target (i.e. may be an illegal act in that jurisdiction). |
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Assassination Missions Find an NPC with a specific name and destroy their ship. The target may have armed escorts. Usually it requires from a player to destroy a unique, powerful NPC ship(s). Is advised to have strong and very well equipped ship for these types of missions. |
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Piracy Acquire the requested goods by stealing them from other ships. You can do this by dropping their shields and either launching hatch-breaker limpets, or by targeting their cargo bay. NOTE: The goods must be indicated as stolen to be counted. |
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Permission Acquisitions This type of "missions" is a reward for increase of the reputation in the eyes of a specific fraction. It grants you a permission which will enable you to enter the previously locked locations, thus giving you more opportunities to acquire better missions. |