• I highly advice not to ignore the R&D system. Do the daily R&D projects for 6000xp and unlock more R&D slots.
    Most important reason for doing that are the R&D traits which are pretty good.



    Trait unlocks at Level 15 of each school of R&D.


    Beams
    On activating Beam skill, gain 2% Beam damage for 20 sec. Stacks x3.

    Cannons

    On activating Cannon skill, gain +1 Turn Rate, +1 Inertia for 20 sec. Stacks x3.

    Projectiles

    Your Torpedoes and Mines penetrate an extra 10% of your target’s shields

    Shields & Arrays

    Activating a Shield Heal gives the target 99% Shield DR for 1 second

    Science

    Your Particle Generator skill gives up to 25% bonus Crit chance on Science powers (at 100 PartGens)

    Engineering

    Activating any Engineering Bridge Officer ability gives 20% Damage Reduction for 3 seconds.

    Ground Weapons

    All of your ground weapon attacks penetrate 10 armor rating.

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


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    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!