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  • New

    on >Eve Online (CCP Falcon)< was published:


    In today’s Alpha Ship Spotlight, we’ll take a quick look at the Raven class battleship.

    Considered to be the powerhouse of the Caldari Navy, the Raven is a hard-hitting behemoth designed to engage with torpedoes or cruise missiles at standoff range, dictating the terms of engagement and keeping its adversaries at arm’s length.

    Well known as a fierce damage dealer, the Raven’s weapons systems focus around its array of missile hardpoints and a generous offering of medium power slots that provide ample room to load out with a heavy tank.

    With bonuses to missile rate of fire and velocity, the Raven is adept at reaching across the battlefield and applying significant damage from a distance.

    In Detail:

    Class: Battleship

    Weapons: 4 Turrets / 6 Launchers

    Slot Layout:

    • 7 High Power Slots
  • New

    on >Wing Commander News< was published:

    Athagen posted several screenshots derived from a Wing Commander project he undertook some years back. The mod ended up not coming together, but he's still got some very slick looking ships to show for it. He's arranged them in some cool poses for you to enjoy below!
    Looking through some old CD's and found these meshes that I once worked with for a Wing Commander Mod.
    Source: http://www.wcnews.com/index.shtml#14059
  • New

    on >Star Trek Online< was published:

    Following the events of “Mirrors and Smoke”, the Lukari and Kentari began efforts to work together. The culmination of this effort is the Dranuur Colony in the Alpha Quadrant. With Season 14: Emergence, Dranuur Colony will become available as a new 5-tier joint Lukari-Kentari-themed Fleet Holding, available to all Fleets in Star Trek Online. Dranuur Colony will also feature many unlockable projects to improve both its visual appearance, as well as many standard conveniences for Captains at the colony. Fleets can also unlock inter-fleet shuttle capabilities that will allow for quick and easy access to Dranuur Colony. Project 6 – Colony Utility – Bar Completing this project will add a bar to the first floor of the colony. The bar will allow for a Bartender and Chef to be hired.   .share-footer a { margin: 20px 10px 10px 0; background:

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