Facebook Youtube RSS Digg
To use all functions of this page, you should register.

Weapons

This site uses cookies. By continuing to browse this site, you are agreeing to our use of cookies. More details

Guns are ship dependant, meaning you can't switch the guns on a ship. Missiles however can be mixed and matched anyway you see fit.

Guns
Description
Gattling Laser
Medium power laser, medium range, high fire rate, and high energy drain.
Pulse Cannon
Medium power laser, short range, medium fire rate and low energy drain.
Proton Cannon
Medium power laser, medium range, low fire rate, medium energy drain.
Nova Cannon
High power beam, short range, low fire rate, high energy drain.
Laser Cannon
Low power lasser, short range, high fire rate, low energy drain.
Tachyon Cannon
High power particle, long range, low fire rate, high energy drain.
Neuton Particle Gun
High power particle, medium range, low fire rate, high enery drain.
Messon Blaster
Medium power laser, medium range, medium fire rate, medium energy drain.
Gattling Plasma Cannon
High power projectile, medium range, high fire rate.
Vulcan Battery
High power projectile, long range, low fire rate.



Missile
Lock
Speed
Range
Damage
Screamer (20)
N/A
8/10
6/10
2/10
Vagabond
3 sec
10/10
10/10
8/10
IMP Shield Destroyer
1 sec
8/10
6/10
4/10
Jackhammer
5 sec
5/10
5/10
10/10
Hawk (4)
3 sec
7/10
8/10
2/10
Solomon (4)
N/A
7/10
5/10
3/10
Havok
2 sec
7/10
6/10
5/10
Bandit Shield Penetration
4 sec
5/10
6/10
4/10
Raptor (3)
2 sec
8/10
5/10
4/10

Comments 0

No Entries.