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SWAT Portal

The best source for Scifi Games on the net

Unread error reports & Suggestions

Title Priority Comments Last editing

User Avatar

  • Not confirmed

TL and patrol Path

Reported by Mercenaro - - Crossfire Mod
8

By Apache

User Avatar

  • Not confirmed

planet lost paradise - torpedos

Reported by Apache - - Crossfire Mod
0

By Apache

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  • Not confirmed

Quick scrolling chat

Reported by Joi_Trent - - Crossfire Mod
36

By Huor

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  • Not confirmed

Account banned

Reported by Joi_Trent - - Crossfire Mod
3

By The Original

User Avatar

  • Not confirmed

Account banned

Reported by Joi_Trent - - Crossfire Mod
2

By Joi_Trent

News

  • New

    Last year Klavs released a pair of large Terran and Kilrathi model archives that included over a gigabyte of ships. Multiple fan projects have taken advantage of his generosity and are sporting some pretty slick looking craft these days. But he's continued to make new fighters! In order to keep projects in the loop with the latest designs, he's packaged up the nifty Bearcat he recently finished. It's available in both high and low poly versions to suit different game engines' needs. Grab the ship here (55 meg zip) or check out his larger releases here. A couple shots of it deploying in the Homeworld mod are previewed below!

    wcnews.com/index.shtml#13066
  • New

    M3RcAden has been a little quiet lately, but he's back with a status update on his WC mod for the Sins of a Solar Empire strategy game. Work slowed when he encountered issues creating ships, so he's started on a new method to get them into the game. A cruiser, light carrier and heavy carrier are already starting to shape up nicely. The geometry is spot on, and the double/triple-barrel turrets are a nice touch. He'd like to dig into some Kilrathi ships next. You can catch up on some of the early work done for this mod here.
    It has been some time since I posted in this thread, and I am sorry to say that there was a hangup. My friend is still trying to get a good extractor working for the iff files, but until he can work something out, this is sort of at a stand still. Just yesterday, on a whim, I started working on a new mesh, not sure where I was going to go with it. Well, that mesh has its primary structure completed, and I can show you exactly where I ended up. :)

    I added turrets

  • New

    RugePlus has kicked off a new "Let's Play" series covering Wing Commander Privateer. There have been quite a few people interested in profiling the main games in the franchise, but Priv has gotten much less attention. The mission structure of the core games makes for attractive bite-size episodes, and a free-form adventure can be harder to review. This video does a nice job setting the stage by introducing things like the mission computer, ship upgrades and spaceflight. The narrator provides a clean and straightforward introduction to the universe without being annoying like some YouTube personalities can be. He plans to work a bunch of missions offline to earn some credits and will then pick up with the storyline soon. We'll be looking forward to seeing how his Gemini Sector adventures go!
    Welcome to Wing Commander: Privateer, the open-ended adventure by Origin Systems set in the Wing Commander Universe. It's 2669 in the Gemini Sector and join me in the journey through pirates,

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SWAT Portal is the oldest existing "Lancer community".